Comparison

Playing Time vs SubTime

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Playing Time

Easily track player playing time for youth sports coaches and parents. Manage player minutes during games or review post-game statistics to ensure equitable distribution.

Highlights
  • Track player playing time
  • Manage minutes during games
  • Review post-game statistics
  • Ensure equal playing time
  • Youth sports focus
Features
Read full description

If you coach sports, or are a parent of a child involved in youth sports, you know how difficult it can be to keep track of how much playing time each player is getting. This application will let you track the playing time for each player. You can use it during the game to help manage playing time for those cases when equal playing time is the goal, or after the game is over to see what actually happened.

About

SubTime

This app simplifies youth sports coaching by managing game planning, player playtime, and substitutions. It offers features like automatic rotation, custom formations, and attendance tracking. Coaches can also share teams and export game data.

Highlights
  • Player playtime tracking
  • Automatic substitution rotation
  • Customizable formations
  • Attendance marking
  • Game and player stats export
  • Team sharing and collaboration
  • Support for multiple sports
Features
Read full description

Trusted by more than 60,000 coaches and used for over 600,000 games. Coaching should be about your players and the game - not trying to remember who needs to come off, who has played the longest, or when the next substitution should happen. SubTime takes the stress out of game-day management. Built for youth sports coaches, it helps you manage playing time, plan substitutions, organize lineups, track game events, and keep your coaching team on the same page - all from one app. GIVE EVERY PLAYER FAIR PLAYING TIME No more guessing who has played the most. The game clock and sub timer run together, so you see each player's playing and bench time at a glance throughout the match. SubTime makes it easier to balance minutes, spot who is due for a rest, and give every player a fair opportunity to participate. It's especially useful for youth coaches who want to keep playing time transparent and avoid the post-game question: "Why didn't my child play more?" TAKE THE STRESS OUT OF SUBSTITUTIONS Plan your substitutions before the game or manage them as the action unfolds. SubTime shows who's currently playing, who's on the bench, and who should come on next - so you can make changes without losing focus on the match. Auto Plan also works mid-game, so you can rebuild the rotation after a late arrival or an injury. ARRIVE WITH A GAME PLAN Build your roster, mark attendance, assign player positions, and prepare your starting lineup before kickoff. Pick a standard formation or build a custom one, then save your favorite lineups and reuse them for future games. You can also plan your rotation in advance: either create your own substitution plan or use the Auto Plan feature to generate one that spreads playing time evenly. DEALING WITH THE UNEXPECTED Game day rarely goes to plan, and SubTime has been fine-tuned over years of real matches to cope. A player arrives late. Someone picks up an injury. You make a substitution in the heat of the moment and forget to record it. A guest player turns up to fill a gap in the squad. Rework the squad, the rotation, and the record - adjust as you go or amend after the game, without restarting or losing what you've already tracked. TRACK THE GAME WHILE YOU COACH Record events as they happen - goals, assists, cards, substitutions, and custom events of your own. When the final whistle goes, everything is already organized. Review playing time, player participation, game history, and season statistics without rebuilding it from memory. Game history and player stats export to CSV for club reporting, auditing, or season records. COACH TOGETHER WITH SUBTIME LIVE Game management doesn't have to fall on one person. Share your team with assistant coaches and team managers. With SubTime Live, multiple coaches can collaborate during the same game - one manages substitutions while another tracks events. Family and friends can follow along as viewers, at the field or from home. FOR CLUBS AND MULTIPLE TEAMS Running more than one team? SubTime Club links your club's teams together, lets you view and export game history and player stats across every squad, and lets you buy SubTime access for club teams in bulk at discounted rates. Details at https://www.subtimeapp.com/club IS MY SPORT SUPPORTED? Pick your sport and SubTime is already set up for it: soccer/football, futsal, basketball, lacrosse, rugby, and field hockey. Coaching something else? Build a custom sport with your own positions and events - netball, or however your team plays. SUBSCRIPTION SubTime is free to use for games up to 40 minutes. A paid subscription is required to record games longer than 40 minutes, to use SubTime Live game sharing, and for advanced Auto Plan features. Privacy policy: https://www.subtimeapp.com/appprivacypolicy Terms and conditions (EULA): https://www.subtimeapp.com/general-8

Screenshots

Playing Time3 screens
SubTime4 screens

Verdict

The call

The clearest difference is price: SubTime at Free against Playing Time's $1.99. SubTime also leads on update cadence (every 3 weeks vs every 8 months) and rating (4.7 vs 4.5). Playing Time's advantage is in-app purchases (none vs 8) and iOS requirement (14.0 vs 16.4). On ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

SubTime is free to download; Playing Time costs $1.99 up front. SubTime sells 8 in-app purchases, starting at $2.49 per month. Playing Time asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

SubTime holds the better App Store score, 4.7 against 4.5. That said, the two scores are not equally well evidenced: SubTime has 710 ratings behind it against 112, so its average is the more settled of the two. Written reviews point the same way: 69% of Playing Time's written reviews are positive against 80% of SubTime's.

