Classic Marathon Infinity vs Bolo 2000
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Classic Marathon Infinity
Experience the epic conclusion to a classic sci-fi shooter trilogy. Engage in single-player campaigns with exploration, puzzles, and combat, or test your skills in intense multiplayer battles. Features enhanced graphics and sound.
- Single-player campaign with story and missions
- Multiplayer cross-play support
- Enhanced HD graphics
- 3D positional sound
- New weapon: KKV-7 SMG
- 25 main levels and 5 hidden levels
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Rage hard.. Marathon Infinity® is the climactic conclusion to Bungie's groundbreaking Marathon® Trilogy. Learn the the truth about the events of Classic Marathon® and Marathon: Durandal® first hand in "Blood Tides of Lh’owon", the single player portion of Infinity. ENHANCEMENTS • High frame rate support • Updated HD Sprite set • 3D positional sound with HRTF • Texture parallax mapping • Multiplayer cross-play with Linux, Mac, PC, and Steam • Fan soundtrack by Talashar FEATURES • 25 levels divided into four chapters • 5 hidden levels • missions include exploration, puzzles and extermination • "Carnage is as easy as point and shoot." ~Marathon Manual • introducing a new weapon: KKV-7 10mm SMG Flechette submachine gun ===== to.be.a.vidmaster ==== What does it mean to be a Vidmaster? It is being balanced in the calm center of a whirling and untouchable tornado of destruction, while showers of grenades patter harmlessly around you and bullets crawl toward you in slow-mo. It is when your brain develops a new bundle of nerves whose only function is to re-route impulses directly from your eyes to your finger muscles, so that you can twist and snap off a rocket long before you’re conscious of the yellow blip in your motion detector. It is when the difference between a roomful of alien warriors and a carpet of them is a matter of seconds. The word "vid" entered the Marathon lexicon during development of the first game, to distinguish the excellent players (particularly in net games) from the fodder. The Oath of the Vidmaster was inscribed into the skip-levels dialog (Command-Option-Begin New Game), to remind players of the highest level of excellence they could aspire to: "I pledge to punch all switches, to never shoot where I could use grenades, to admit the existence of no level except Total Carnage, to never use Caps Lock as my 'run' key, and to never, ever, leave a single Bob alive." To do these things is to invite maximum peril, and requires one to play the game as hard and unrelentingly as possible, at the highest level of skill; to play as a Vidmaster. These three games, the Marathon® saga, are the best training and testing ground for Vidmasters. You can play against aliens alone or in a networked group through more than 80 levels. But the true challenge is surviving in one of the 50 included netgame arenas against other people. It is in such trials by fire that mighty Vidmasters are forged. Rage hard.. ===== BUNGIE™, MARATHON® and the Bungie and Marathon logos are either trademarks or registered trademarks of Bungie, Inc., used with permission.
Bolo 2000
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Drive a tank through an overgrown alien maze. Find the six enemy bases, punch a hole in each one, and get out before what's left in there finds you. Bolo 2000 is a modern arcade game built on the bones of a 1982 classic: pure twin-stick handling, a scrolling maze, and explosions that fill the screen. LOCAL MULTIPLAYER — UP TO SIX PHONES Same Wi-Fi, no account, no server, no room code. Open the game, drive your tank into the START pad, and the match begins when everyone is standing in it. Every base in the maze has to come down and nobody can clear it alone, so you work together — with friendly fire on and three lives each, and the match ending when one player still has a life left. The alliance is real, and it is temporary. Nobody is the host, either: if someone's battery dies or they walk out, the game carries on without them. TWIN-STICK, NO COMPROMISE Drive with the left stick, aim and fire with the right — independently. Hold the fire stick to lay down a stream while you keep moving. A paired hardware keyboard works too. FOUR SPECIALS, ONE TAP EACH Stockpile charges and spend them when it matters: • TELEPORT — warp straight to the furthest surviving base. • INVINCIBLE — eight seconds where nothing can touch you. • RAILGUN — rounds that fly through walls, armour