Network6 vs Pavlov's House
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Network6
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Network6 is a board game played with Black and White pieces, you may - single play against the computer - double play with another player on the same screen - play against another player on the WIFI network - play against another player on Game Center over the Internet Each player has 10 pieces of its own color (Black or White) to put on the 8x8 board. Black has the top row, bottom row goal areas; and White has the left column and right column goal areas. The first player who can establish a network linking its two goal areas wins the game. A network is a series of six of more pieces that starts from one goal areas and ends in the other. Each consecutive pair of pieces in the series are joined to each other along either horizontal, vertical or diagonal straight paths. An opponent's piece placed in any cell on the path between the two pieces breaks the path. Although more than one piece may be placed in a goal area, a network can only be made with a starting piece in one goal area and an ending piece in the other goal area. A network cannot utilize pieces from the same goal area. A network cannot go through a piece more than once. A network cannot go through a piece without turning. Paths that has no change in direction cannot be part of the network . The players alternate taking turns, with White moving first. Rules of legal play are: - The four corners are not played - Cannot place a piece into a cell that is already taken - The opponent's goal areas are off-limits - Cannot place a piece into a cell that would result in three or more of its own color pieces form adjacent cluster. A group of three pieces form a cluster if one of them is adjacent (horizontally, vertically or diagonally) to the other two. Each player takes turns to place the pieces on the board. If neither player has won when all 20 pieces are on the board, each play takes turn to move a piece to another cell, subject to the same restrictions. A player must make a move to a different cell. Lifting a piece may unblock a connection between opponent pieces. If after the piece is placed at the new location, it breaks the network at some other point, the opponent does not win. However, if the move completes a network for the opponent, the player making the move loses, even if that move causes both players to complete the network. Click on the 'Info' button in the game will display the above documentation. There is also a demo mode that demonstrates the game play. The practice mode, available for single and double player games, is another good way to learn the game. In that mode, clicking on the 'Idea' button will make a move for you.
Pavlov's House
Experience the intense defense of a key strongpoint during the Battle of Stalingrad. This game recreates a board game where you manage resources and make strategic decisions to outlast enemy assaults. It offers a story-driven experience with high replayability and an original soundtrack.
- Board game recreation
- Engaging tutorial
- Four difficulty levels
- Automated rules
- Story-driven gameplay
- Original soundtrack
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The goal of Pavlov’s House is to last until the defenders of Pavlov’s House are tasked with storming a key German strongpoint during the Battle of Stalingrad. In the game, this is depicted by playing through a deck of cards representing elements of the German 6th Army. Pavlov’s House was a fortified apartment building used as a strongpoint by the Soviet 62nd Army during the pivotal Battle of Stalingrad in WW2. Soviet defenders – primarily from the 7th Company, 3rd Battalion, 42nd Guards Rifle Regiment of the 13th Guards Division - held out for almost two months from a constant German assault. The building’s name was drawn from Yakov Pavlov, a sergeant who led the initial storm group assault that resulted in the capture of the building from the Germans. The story of Pavlov’s House was a key piece of Soviet propaganda and was used as a symbol of the incredible resistance of Soviet forces during the Battle of Stalingrad. Features: - A full recreation of the original board game - Learn the game through an engaging tutorial. - Play against four different levels of difficulty and complexity, from Basic to Elite. - The game takes care of the rules, allowing you to focus on the strategy. - Comprehensive rules and extensive background information is also included. - Make tough decisions, handle the consequences. - Highly replayable and story driven. You’ll never play the same game twice! - An original soundtrack composed by Gabriel Berger.
Screenshots
Verdict
The clearest difference is price: Network6 at $0.99 against Pavlov's House's $8.99. Network6 also leads on device support (3 vs 1). Pavlov's House's advantage is update cadence (every 5 months vs every 38 months). On ads, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Network6 costs $0.99 and Pavlov's House $8.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Network6 ships an update every 38 months, Pavlov's House every 5 months. The most recent releases landed on August 12, 2026 and October 24, 2026 respectively.
| Parameter | Network6 | Pavlov's House |
|---|---|---|
| Price | $0.99 — better | $8.99 |
| Rating | — | 4.2 (15 ratings) — better |
| Positive reviews | — | 55.6% of reviews |
| Number of ratings | — | 15 — better |
| Update frequency | Every 38 months | Every 5 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Paid |
| Devices | iPhone, iPad, iPod — better | iPad |
| Requires iOS | 15.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 21 MB | 143 MB |
| Age rating | 4+ | 4+ |
| Developer | POK | Richard Berger |
In-app purchases
Network6
No in-app purchases
Pavlov's House
No in-app purchases