UpkeepUpdate frequency

Playing Time ships an update every 8 months, SubTime every 3 weeks. The most recent releases landed on October 12, 2026 and October 13, 2026 respectively.

Scorecard8 real differences · 2 level
Playing Time versus SubTime: the parameters behind the verdict, then further details
ParameterPlaying TimeSubTime
Price$1.99Free — better
Rating4.5 (112 ratings)4.7 (710 ratings) — better
Positive reviews69.2% of reviews79.7% of reviews — better
Number of ratings112710 — better
Update frequencyEvery 8 monthsEvery 3 weeks — better
AdsNoNo
In-app purchasesNo — betterYes
MonetizationPaidFree with in-app purchases — better
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS14.0 — better16.4
Further details — not scored
Size1 MB64 MB
Age rating4+4+
DeveloperFiveIron Software, LLCOTDSOFT INC.

Customer experience

Playing Time

All ratings112 ratings
Positive86.6%
Neutral8.0%
Negative5.4%
Written reviews13 reviews
Positive69.2%
Neutral23.1%
Negative7.7%

SubTime

All ratings710 ratings
Positive95.1%
Neutral1.3%
Negative3.7%
Written reviews118 reviews
Positive79.7%
Neutral5.9%
Negative14.4%

Bugs and requests

Playing Time

Not enough reviews yet to summarise bugs or requests.

SubTime

Reported bugs

8 issues
  • Power play rule in UK kids football not supported
  • Goal not recorded as a shot if a player scores
  • Unable to keep the same child as Goalie for a half and change at half time
  • Timer is incorrect and loses about 30 seconds each 30 mins
  • Unable to edit placeholders on field
Show 3 more
  • Unable to move player placeholders around on field
  • Unable to edit goal scorers and assists during/after the game
  • Loses all game time data if you leave the game screen before it's completed

Requested features

14 requests
  • Add ability to track saves for goalkeepers
  • Allow real-time sync of data between devices
  • Add more formations for soccer (11v11)
  • Add ability to keep score for individual players
  • Add feature to save game stats or export to CSV
Show 9 more
  • Add groups of subs at the bottom (strikers, defense, mid, etc.)
  • Improve player display format (number on top of name)
  • Add volleyball (6v6) and ability to indicate if a player served
  • Add summary button to list players and their cumulative playtime
  • Add ability to edit placeholders on field (e.g. change ST to CF)
  • Add ability to move player placeholders around on field
  • Add countdown timer instead of sub time indicator
  • Add ability to edit goal scorers and assists during/after the game
  • Add ability to automatically shuffle players that remain in after substitutions

In-app purchases

None

Playing Time

No in-app purchases

8 purchases

SubTime

Subscriptions8
  • SubTime$2.491 Month
  • SubTime Standard Monthly$2.491 Month
  • Team Monthly$2.991 Month
Show 5 more
  • Team Plan Monthly$3.491 Month
  • SubTime$24.991 Year
  • SubTime Standard Plan Yearly$24.991 Year
  • Team Annual$29.991 Year
  • SubTime Team Plan Annual$34.991 Year

Questions

Is Playing Time free?
Playing Time costs $1.99, with no in-app purchases.
Is SubTime free?
SubTime is free to download, with in-app purchases available.
Which has better reviews, Playing Time or SubTime?
SubTime is rated higher. Playing Time averages 4.5 out of 5 from 112 ratings, while SubTime averages 4.7 from 710 ratings.
Do Playing Time or SubTime have ads?
Neither Playing Time nor SubTime shows ads.
Which is updated more often, Playing Time or SubTime?
Playing Time ships an update every 8 months, and SubTime every 3 weeks. Most recently, Playing Time was updated on October 12, 2026 and SubTime on October 13, 2026.

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