and base shells alike. • NOVA — a blast centred on your tank that you alone walk away from. THE MAZE FIGHTS BACK • Sentry drones orbit every base, and break orbit to hunt you the moment it falls. • Crawler trains wander the corridors at random. They never shoot. They don't have to — touching one kills. Shoot one from the tail and every car is its own kill in the chain. • Gates slide open and shut across the corridors on their own timers. • Boss fortresses every fifth sector, ringed by rotating shields, shooting back. • Night patrols every sixth sector: the field goes black and your headlight is raycast against the walls, so the beam stops exactly where the wall does. SHOCKWAVE CHAINS A shot that hits a wall leaves a burning shockwave. Fly another round into it and the explosion walks back down your own bullet stream. Powder kegs chain off each other. Clearing half a sector with one well-placed shot is entirely possible — and so is killing yourself with it. CLEAR THE SECTOR, THEN RUN With the last base down, an exit portal opens on the outer wall and the radar switches to point at it. Everything still alive comes with you. CHAIN, SCORE, CLIMB Kills that land close together multiply. Game Center all-time and daily leaderboards, plus achievements. The Daily Challenge hands every player the same maze and the same difficulty each day. MAKE IT YOURS Colour-blind palette, left-handed layout, CRT scanline toggle, difficulty and maze-complexity dials, and a retro soundtrack that changes with the sector type. Free to try for ten minutes. One optional unlock opens the full game for good — no ads, ever, and no timers dressed up as gameplay.
Screenshots
Verdict
The clearest difference is update cadence: Bolo 2000 at every 4 days against Classic Marathon Infinity's every 5 months. Classic Marathon Infinity's advantage is iOS requirement (15.0 vs 17.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Classic Marathon Infinity sells 10 one-off in-app purchases and Bolo 2000 sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Classic Marathon Infinity ships an update every 5 months, Bolo 2000 every 4 days. The most recent releases landed on October 13, 2026 and October 4, 2026 respectively.
| Parameter | Classic Marathon Infinity | Bolo 2000 |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (159 ratings) — better | — |
| Positive reviews | 74.4% of reviews | — |
| Number of ratings | 159 — better | — |
| Update frequency | Every 5 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 1.0 GB | 10 MB |
| Age rating | 17+ | 4+ |
| Developer | Dome-C Studio LLC | Anton Popov |
Bugs and requests
Classic Marathon Infinity
Reported bugs
15 issues- Game crashes on iOS 8 and later versions
- Crashes when loading specific levels (Level 1, Despair)
- Cannot progress past end screen
- Stuck in 'Rage' chapter loop
- Level 0 to 1 transition crashes
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- Black screen except HUD visible
- Cannot open doors
- Texture rendering issues on Level 3
- Sky texture rotated 90 degrees
- Game Center broken
- App Store purchase features not accessible
- Screen zoomed in and distorted on iPad Mini
- Menu covering half screen on iPhone 4s
- Levels advancing out of sequence
- Achievements bugged (level progression)
Requested features
16 requests- Controller support (Backbone, MFi controllers)
- Multiplayer/network gameplay
- Custom map support and community maps
- Map builder tool
- Inverted aim option
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- Adjustable sensitivity settings
- Field of view customization
- Auto-center view toggle
- Run/swim toggle option
- Rearrangeable on-screen controls
- Bluetooth keyboard support
- Bootable from Backbone app
- Texture filtering options
- Scenario packs (Marathon Evil, Rubicon, Tempus Irae)
- Pathways Into Darkness port
- Desktop/CPU version
Bolo 2000
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Classic Marathon Infinity
- Master Chief Mode$0.99
- Enhanced Reticules$0.99
- Just a tip$0.99
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- HD Mode$1.99
- Not the smallest tip$1.99
- A good tip$2.99
- A pretty good tip$4.99
- An excellent tip$7.99
- The best possible tip$12.99
- Better than the best tip$20.99
Bolo 2000
- Full Unlock$2.99
Questions
Is Classic Marathon Infinity free?
Is Bolo 2000 free?
Do Classic Marathon Infinity or Bolo 2000 have ads?
Which is updated more often, Classic Marathon Infinity or Bolo 2000?
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