Dungeons & Such vs DiceForge Descent
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeons & Such
Embark on a nostalgic dungeon-crawling adventure. Explore dungeons, level up, collect monsters, forge equipment, and build your home. Recruit other players to aid you in your quest to save the princess.
- Dungeon exploration and leveling
- Monster collection and recruitment
- Equipment forging
- Player-assisted dungeon runs
- House building and upgrades
- VoiceOver and text-to-speech support
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Lurk through the dungeon, raise your level, find treasures, recruit monsters, forge your equipment, build your house, hire other players at guild, engage in faction war, player vs player in an alley, and defeat the boss... Simple yet deep and nostalgic dungeon RPG for iOS. - Features - - Supports VoiceOver and text to speech - Super indie, 99.9% made by one guy since the first iPhone was launched in 2010, and community supported ;) - Player-supported, I update the game as I receive feedback - Good old simple choose-your-adventure style dungeon RPG - Multiplayer feature: Hire other players asynchronously to form a party to enter the dungeon - Seasonal faction war you can participate with or without guild - Evolve your character to learn new classes - Collect monsters to fight with you as your minions - Build your own house and level them up - Forge your weapons and armors to make it stronger - Optimized user experience for one-handed use touch interface - Awesome reviews on replay-value - 100% support from the actual creator, I don't have any other people updating my app, except I now have Discord server - Story - Small island called Eunaba locates in south of the Hornmare continent. On that island, a princess was kidnapped by an unknown evil. You as a player must become a mercenary and head to the dungeon to save the princess... - Gameplay & Opening Movie - http://www.youtube.com/watch?v=s5HKjT_rafI
DiceForge Descent
Engage in turn-based roguelike combat where dice rolls are just the beginning. Build powerful dice hands, strategically allocate them to action slots, and trigger synergistic effects to overcome challenging enemies and boss fights. Each run offers unique upgrades and a fresh strategic experience.
- Dice-driven tactical combat
- Hand-building bonuses
- Strategic slot allocation
- Dozens of relics and skills
- Boss fights every five floors
- Endless replayable roguelike runs
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DiceForge Descent is a turn-based roguelike built entirely around dice strategy. Each combat begins with a roll — but winning depends on what you do next: Form powerful dice hands like Pairs, Straights, and Trips Allocate your dice into tactical action slots Trigger relic synergies, skill combos, and status effects Adapt to enemies with telegraphed attacks and evolving mechanics Every run is different. Upgrade dice faces, unlock new relic engines, and master the balance between luck and control. Features Dice-driven tactical combat Hand-building bonuses (Pairs, Straights, Flushes) Strategic slot allocation system Dozens of relics, skills, and upgrades Boss fights every five floors Endless replayable roguelike runs Minimalist portrait-first design Luck gives you options. Strategy decides the outcome.
Screenshots
Verdict
The clearest difference is in-app purchases: DiceForge Descent at none against Dungeons & Such's 5. DiceForge Descent also leads on ads (none vs shown) and update cadence (daily vs every 3 days). Dungeons & Such's advantage is ratings volume (1.4K vs 3). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dungeons & Such sells 5 one-off in-app purchases. DiceForge Descent asks for nothing beyond the download.
DiceForge Descent holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: Dungeons & Such has 1.4K ratings behind it against 3, so its average is the more settled of the two. Written reviews point the same way: 83% of Dungeons & Such's written reviews are positive against 100% of DiceForge Descent's.
Dungeons & Such ships an update every 3 days, DiceForge Descent daily. The most recent releases landed on November 1, 2026 and October 23, 2026 respectively.
| Parameter | Dungeons & Such | DiceForge Descent |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (1.4K ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 82.9% of reviews | 100.0% of reviews — better |
| Number of ratings | 1.4K — better | 3 |
| Update frequency | Every 3 days | Daily — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 26.0 | 15.1 — better |
| Further details — not scored | ||
| Size | 116 MB | 56 MB |
| Age rating | 9+ | 4+ |
| Developer | Genki Mine | Mark Megerian |
Customer experience
Dungeons & Such
DiceForge Descent
Bugs and requests
Dungeons & Such
Reported bugs
4 issues- Inventory and equipment reset issues
- Unresponsive UI elements in certain areas
- Inconsistent enemy difficulty scaling
- Mercenary hiring not functioning properly
Requested features
5 requests- More enemy and dungeon variety
- Expanded end-game content and progression
- Ability to save progress within the dungeon
- Option to disable Facebook integration
- In-game wiki or guide for mechanics
DiceForge Descent
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dungeons & Such
- Thanks!$0.99
- Remove ads$0.99
- Thank you!$4.99
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- Thank you so much!$9.99
- A new hope$19.99
DiceForge Descent
No in-app purchases
Questions
Is Dungeons & Such free?
Is DiceForge Descent free?
Which has better reviews, Dungeons & Such or DiceForge Descent?
Do Dungeons & Such or DiceForge Descent have ads?
Which is updated more often, Dungeons & Such or DiceForge Descent?
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