Pente Live vs SprayPlay
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pente Live
Explore various Pente and Gomoku variants with turn-based or live online play. Challenge AI opponents, join tournaments, and study game positions. Offers unique rule sets and capture mechanics for deep strategic gameplay.
- Multiple Pente and Gomoku variants
- Turn-based and real-time online play
- Play against AI opponents
- Participate in tournaments
- Study game database by position
- Unique capture and poof mechanics
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Pente is a board game that is easy to learn, difficult to master. Compete with players all over the world on a 19x19 board. There is - turn-based play, - realtime (live) play, - play against 2 different computer players, - participate in tournaments, - play King of the Hill and earn a crown, - search the game database by position for the most popular or best move! Gomoku: To win, place 5 (not more) of your stones in a straight continuous line (either horizontally, vertically or diagonally). Pente is like Gomoku but you can win by getting more than 5 in a row. In Pente you can capture stones by enclosing a pair of your opponent's stones. For example, if the stones are like this XOO and you place your stone so it becomes XOOX, then your opponents' stones are removed from the board, leaving X__X. You can also win at Pente by capturing 10 or more of your opponents stones. You can't play into a capture. Rated games have a "Tournament Rule". It restricts player 1's second move so that player 1's second move must be at least 3 intersections away from the center of the board. Keryo-Pente is like Pente but you can also capture 3 stones in a row. G-Pente restricts player 1's second move, like the tournament rule. It additionally prohibits playing on the 4th and 5th intersections away from the center of the board that are one the same horizontal or vertical line as player 1's first move. (These are the most common 2nd moves for white). D-Pente: Player 1 places 2 white and 2 black stones as a first move. Then player 2 decides to play as player 2, or decides to swap seats and take over as player 1! Afterwards, play continues like regular Pente. Poof-Pente: The main difference is that you can play into a capture! (e.g., from XO_X player plays XOOX) then the stones are "poofed" (removed from the board and counted as captures). Normal captures are still allowed and the number of captures to win remains at 10 stones. Up to 5 stones could be poofed in one move! Also note that my current implementation performs the following actions in sequence after a move: Check if move captured any opponents stones, if so remove stones from the board. Check if move creates a poof position, if so remove stones from the board. Check if player has a 5-in-a-row, if so the player wins. A player could capture and be poofed in the same move and the capture count could end up as 10-10. The game keeps going until one player has an advantage (i.e., gets more captured stones or gets five-in-a-row). There are no draws. Boat-Pente differs in the end game. Once a Pente is made (5 stones in a row), the game continues as long as the opponent is able to capture across the Pente! Capturing 5 pairs is still a win like in Pente and the tournament rule is used for rated games. Connect6: The goal is to be the first player to get 6 pieces in a row, either vertically, horizontally or diagonally. Player one plays one stone at the center of the board. After that each player gets to place two stones on the board at a time. DK-Pente is D-Pente with Keryo-Pente rules. O-Pente combines Keryo, Poof, and Boat Pente Go is also available on 3 different board sizes: 19x19, 13x13, and 9x9. Swap2-Pente is Pente with Swap2 rules. Swap2-Keryo is Keryo-Pente with Swap2 rules. ------ This app offers a 1 year auto-renewable subscription for $4.99 USD/year. Payment will be charged to your iTunes account, and your account will be charged for renewal within 24-hours prior to the end of the current period. Auto-renewal may be turned off at any time by going to your settings in the iTunes Store after purchase. Prices may vary in countries other than the U.S. and are subject to change without notice. No cancellation of the current subscription is allowed during the active subscription period. If you don’t choose to purchase a subscription you can simply continue playing for free. The privacy policy and TOS can be found at https://pente.org/help/helpWindow.jsp?file=privacyPolicy
SprayPlay
Create vibrant street art in this engaging game that challenges your creativity and reflexes. Avoid detection while exploring a world of wicked art and addictive fun.
- Create street art
- Test reflexes
- Avoid detection
- Explore street art
- Addictive gameplay
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Create awesome street art in this fun and creative game, that will also test your reflexes as you try not to get busted! Discover the wicked street art, hide from the lights and have fun in this fun and addictive game!
Screenshots
Verdict
The clearest difference is review sentiment: Pente Live at 50% against SprayPlay's 0%. Pente Live also leads on rating (4.4 vs 3.8) and ratings volume (342 vs 5). SprayPlay's advantage is in-app purchases (none vs 5) and iOS requirement (9.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pente Live sells 5 in-app purchases, starting at $4.99 per year. SprayPlay asks for nothing beyond the download.
Pente Live holds the better App Store score, 4.4 against 3.8. That said, the two scores are not equally well evidenced: Pente Live has 342 ratings behind it against 5, so its average is the more settled of the two. Written reviews point the same way: 50% of Pente Live's written reviews are positive against 0% of SprayPlay's.
Pente Live ships an update every 2 days, SprayPlay weekly. The most recent releases landed on November 6, 2026 and November 3, 2026 respectively.
| Parameter | Pente Live | SprayPlay |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (342 ratings) — better | 3.8 (5 ratings) |
| Positive reviews | 50.0% of reviews — better | 0.0% of reviews |
| Number of ratings | 342 — better | 5 |
| Update frequency | Every 2 days — better | Weekly |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 9.0 — better |
| Further details — not scored | ||
| Size | 5 MB | 113 MB |
| Age rating | 12+ | 4+ |
| Developer | Walied Othman | sandcrawler industries ltd |
Customer experience
Pente Live
SprayPlay
Bugs and requests
Pente Live
Reported bugs
12 issues- Drops stone in wrong spot
- Move ends up in different position
- Changes last location
- Freezes
- Bumps out of a game
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- App down
- Screen frozen
- App freezes
- App keeps crashing intermittently
- Crashes after every game
- App quits every time to start a game
- Game froze
Requested features
9 requests- Replay button
- Landscape mode on iPad
- Slower AI response time
- Improved UI
- Take back move option
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- Pinch to zoom and separate 'finish move' button
- Dark mode
- Option to disable ads
- Sign in with AppleID or Google
SprayPlay
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Pente Live
- Pente.org subscription$4.991 Year
- One month subscriber benefits$1.99
- 10 vacation days$2.99
- Extra vacation days (30)$4.99
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- 60 vacation days$7.99
SprayPlay
No in-app purchases








