Comparison

Splash Math vs TouchTimes

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Splash Math

This app transforms math practice into engaging games for children in Kindergarten through 5th grade. It helps build strong math skills, boost confidence, and foster a love for learning through adaptive play and rewards. Parents and teachers trust it for its safe, ad-free, and effective educational approach.

Highlights
  • Play-based math learning
  • Adaptive practice by grade level
  • Covers K-5 math curriculum
  • Rewards and streaks for motivation
  • Safe, ad-free experience
  • Builds math skills and confidence
Read full description

Splash Math – Fun Learning Games by Grade (K–5) Award-winning learning app trusted by 60M kids and 1.6M teachers! Splash Math turns practice into play — helping kids in Kindergarten to Grade 5 build strong math skills, gain confidence, and actually enjoy learning. Awards & Recognition - Winner of Tabby Award – Best Educational App - Featured as “#1 Education App” by Apple - Trusted by 1.6M teachers and loved by 60M learners worldwideSplash Math turns practice into play — helping kids in Kindergarten to Grade 5 build strong math skills, gain confidence, and actually enjoy learning. Why Families Love Splash Math “A lifesaver for my daughter — she went from struggling to excelling in weeks!” – Parent of a 3rd Grader “My kids think they’re playing games, but they’re learning every minute.” – Parent of a 1st Grader “Perfect for independent learning — my son explores at his own pace.” – Parent of a 4th Grader What Your Child Will Learn → Kindergarten - Counting, comparing numbers, and basic addition/subtraction - Understanding ones and tens, positional words, and coins → Grade 1 - Addition/subtraction strategies and word problems - Time, money, and simple measurement concepts → Grade 2 - Skip-counting, arrays, and operations within 100 - Estimation, reading graphs, and understanding A.M. vs P.M. → Grade 3 - Place value, fractions, multiplication, and division - Area, perimeter, time, and money mastery → Grade 4 - Multi-digit operations and number theory - Fractions, decimals, geometry, and advanced problem-solving → Grade 5 - Fractions, decimals, and volume calculations - Unit conversions and graphing on coordinate planes Why Kids Love It - Play-based learning keeps kids excited and motivated - Adaptive practice adjusts to each child’s skill level - Rewards and streaks make learning addictive (in a good way!) - Safe, ad-free experience parents can trust Subscription & Free Trial Try it free! Get full access during your free trial, then choose a flexible plan that fits your family. Enjoy unlimited learning games, lessons, and rewards with one subscription. Need Help? We’re here for you → https://support.splashlearn.com/hc/en-us Privacy & Terms Your child’s safety comes first. - https://www.splashlearn.com/privacy - https://www.splashlearn.com/terms-of-use

About

TouchTimes

This app uses interactive, two-handed gestures to help children understand multiplication concepts. It offers two distinct worlds for exploring multiplicative meanings and relationships through hands-on manipulation.

Highlights
  • Two-handed gesture interaction
  • Grasplify World for unit creation
  • Zaplify World for lightning bolt multiplication
  • Focus on multiplicative meanings
  • Exploration-based learning environment
  • Visual, haptic, and tactile representations
Features
Read full description

TouchTimes lets children learn multiplication through powerful, embodied approaches. By using two-handed gestures to create and manipulate their own factors and products, children build a strong sense of multiplicative meanings and relationships. TouchTime’ hands-on approach makes abstract ideas concrete, letting students literally "grasp" mathematical concepts. TouchTimes offers two complementary experiences: In the Grasplify World, children first create, with the fingers of one hand, some form of unit, and then—through one or more taps of the other hand—create a "unit of units,"" a product. The Grasplify World enables experiences of multiplication that go beyond approaches based on additive thinking and repeated addition. In the Zaplify World, children create simultaneous bolts of lightning—horizontal from one hand, vertical from another. Orange sparks appear where these bolts cross as a product of the lightning-bolt factors. (These terms may also be displayed numerically.) This dynamic model of multiplication emphasizes the commutative property of multiplication and the symmetry of multiplicative factors, and gives learners conceptual and geometric building blocks for understanding multiplicative relationships. Neither a repetitive drill-and-practice worksheet nor a rigid "level-driven" game, TouchTimes is a mathematics exploration environment designed to allow students to discover, pose and examine their own questions and understandings. Since TouchTimes displays the product that results from any multiplicative expression, learners focus less on how to compute than on how multiplicative relationships work, and on how, with their hands, to coordinate and combine multiplicative factors into given multiplicative products. Learners also encounter and work with numbers, symbols and equations, and move back and forth between symbolic/numeric forms and more visual, haptic, and tactile representations of multiplicative relationships. As children begin to learn about multiplication, TouchTimes is the perfect environment to solidify that understanding and help them generalize patterns beyond their ability to count and compute. Based on contemporary research understandings of how children learn mathematics, and developed by the Tangible Mathematics Learning Project in the Faculty of Education at Simon Fraser University, TouchTimes is intended for use in school and at home; in small groups, or in 1:1 pairings of a learner and a parent or teacher. Website: http://www.touchcounts.ca/touchtimes Reach us anytime at: tangible.mathematics@gmail.com

