Network6 vs Gomoku Five in a Row
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Network6
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Network6 is a board game played with Black and White pieces, you may - single play against the computer - double play with another player on the same screen - play against another player on the WIFI network - play against another player on Game Center over the Internet Each player has 10 pieces of its own color (Black or White) to put on the 8x8 board. Black has the top row, bottom row goal areas; and White has the left column and right column goal areas. The first player who can establish a network linking its two goal areas wins the game. A network is a series of six of more pieces that starts from one goal areas and ends in the other. Each consecutive pair of pieces in the series are joined to each other along either horizontal, vertical or diagonal straight paths. An opponent's piece placed in any cell on the path between the two pieces breaks the path. Although more than one piece may be placed in a goal area, a network can only be made with a starting piece in one goal area and an ending piece in the other goal area. A network cannot utilize pieces from the same goal area. A network cannot go through a piece more than once. A network cannot go through a piece without turning. Paths that has no change in direction cannot be part of the network . The players alternate taking turns, with White moving first. Rules of legal play are: - The four corners are not played - Cannot place a piece into a cell that is already taken - The opponent's goal areas are off-limits - Cannot place a piece into a cell that would result in three or more of its own color pieces form adjacent cluster. A group of three pieces form a cluster if one of them is adjacent (horizontally, vertically or diagonally) to the other two. Each player takes turns to place the pieces on the board. If neither player has won when all 20 pieces are on the board, each play takes turn to move a piece to another cell, subject to the same restrictions. A player must make a move to a different cell. Lifting a piece may unblock a connection between opponent pieces. If after the piece is placed at the new location, it breaks the network at some other point, the opponent does not win. However, if the move completes a network for the opponent, the player making the move loses, even if that move causes both players to complete the network. Click on the 'Info' button in the game will display the above documentation. There is also a demo mode that demonstrates the game play. The practice mode, available for single and double player games, is another good way to learn the game. In that mode, clicking on the 'Idea' button will make a move for you.
Gomoku Five in a Row
A classic strategic board game where players aim to connect five stones in a row. Choose between Normal or Renju modes with adjustable difficulty levels and utilize hints and reviews to improve your skills. Daily challenges offer complex puzzles to test your mastery.
- Two game modes: Normal and Renju
- Three difficulty levels
- Hint and review functions
- Daily challenges
- Classic UI design
- Soothing music
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What is Gomoku? Gomoku is a classic strategic board game in which players choose to hold a black or white stone and try to connect five stones in a row. The game is also known as Caro, Omok or Gobang. How to play? The rules of Gomoku are very simple. If you land five stones of the same color in a row, either vertically, horizontally, or diagonally, you win. How to operate? Before placing your stone on the right drop point of the puzzle board, your strategical and logical moves are required. Features 1. Different Rules Gomoku has both Normal mode (free-style) and Renju mode. In normal mode, you can win by satisfying five or more stones in a row with no restrictions. If you are a professional player or enthusiast, you can try Renju mode with some specific restrictions, it's harder but it's more interesting. 2. Difficulty Levels You can experience three difficulty levels in each mode: beginner, intermediate and advanced. Challenge yourself and become a Gomoku master! 3. Functions Use hint if you get stuck or when you're not sure where to drop your stone. Review function allows you to better summarize and analyze your game process. 4. Challenges Daily Challenges provide you with some complicated puzzles. Solve them to improve your skills! 5. Classic and clear UI design 6. Smoothing music Wish you have good time and become a Gomoku master! Have fun playing this addictive game while killing time!
Screenshots
Verdict
The clearest difference is price: Gomoku Five in a Row at Free against Network6's $0.99. Gomoku Five in a Row also leads on update cadence (every 3 months vs every 38 months) and iOS requirement (13.0 vs 15.6). Network6's advantage is ads (none vs shown). On in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Gomoku Five in a Row is free to download; Network6 costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Network6 ships an update every 38 months, Gomoku Five in a Row every 3 months. The most recent releases landed on August 12, 2026 and September 22, 2026 respectively.
| Parameter | Network6 | Gomoku Five in a Row |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | — | 4.8 (4 ratings) — better |
| Number of ratings | — | 4 — better |
| Update frequency | Every 38 months | Every 3 months — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.6 | 13.0 — better |
| Further details — not scored | ||
| Size | 21 MB | 152 MB |
| Age rating | 4+ | 4+ |
| Developer | POK | TOKYO KYOKUJOY LLC |
In-app purchases
Network6
No in-app purchases
Gomoku Five in a Row
No in-app purchases





