10秒で止めろ! vs Damage Dealer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
10秒で止めろ!
A simple game where players must stop a timer precisely at 10 seconds. The closer the stop time to 10 seconds, the higher the score. It's an easy-to-learn, challenging-to-master timing game.
- Precise 10-second timer stopping
- Score based on accuracy
- Simple one-tap gameplay
- Challenging for high scores
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『10秒で止めろ!』は10秒ピッタリにタイマーを止めるだけのシンプルゲームです。 誤差が少ない程成績が上がります。
Damage Dealer
Progress through stages by defeating monsters in this idle merge game. Combine numbered balls to create powerful damage, strengthen tiles, and achieve higher stages. Utilize prestige and upgrades for significant enhancements and compete in rankings.
- Idle progression
- Ball merging for damage
- Tile strengthening
- Prestige system for upgrades
- Ranking competition
- Offline rewards
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This game is an idle-type game where you progress through stages by defeating monsters. The main objective is to place balls with numbers written on tiles and combine them to advance to higher stages. ▶ Strengthening Attack Power "Damage Dealer: Idle Merge Ball" is a game that requires participation and selective thinking beyond simply being idle. Combine balls to create more powerful damage, and strengthen tiles to defeat monsters. You can smoothly break through stages by utilizing various elements within the game, such as watching advertisements to get additional rewards. ▶ Prestige and Upgrade Prestige is a crucial part of the game. If you choose to prestige at the right time, you can acquire powerful upgrades. Try to reincarnate a second time to earn even higher-level rewards. This is not just a simple reset but a feature that enables astonishing enhancements. ▶ Ranking Competition You can see the results of your growth in the ranking. The sense of achievement from breaking through stages and defeating boss monsters, the powerful damage from strengthened tiles and combined balls, and the constantly rising ranking. Your choices and efforts will lead to victory. ▶ Convenient Play You can also get offline rewards while the game is progressing. This game does not require constant online connection for the convenience of the players. Rewards continue to accumulate even during your rest times. ▶ New Challenges Infinite possibilities are waiting for your challenge in "Damage Dealer: Merge Upgrade Ball". Join the game, develop various strategies, and take the top spot in the ranking. This time, you are the protagonist!
Screenshots
Verdict
The clearest difference is review sentiment: Damage Dealer at 100% against 10秒で止めろ!'s 0%. Damage Dealer also leads on update cadence (every 2 months vs every 43 months). 10秒で止めろ!'s advantage is ads (none vs shown) and monetization model (free vs ad-supported). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
10秒で止めろ! ships an update every 43 months, Damage Dealer every 2 months. The most recent releases landed on October 23, 2026 and October 18, 2026 respectively.
| Parameter | 10秒で止めろ! | Damage Dealer |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (3 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | — | 3 — better |
| Update frequency | Every 43 months | Every 2 months — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 4 MB | 121 MB |
| Age rating | 4+ | 4+ |
| Developer | NORIHIKO HAYASAKA | QuantumBit . INC |
Customer experience
10秒で止めろ!
Damage Dealer
In-app purchases
10秒で止めろ!
No in-app purchases
Damage Dealer
No in-app purchases









