Arimaa Puzzles vs Hex for iPad
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Arimaa Puzzles
Engage your creativity, logic, and intuition with thousands of unique puzzles. This app offers a fun and intriguing game experience that teaches its rules as you play, suitable for friends and family.
- Thousands of puzzles
- Creative problem-solving
- Logic and intuition challenges
- Teaches rules while playing
- Suitable for friends and family
- Bonus puzzle pack
Read full descriptionHide full description
If you like solving puzzles you will love the Arimaa Puzzles app. With thousands of possible choices you will have to use your creativity, logic and intuition to find the right solution to each puzzle. The puzzles range from simple to challenging and teach the rules while you are playing. After completing the packs you will have discovered a fun and intriguing game that you can enjoy with your friends and family. (In app version 2.0 a bonus puzzle pack will appear if all in-app puzzles are installed)
Hex for iPad
A classic abstract strategy board game played on a hexagonal grid. Players aim to connect opposite sides of the board with their colored stones before their opponent does. Features include undo functionality and a clear turn indicator.
- Hexagonal grid gameplay
- Connect opposite sides
- Turn-based strategy
- Undo last move
- Clear turn indicator
Read full descriptionHide full description
Hex is a strategy board game played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus. Other popular dimensions are 13×13 and 19×19 as a result of the game's relationship to the older game of Go. According to the book A Beautiful Mind, John Nash (one of the game's inventors) advocated 14×14 as the optimal size. History The game was invented by the Danish mathematician Piet Hein, who introduced it in 1942 at the Niels Bohr Institute. It was independently re-invented in 1947 by the mathematician John Nash at Princeton University. Hex is an abstract strategy game that belongs to the general category of "connection" games. Rules Each player has an allocated color, Red and Blue being conventional. Players take turns placing a stone of their color on a single cell within the overall playing board. The goal is to form a connected path of your stones linking the opposing sides of the board marked by your color, before your opponent connects his or her sides in a similar fashion. The first player to complete his or her connection wins the game. The four corner hexagons each belong to both adjacent sides. The turn of each player is shown by a red or blue disc on a side of the board game. The player must touch a cell to fill it with his own color. After that, he can cancel his last move using the 'Undo' button, and redo a different move. When the move is done, the turn comes of the opponent player. John Nash proved in 1952 that a game of Hex cannot end in a tie, and that for a symmetric board there exists a winning strategy for the player who makes the first move (by the strategy-stealing argument). However, the argument is non-constructive: it only shows the existence of a winning strategy, without describing it explicitly. Finding an explicit strategy has been the main subject of research since then.
Screenshots
Verdict
The clearest difference is price: Arimaa Puzzles at Free against Hex for iPad's $0.99. Arimaa Puzzles also leads on device support (3 vs 1) and iOS requirement (13.0 vs 18.6). Hex for iPad's advantage is in-app purchases (none vs 6) and review sentiment (33% vs 0%). On rating, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Arimaa Puzzles is free to download; Hex for iPad costs $0.99 up front. Arimaa Puzzles sells 6 one-off in-app purchases. Hex for iPad asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 3.0 for Arimaa Puzzles against 3.0 for Hex for iPad. Both are backed by a comparable volume of ratings — 3 and 2 respectively. Written reviews are what separate them: 0% of Arimaa Puzzles's written reviews are positive against 33% of Hex for iPad's.
Arimaa Puzzles ships an update every 21 months, Hex for iPad every 38 months. The most recent releases landed on October 20, 2026 and October 16, 2026 respectively.
| Parameter | Arimaa Puzzles | Hex for iPad |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 3.0 (3 ratings) | 3.0 (2 ratings) |
| Positive reviews | 0.0% of reviews | 33.3% of reviews — better |
| Number of ratings | 3 — better | 2 |
| Update frequency | Every 21 months — better | Every 38 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod — better | iPad |
| Requires iOS | 13.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 7 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | Martti Juotasniemi | Luigi Fonti |
Customer experience
Arimaa Puzzles
Hex for iPad
In-app purchases
Arimaa Puzzles
- The Dogs$0.99
- The Horses$0.99
- The Camel$0.99
Show 3 moreShow fewer
- The Elephant$0.99
- The Rocket Rabbits$0.99
- Special Wins$0.99
Hex for iPad
No in-app purchases








