Lode Runner Classic vs Feed the Deep
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lode Runner Classic
Navigate maze-like levels, collecting gold while dodging enemies. Blast blocks to create paths or trap pursuers. Enjoy 150 classic levels with modern enhancements like zoom and adjustable speed.
- 150 classic levels
- Two game modes
- Screen magnification
- Adjustable play speed
- Customizable color palettes
- Worldwide leaderboards
Read full descriptionHide full description
DON’T WASTE YOUR MONEY ON FOOL’S GOLD Play the authentic Lode Runner… this is the real deal! AWARD WINNING GAMEPLAY Lode Runner Classic combines the game play and all 150 levels of the award-winning Apple II original Lode Runner with graphics and features engineered for today's advanced smartphones. The game's frantic action takes place in maze-like, static levels, where a single player dodges enemies while running and climbing to reach and claim stacks of gold. No jumping is allowed. And shooting enemies is forbidden, but you can blast blocks to access lower platforms or trap pursuing enemies. Winding your way through ever-increasing levels of complexity makes for a superior challenge, but now you can choose to play any one of the 150 levels at any time. EXCITING NEW FEATURES Although the gameplay remains true to the original Apple II version, there are plenty of new features to enhance the experience. You can magnify the screen around the Runner, set the play speed, adjust the coloring of the art and compete for top spot on the worldwide leaderboards. •150 puzzling levels – all unlocked and accessible •Two game modes – Expedition and Time Attack •New magnification effect – zoom the action around the Runner •Multiple play speeds – super slow to superfast action •Fully adjustable color palettes •Worldwide leaderboards •Multiple control schemes •Illustrated How to Play section "When the first Lode Runner came out on the Apple II, the last thing I expected was that the game would be alive and kicking on a platform as advanced as today’s smartphones more than 25 years later. It's really gratifying to me that so many people are still interested in the game." Douglas E. Smith, Original Creator “In the early days, there was Lode Runner. I consider it a real puzzle game. That was my favorite for many, many years. It’s such a good combination of dynamic stuff, the finger-work, and real planning and puzzle-solving. Every level was a real puzzle with its own mechanics, its own dynamics, its own kind of solution. At the same time, it was an arcade game to play. This combination was done absolutely right. I can’t imagine any other game with such inventive and unusual design.” Alexey Pajitnov, Tetris Creator Interview with Edge Magazine Tozai Games and Lode Runner are trademarks of Tozai, Inc. registered or protected in the US and other countries. Lode Runner is protected under US and international copyright laws ©1983-2017 Tozai, Inc. All rights reserved.
Feed the Deep
Explore procedurally generated undersea caves in this atmospheric roguelike. Collect resources to upgrade your gear, manage limited oxygen, and face hostile wildlife. Every dive offers a unique challenge in a dark, Lovecraftian world.
- Procedurally generated caves
- Resource collection and upgrades
- Atmospheric deep sea adventure
- Lovecraftian vibes
- Exploration at your own pace
- Limited oxygen management
Read full descriptionHide full description
- A dark roguelike by the designer of Fruit Ninja and Jetpack Joyride. - Procedurally generated caves make every expedition different. - Explore at your own pace. Dive fast and aggressive or explore slowly, dropping markers along the way. - Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more). - An atmospheric deep sea adventure with lovecraftian vibes. When they built the floating cities, they had no idea an insidious threat lurked deep below... Feed the Deep is a compulsive lovecraftian roguelike inspired by the likes of Dome Keeper and Spelunky. Dive into an ever-changing system of undersea caves. Collect resources that can be traded for upgrades and items. Explore ever deeper, managing dark spaces, limited oxygen, and hostile wildlife, and complete your mission to Feed the Deep. Feed the Deep was built almost entirely by me, Luke Muscat. Back in the Old Times I was creator of Jetpack Joyride and Fruit Ninja. A couple of years ago I decided I wanted to try the ultimate game dev challenge and make a game completely solo.
Screenshots
Verdict
The clearest difference is price: Feed the Deep at Free against Lode Runner Classic's $2.99. Feed the Deep also leads on rating (4.7 vs 3.9) and update cadence (daily vs every 5 weeks). Lode Runner Classic's advantage is in-app purchases (none vs 1) and iOS requirement (12.0 vs 14.0). On ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Feed the Deep is free to download; Lode Runner Classic costs $2.99 up front. Feed the Deep sells 1 one-off in-app purchase. Lode Runner Classic asks for nothing beyond the download.
Feed the Deep holds the better App Store score, 4.7 against 3.9. That said, the two scores are not equally well evidenced: Feed the Deep has 409 ratings behind it against 34, so its average is the more settled of the two. Written reviews point the same way: 52% of Lode Runner Classic's written reviews are positive against 73% of Feed the Deep's.
Lode Runner Classic ships an update every 5 weeks, Feed the Deep daily. The most recent releases landed on November 1, 2026 and November 5, 2026 respectively.
| Parameter | Lode Runner Classic | Feed the Deep |
|---|---|---|
| Price | $2.99 | Free — better |
| Rating | 3.9 (34 ratings) | 4.7 (409 ratings) — better |
| Positive reviews | 52.3% of reviews | 73.4% of reviews — better |
| Number of ratings | 34 | 409 — better |
| Update frequency | Every 5 weeks | Daily — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Free with in-app purchases — better |
| Devices | iPhone, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 12.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 47 MB | 250 MB |
| Age rating | 4+ | 9+ |
| Developer | Tozai, Inc. | Luke Muscat |
Customer experience
Lode Runner Classic
Feed the Deep
Bugs and requests
Lode Runner Classic
Not enough reviews yet to summarise bugs or requests.
Feed the Deep
Reported bugs
2 issues- Camera flipping when taking damage
- Shoot button not working consistently
Requested features
2 requests- Support for older devices
- Controller support
In-app purchases
Lode Runner Classic
No in-app purchases
Feed the Deep
- Unlock Game$6.99
Questions
Is Lode Runner Classic free?
Is Feed the Deep free?
Which has better reviews, Lode Runner Classic or Feed the Deep?
Do Lode Runner Classic or Feed the Deep have ads?
Which is updated more often, Lode Runner Classic or Feed the Deep?
Other comparisons















