FactorMan vs 4th Grade Math School Edition
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
FactorMan
A math game where players earn points by selecting numbers, while an opponent calculates the sum of their factors. Strategic number selection and arithmetic skills are key to winning, with options to play against AI or another human.
- Earn points by choosing numbers
- Opponent calculates sum of factors
- Strategic number selection
- Play against AI or human opponent
- Develop arithmetic skills
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This math game is played against the superhero FactorMan! You earn points by choosing numbers between 1 and 100. If you choose 5, you get 5 points; if you choose 18, you get 18 points. But FactorMan gets the sum of all of the factors of the number you have chosen (except for the number itself). If you choose 12, for example, you get 12 points, but FactorMan gets 1+2+3+4+6=16 points! Once a number has been used to gain points (by either you or FactorMan), it cannot be used again, and you may choose only numbers that have at least one other factor left on the board. To win you must have good arithmetic skills and develop a careful strategy. It is not as easy as it might sound! You can also play the game with a human opponent instead of FactorMan. This significantly changes the strategy needed to win.
4th Grade Math School Edition
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In 4th grade math the emphasis is on multi-digit multiplication and division, developing an understanding of fractions and decimals, plus developing fluency in addition and subtraction. “These apps are a favorite in my house.” "I love all of the Math Galaxy apps for their ease of use." See the rest of the review at: https://web.archive.org/web/20180129020131/http://www.smartappsforkids.com/2017/12/review-4th-grade-math-common-core-from-math-galaxy-is-another-top-pick-.html Preview on YouTube: https://www.youtube.com/watch?v=XF3DZGafi5I Math Galaxy’s Fourth Grade Math covers all of the Common Core math standards for fourth grade as listed below. The concepts are presented in bite-size pieces with an unlimited supply of problems. Illustrations are used throughout to reinforce the concepts. The app does not collect, retain, or share personal information and contains no advertising or third-party analytics. NUMBERS AND OPERATIONS IN BASE 10 (4.NBT) Generalize place value understanding for multi-digit whole numbers. Use place value to perform multi-digit arithmetic. Flashcards. (4.NBT) Place Value (4.NBT.2) Place Value Blocks (4.NBT.1) Place Names Expanded Notation Comparing Numbers Ordering Numbers Rounding & Estimating (4.NBT.3) Adding Whole Numbers (4.NBT.4) 3-4-Digit Addition (traditional) Alternative Method - Partial Sums Subtracting Whole Numbers (4.NBT.4) 3-4-Digit Subtraction Multiplying Whole Numbers (4.NBT.5) 1-Digit x 2, 3, or 4-Digits 2-Digit x 2-Digit Mult & Div by 10's Dividing Whole Numbers (4.MBT.6) Relating Division to Multiplication 1-Digit Divisor, 2-4-Digit Dividend Zero’s in Quotient Missing Number OPERATIONS AND ALGEBRAIC THINKING (4.OA) Use the four operations with whole numbers to solve problems. Gain familiarity with factors and multiples. Multiplicative Comparison (4.OA.1, 2) Word Problems (2) Multi-Step Word Problems (3) Factors & Prime Numbers (4) Patterns (5) NUMBER AND OPERATIONS - FRACTIONS (4.NF) Extend understanding of fraction equivalence and ordering. Understand decimal notation for fractions and compare decimal fractions. Identifying Fractions (4.NF.1) Fractions on # Line (1) Part of a Group (1) Equivalent Fractions (1) Comparing Fractions (2) Reducing & Improper Fractions (3a) Adding & Subtracting Like Fractions (3b) Multiplying Fractions (4) Fractions Word Problems (3c, 4c) Writing Decimals (6) Decimals on # Line (6) Comparing Decimals (7) Ordering Decimals (7) Adding 10ths and 100ths (5) MEASUREMENT AND DATA (4.MD) Solve problems involving measurement and conversion of measurements. Measurement Conversions (4.MD.1,2) Length (1,2) Area & Perimeter (1-3) Volume (1,2) Liquid Volume (1,2) Graphs (4) Mass (in Riddles game) (1,2) Time (in Riddles game) (1,2) Angles (5-7) GEOMETRY (4.G) Draw and identify lines and angles, and classify shapes. Terminology (4.G.1-3) Measuring Angles Angles Games Labyrinth (a maze game) The Money Trail Bridge the Swamp Snakes and Ladders Measurement Riddles
Screenshots
Verdict
The clearest difference is price: FactorMan at Free against 4th Grade Math School Edition's $12.99. FactorMan also leads on iOS requirement (11.0 vs 15.0). 4th Grade Math School Edition's advantage is device support (3 vs 1). On update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
FactorMan is free to download; 4th Grade Math School Edition costs $12.99 up front. Neither carries in-app purchases, so what you see is what you pay.
FactorMan ships an update every 7 months, 4th Grade Math School Edition every 5 months. The most recent releases landed on October 2, 2026 and October 13, 2026 respectively.
| Parameter | FactorMan | 4th Grade Math School Edition |
|---|---|---|
| Price | Free — better | $12.99 |
| Rating | 3.7 (10 ratings) — better | — |
| Number of ratings | 10 — better | — |
| Update frequency | Every 7 months | Every 5 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 18 MB | 228 MB |
| Age rating | 4+ | 4+ |
| Developer | Thomas Bretl | Math Galaxy |
In-app purchases
FactorMan
No in-app purchases
4th Grade Math School Edition
No in-app purchases
Questions
Is FactorMan free?
Is 4th Grade Math School Edition free?
Do FactorMan or 4th Grade Math School Edition have ads?
Which is updated more often, FactorMan or 4th Grade Math School Edition?
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