Comparison

Finger3D vs Until

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Finger3D

Create and manipulate 3D models directly on your device using intuitive finger gestures. Access a wide range of geometric primitives and editing tools to build complex shapes, apply materials, and export your creations.

Highlights
  • Intuitive finger-based 3D modeling
  • Extensive library of geometric primitives
  • Advanced editing tools (extrude, subdivide, revolve)
  • Material and lighting parameter management
  • Multiple 3D viewports and first-person navigation
  • OBJ+MTL export for PC/MAC modelers
  • Image rendering and saving
Features
Read full description

"Finger3D" turns your device into a three-dimensional modeler, the smallest and portable existing 3D modeler. With "Finger3D" you can create any shape/object/3D model, modeling the shapes with the fingers of your hands. To create Your 3D MODEL, You will have the 3D geometric primitives (spheres, cylinders, cones, cubes, planes, surfaces, discs, curves, etc...) typically used in the commercial 3D modelers for the PC or MAC. You can manage the parameters for lighting (eg. lamp position), material (eg. material’s color, textures), the object transparency, etc... You can navigate the 3D WORLD using the fingers of your hands; you can use the 3D view, the top view (Y UP), right view (X UP), frontal view (Z UP). You can explore the 3D WORLD using the first person view (NAVIGATION MODE). You can model the objects in the 3D WORLD, scale, rotate, move the vertices dragging Your fingers on the screen or use the blue 3D ball pointer to select/move objects/vertices/faces. You can quickly locate the pointer in the 3D space by writing the X, Y, Z coordinates, using the “pointer move” buttons (along the axes X, Y, Z). The size of the objects can be defined, during insertion, with the "POINTER RADIUS" control or using the scale feature (in editing mode). With "POINTER RADIUS" you can select one or more vertices/objects/faces; increasing the size of the "POINTER RADIUS" You can select multiple components. Instruments for the 3D modeling: 0) CHARACTER MODELING using BACKGROUND IMAGES 1) MODEL with fingers: move the touched vertices by dragging Your finger on the screen 2) SUBDIVIDE: divide one or more faces into 4 or more faces for each face 3) EXTRUDE: extrusion perpendicular or oblique for faces or vertices (extrusion direction: from the center of the selected face to the center of the 3D pointer or along the three axes X,Y,Z) 4) SMOOTH: useful for the creation of mountains 5) VLINK: move the vertices in the center of the 3D pointer (useful to create arrows, beaks of animals, aircraft, wings, etc...) 6) COPY/PASTE 7) COPY MIRROR (respect the chosen axis or along it) 8) ERASE VERTICES / FACES 9) FACES EDITING / VERTICES EDITING 10) REVOLVE 11) REVOLVE "SPIN" 12) REVOLVE "BASE FACE" (to create people with one click) 13) MOVE 14) 3D and 2D views 15) SMOOTH SHADING, FLAT SHADING, WIREFRAME 16) GROUP/UNGROUP 17) UNDO/REDO etc… The model may be manually or automatically saved for later use, exported to OBJ+MTL format and then be sent via e-mail or loaded in the common 3D modelers for the PC o MAC (ex. Maya 3D, Blender, etc...). RENDERING: the generated JPG/PNG image according to the policy "render what you see" will be saved in the device’s photo album (can be sent by e-mail if necessary). PERSPECTIVE and ORTHOGRAPHIC projections. The “Projects Archive” allows storing, management, loading and merging projects. You can see the model in all its parts, activating the animation. The ability to apply textures photographed (with the camera of the device) to the 3D model will give you the feeling of working with real 3D models. The 3D graphics has been fully implemented using OpenGL, with the graphic acceleration used for the PC games. Useful for all types of use: for Engineers (computer, mechanical, electrical, chemical), Architects (eg. design and rendering), Chemicals (ex. design of molecules), Astronauts, Astronomers, Designers, Filmmakers, Gamers, Biologists, Interior Designers, etc... Finger3D has been designed to work well together to FingerCAD: You can model in a 3D WORLD the design started with a 2D CAD, apply textures to the 3D model, explore the CAD design using the first person view (3D CAD VIRTUAL REALITY NAVIGATION feature), create realistic images using the rendering procedure. Finger3D extra screenshots: http://www.ngcybit.it/iTunesApp/finger3d/finger3d-screen-shots.html Documentation: http://www.ngcybit.it/iTunesApp/finger3d/finger3d-quick-users-guide.html

About

Until

Features
Read full description

A reliable, ad-free tool to swiftly organize your plans, projects, exams, assignments & homework. Comprehensive design and limitless storage lets you focus on the task at hand, while allowing you to keep track of all your due and completed assignments. No login, no internet dependency, no loading times, no freemium. This to-do list simply does what it should — and does it well.

Screenshots

Finger3D4 screens
Until4 screens

Verdict

The call

The clearest difference is price: Until at Free against Finger3D's $2.99. On ads, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Until is free to download; Finger3D costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Scorecard1 real difference · 9 level
Finger3D versus Until: the parameters behind the verdict, then further details
ParameterFinger3DUntil
Price$2.99Free — better
Rating5.0 (1 ratings) — better—
Positive reviews55.6% of reviews—
Number of ratings1 — better—
Update frequencyEvery 2 months—
AdsNoNo
In-app purchasesNoNo
MonetizationPaid—
DevicesiPhone, iPodiPhone, iPad, iPod — better
Requires iOS13.1 — better14.0
Further details — not scored
Size4 MB2 MB
Age rating4+4+
DeveloperGianluca NataliniLUCIUS NEPOMUK AMBERG

In-app purchases

None

Finger3D

No in-app purchases

None

Until

No in-app purchases

Questions

Is Finger3D free?
Finger3D costs $2.99, with no in-app purchases.
Is Until free?
Until is free to download, with no in-app purchases.
Do Finger3D or Until have ads?
Neither Finger3D nor Until shows ads.

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