Comparison

QuestLord vs Dunil's Hold

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

QuestLord

Embark on an epic adventure in a land facing destruction. This classic dungeon crawler offers a deep story with hundreds of NPCs and numerous enemies to battle. Explore diverse locations and complete all quests, or jump into a quick rogue-like mode with a pre-loaded character.

Highlights
  • Classic dungeon crawler gameplay
  • Hundreds of NPCs
  • Deep story and dialogue
  • Numerous enemies
  • Extensive exploration
  • Random dungeon rogue-like mode
Features
Read full description

The land known as the Shattered Realm falls into peril. Desperate people cling to stories and legends of old. It is rumored the Valkin will send a QuestLord to save the Shattered Realm from certain destruction! The original Classic Dungeon crawler on Mobile. Featuring hundreds of NPCs, Deep rich story and dialogue. Many enemies to encounter. Many places to explore. Finish all the quests in this Epic Adventure. Also featuring, the random dungeon Rogue-Like,QuestLord Quick Game. For when you want to jump in and explore a dungeon with a fully loaded Character!

About

Dunil's Hold

Explore a procedurally generated text-based dungeon with a hybrid interface. This roguelike RPG offers deep replayability, gear-based progression, and offline play. Experience a premium, ad-free adventure with a single purchase.

Highlights
  • Procedurally generated dungeons
  • Text-based gameplay
  • Gear-based progression
  • Hybrid text/graphical interface
  • 100% Offline & Private
  • Deep replayability
  • Autosave with one slot
Features
Read full description

Descend into Dunil’s Hold, a sprawling, text-based procedurally generated dungeon where shadows hold secrets and every decision could be your last. A fusion of classic gaming lineages: text-based games and roguelikes, with gear-based progression, and the unforgiving brutality of Old School Renaissance (OSR) RPGs. FEATURES: * DunilsHold Engine: a custom game engine. * On-device LLM used for narration of certain non-critical aspects of the game. * Hybrid Text/Graphical Interface tailored for immersion. * Autosaves with one save slot. * 100% Offline & Private: Powered by on-device Apple MLX technology. No internet required, no data collection. * Deep Replayability: A massive, ever-changing dungeon filled with traps, secrets, monsters, and treasure. * Premium Experience: One price. No ads. No in-app purchases. No nonsense. * In active development.

Screenshots

QuestLord4 screens
Dunil's Hold4 screens

Verdict

The call

The clearest difference is update cadence: Dunil's Hold at every 9 days against QuestLord's every 8 months. Dunil's Hold also leads on review sentiment (100% vs 83%) and price ($4.99 vs $5.99). QuestLord's advantage is chart position (#175 vs unranked) and iOS requirement (11.0 vs 26.0). On ads, in-app purchases, monetization model and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

QuestLord costs $5.99 and Dunil's Hold $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

QuestLord ships an update every 8 months, Dunil's Hold every 9 days. The most recent releases landed on September 24, 2026 and September 8, 2026 respectively.

Scorecard5 real differences · 6 level
QuestLord versus Dunil's Hold: the parameters behind the verdict, then further details
ParameterQuestLordDunil's Hold
Price$5.99$4.99 — better
Rating4.6 (166 ratings) — better—
Positive reviews83.0% of reviews100.0% of reviews — better
Number of ratings166 — better—
Update frequencyEvery 8 monthsEvery 9 days — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
Best chart rank#175 — better—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS11.0 — better26.0
Further details — not scored
Size52 MB802 MB
Age rating12+12+
DeveloperLava LevelKeith Mason Duke

Customer experience

QuestLord

All ratings166 ratings
Positive88.6%
Neutral4.8%
Negative6.6%
Written reviews147 reviews
Positive83.0%
Neutral6.1%
Negative10.9%

Dunil's Hold

Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Bugs and requests

QuestLord

Reported bugs

3 issues
  • Saved game files not loading properly
  • Crashes and freezes on certain levels
  • Graphical glitches and visual bugs

Requested features

5 requests
  • Improved map and navigation system
  • More detailed tutorials and guidance
  • Expanded story and quest content
  • Optimization for newer devices
  • Ability to save progress at any time

Dunil's Hold

Not enough reviews yet to summarise bugs or requests.

In-app purchases

None

QuestLord

No in-app purchases

None

Dunil's Hold

No in-app purchases

Questions

Is QuestLord free?
QuestLord costs $5.99, with no in-app purchases.
Is Dunil's Hold free?
Dunil's Hold costs $4.99, with no in-app purchases.
Do QuestLord or Dunil's Hold have ads?
Neither QuestLord nor Dunil's Hold shows ads.
Which is updated more often, QuestLord or Dunil's Hold?
QuestLord ships an update every 8 months, and Dunil's Hold every 9 days. Most recently, QuestLord was updated on September 24, 2026 and Dunil's Hold on September 8, 2026.

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