FactorMan vs Owlet
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
FactorMan
A math game where players earn points by selecting numbers, while an opponent calculates the sum of their factors. Strategic number selection and arithmetic skills are key to winning, with options to play against AI or another human.
- Earn points by choosing numbers
- Opponent calculates sum of factors
- Strategic number selection
- Play against AI or human opponent
- Develop arithmetic skills
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This math game is played against the superhero FactorMan! You earn points by choosing numbers between 1 and 100. If you choose 5, you get 5 points; if you choose 18, you get 18 points. But FactorMan gets the sum of all of the factors of the number you have chosen (except for the number itself). If you choose 12, for example, you get 12 points, but FactorMan gets 1+2+3+4+6=16 points! Once a number has been used to gain points (by either you or FactorMan), it cannot be used again, and you may choose only numbers that have at least one other factor left on the board. To win you must have good arithmetic skills and develop a careful strategy. It is not as easy as it might sound! You can also play the game with a human opponent instead of FactorMan. This significantly changes the strategy needed to win.
Owlet
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Owlet: Cube6 is an app that uses two Owlet CubeTower manipulatives. This app builds on the Cube3 app by enabling students to create six-digit numbers by stacking small cubes in the columns of two CubeTowers. Cube6 has three modes. Each corresponds to a different topic in place value: Thousands, Money, and Decimals. For each topic, there are five different activities. - Explore: Students place cubes in the CubeTowers to create numbers that are shown on the tablet. - Make: Students are prompted to make a target number by placing cubes in the CubeTowers. - Build: Students solve number puzzles. For example, students might be asked to build a number between 200,000 and 300,000 using 15 cubes. - Compare: Students create a number in the CubeTowers and then compare it to a number generated by the app. - Round: Students use the CubeTowers to round a number to a specified place.
Verdict
FactorMan and Owlet are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
FactorMan ships an update every 7 months, Owlet every 5 months. The most recent releases landed on October 2, 2026 and October 6, 2026 respectively.
| Parameter | FactorMan | Owlet |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (10 ratings) — better | — |
| Number of ratings | 10 — better | — |
| Update frequency | Every 7 months | Every 5 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPad | iPad, Mac — better |
| Requires iOS | 11.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 18 MB | 123 MB |
| Age rating | 4+ | 4+ |
| Developer | Thomas Bretl | BirdBrain Technologies LLC |
In-app purchases
FactorMan
No in-app purchases
Owlet
No in-app purchases
Questions
Is FactorMan free?
Is Owlet free?
Do FactorMan or Owlet have ads?
Which is updated more often, FactorMan or Owlet?
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