Screenshots

Splash Math4 screens

Verdict

The call

The clearest difference is review sentiment: TouchTimes at 100% against Splash Math's 63%. TouchTimes also leads on in-app purchases (none vs 10) and rating (5.0 vs 4.6). Splash Math's advantage is update cadence (every 3 weeks vs every 10 months) and ratings volume (4.5K vs 1). On price and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Splash Math sells 9 in-app purchases, starting at $9.99 per month. TouchTimes asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

TouchTimes holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Splash Math has 4.5K ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 63% of Splash Math's written reviews are positive against 100% of TouchTimes's.

UpkeepUpdate frequency

Splash Math ships an update every 3 weeks, TouchTimes every 10 months. The most recent releases landed on November 10, 2026 and November 3, 2026 respectively.

Scorecard9 real differences · 2 level
Splash Math versus TouchTimes: the parameters behind the verdict, then further details
ParameterSplash MathTouchTimes
PriceFreeFree
Rating4.6 (4.5K ratings)5.0 (1 ratings) — better
Positive reviews62.8% of reviews100.0% of reviews — better
Number of ratings4.5K — better1
Update frequencyEvery 3 weeks — betterEvery 10 months
AdsNoNo
In-app purchasesYesNo — better
MonetizationFree with in-app purchasesFree — better
Best chart rank#200 — better—
DevicesiPhone, iPad, iPod — betteriPad
Requires iOS13.09.0 — better
Further details — not scored
Size494 MB23 MB
Age rating4+4+
DeveloperStudyPad, Inc.Nathalie Sinclair

Customer experience

Splash Math

All ratings4,465 ratings
Positive89.6%
Neutral3.0%
Negative7.4%
Written reviews231 reviews
Positive62.8%
Neutral5.2%
Negative32.0%

TouchTimes

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews3 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Bugs and requests

Splash Math

Reported bugs

3 issues
  • Incorrect scoring/feedback on answers
  • Inability to sync progress across devices
  • Unexpected charges and subscription issues

Requested features

4 requests
  • Add more grade levels and content
  • Provide option to purchase full access without subscription
  • Improve alignment with local curriculum and standards
  • Fix bugs and improve stability

TouchTimes

Not enough reviews yet to summarise bugs or requests.

In-app purchases

9 purchases

Splash Math

Subscriptions8
  • Splash Math7 Days trial2 variants$9.991 Month
  • One Month Full Access7 Days trial$9.991 Month
  • 1 Month Math & English7 Days trial$11.991 Month
Show 5 more
  • SplashLearn Solo - Monthly7 Days trial$11.991 Month
  • SplashLearn Membership Monthly7 Days trial$11.991 Month
  • 3 Month Splash Math Access7 Days trial$29.993 Months
  • SplashMath 1 Year Full Access7 Days trial$59.991 Year
  • SplashLearn Solo - Yearly7 Days trial$69.991 Year
One-time1
  • Splash Math$23.99
None

TouchTimes

No in-app purchases

Questions

Is Splash Math free?
Splash Math is free to download, with in-app purchases available.
Is TouchTimes free?
TouchTimes is free to download, with no in-app purchases.
Which has better reviews, Splash Math or TouchTimes?
TouchTimes is rated higher. Splash Math averages 4.6 out of 5 from 4.5K ratings, while TouchTimes averages 5.0 from 1 ratings.
Do Splash Math or TouchTimes have ads?
Neither Splash Math nor TouchTimes shows ads.
Which is updated more often, Splash Math or TouchTimes?
Splash Math ships an update every 3 weeks, and TouchTimes every 10 months. Most recently, Splash Math was updated on November 10, 2026 and TouchTimes on November 3, 2026.

Other comparisons