ABA vs Boom Cards
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
ABA
This app helps young children develop problem-solving skills by identifying the item that doesn't belong in a group of four. It uses real photographs and customizable content to teach concepts like colors, shapes, and characteristics in an engaging, multi-sensory way.
- Identify the item that doesn't belong
- Teaches colors, shapes, and characteristics
- Add custom voice and items
- Uses real photographs
- Dynamic difficulty adjustment
- Multi-sensory learning
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"Wow... this one is an awesome problem solving app and great at teaching concepts such as colors, up and down, left and right." Endorsed by tens of thousands of satisfied parents, teachers, and kids the world over. Touch and Learn is a powerful new gaming platform that allows you to introduce new concepts in a fun and exciting new way. You can use Touch and Learn to teach basic concepts such as new shapes or advanced concepts such as colors or characteristics (e.g. big, bigger, small, smaller, etc.). The possibilities are truly endless and just up to your imagination. This game comes pre-loaded with hundreds of unique images to provide hours of learning and entertainment. What's unique about the Touch and Learn - What does not belong apps? The "what does not belong apps" do the opposite of the basic Touch and Learn applications. Instead of asking kids to find "the circle" or the "red square" the "what does not belong apps" display 4 images and require the child to identify the one item that is different. The difference could be due to the color, name of the object, type of object or concept being presented. This app can be challenging or easy depending on the difficulty that you select and is ideal for ages 2 to 4. FEATURES • Add your own voice - now your toddler can learn everything in mommy's or daddy's voice • Add your own items - take pictures of your child's favorite items to make the game more fun and personal • Add your own concepts - you can add an unlimited number of new concepts and associate them with any picture or item to add exciting new levels and hours of fun • Learn by sight, sound, and touch • Uses real, crisp photographs that are carefully hand picked and selected vs. cartoonish illustrations • Uses advanced algorithms that automatically makes the teaching of concepts fun and easy to grasp (i.e when teaching the concept of yellow circle, the app will present both a circle that is not yellow and another item that is yellow but is not a circle). • Fun & engaging voice artist keeps kids engaged • Dynamic game play adjust difficulty automatically to keep kids both challenged and entertained vs. getting bored. If you select progressive game play then the game starts with easy concepts (e.g. touch the circle) and proceeds to advanced concepts (touch the bigger circle) automatically. • Wrong answers do not interfere with gameplay, the child can immediately try again and touch the correct answer (most other games are too slow to keep kids interested by slowly repeating the desired question). • Multi-sensory learning tool - combining audio, voice, and written words • Don't like some of the existing items... no problem, just delete or turn them off to cover only what you like • Multi-language support - since you can edit existing items and add new items, you can record everything in your native tongue HEROIC SUPPORT Heroic Support is not just what we do. It's really what makes us, well, us. It's that drive to make a difference in your life - no matter how big or small. Really, it's our way of life because we want you to be our customer for a lifetime of fun and learning. Have questions? We are here to help. Email us at support@grasshopperapps.com
Boom Cards
This app allows students to play interactive, self-grading digital flashcards on their iOS devices. It syncs with a teacher's account, enabling assignment of activities and performance tracking. Millions of educators trust this platform for engaging learning experiences.
- Self-grading digital flashcards
- Synchronizes with Boom Classroom
- Assign materials to classes
- Review student performance
- Access over 500,000 decks
- Detailed student reports
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Less prep. Less grading. More actual teaching. Boom Cards are flexible, easy to use, and designed to fit into real classrooms and therapy settings without adding to your workload. With Boom Cards, educators and therapists assign interactive, self-grading digital activities that collect student performance data. Progress is easy to review without extra work. Use the app to assign decks, manage students, and view detailed reports that show accuracy and latency—data that supports differentiation, intervention, enrichment, and data-informed instruction or therapy. A Boom account is required and available at wow.boomlearning.com. Boom Cards also work on most modern desktops, laptops, tablets, phones, and interactive whiteboards. Choose from over 500,000 decks covering a wide range of subjects and grade levels. Boom Cards support general education, special education, and therapy services, including English Language Learners and students receiving related services. Content areas include English Language Arts, Math, Social Studies, Writing, Social Emotional Learning, Character Education, and more. Grade levels include Preschool through Transition and Adult.
Screenshots
Verdict
The clearest difference is price: Boom Cards at Free against ABA's $0.99. Boom Cards also leads on update cadence (every 3 months vs every 72 months). ABA's advantage is rating (4.2 vs 2.5) and review sentiment (67% vs 41%). On ads, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Boom Cards is free to download; ABA costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
ABA holds the better App Store score, 4.2 against 2.5. That said, the two scores are not equally well evidenced: ABA has 32 ratings behind it against 4, so its average is the more settled of the two. Written reviews point the same way: 67% of ABA's written reviews are positive against 41% of Boom Cards's.
ABA ships an update every 72 months, Boom Cards every 3 months. Both last shipped on October 15, 2026.
| Parameter | ABA | Boom Cards |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | 4.2 (32 ratings) — better | 2.5 (4 ratings) |
| Positive reviews | 66.7% of reviews — better | 40.6% of reviews |
| Number of ratings | 32 — better | 4 |
| Update frequency | Every 72 months | Every 3 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 37 MB | 34 MB |
| Age rating | 4+ | 4+ |
| Developer | Innovative Mobile Apps | Omega Labs Inc. |
Customer experience
ABA
Boom Cards
Bugs and requests
ABA
Reported bugs
6 issues- Won't let me out of touch and learn segment
- Stalls after 3 or 4 pages
- Crashes on the concept level
- Voiceover mispronounces 'belong'
- One of the shapes is a marijuana leaf
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- Kept force closing
Requested features
7 requests- Add accuracy percentage counter for documentation
- Add data collection system
- Create something with more vivid colors
- Make it much harder
- Make it more interesting to a toddler
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- Add more interesting pictures and rewards
- Track accuracy
Boom Cards
Not enough reviews yet to summarise bugs or requests.
In-app purchases
ABA
No in-app purchases
Boom Cards
No in-app purchases









