Comparison

Septourian vs Conjury

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Septourian

Embark on a turn-based RPG adventure with procedurally generated worlds and roguelike elements. Recruit allies, find powerful items, and explore vast lands where every playthrough offers a unique experience.

Highlights
  • Procedurally generated worlds
  • Recruitable allies
  • Item and equipment collection
  • NPC vendors and informers
  • Random loot with rarity
  • Haptic feedback
  • Gamepad support
Features
Read full description

Septourian is a turn-based RPG with procedurally generated content and roguelike elements. Embark on an epic quest through the sprawling lands of Septouria to discover its secrets. Features: - Every new game is unique, which offers high replayability - 65536 total world combinations (seed can be specified in player creator) - 3 allies that can be recruited to your party along the way - Find items, equipment, relics and magics - NPC vendors, item requesters and informers - Random loot which rarity is based on the level of the area - Virtual d-pad supports haptic feedback - Separate music/sfx settings - Audio in game allows mixed mode, so you can listen to your own audio while playing - Supports both portrait and landscape mode - Gamepad support Reviews: "Sometimes a brilliant game comes along and delivers both nostalgia and excellent fun. Septourian is such a game: it’s also surprisingly rich despite its simple graphics and the generated world" - iOS RPG-site "Got it thinking it would keep me entertained for a bit.. ended up playing for an hour straight. And more. Its a nice crpg with a bit of rogue mixed in, and its a procedural world so thats really nice. The quests are also random so you get things like “i saw a nose drop a regen at artonyian crypt” which gives me a good laugh. I also think the dev nailed the ZX vibes cuz the colours and the music really make me believe this game was made a while ago. Also the lack of story dont bother me as i dont really look for story in games anyways. 9/10" StickMan6000 - AppRaven "Solid little portrait RPG that def gives early dragon quest vibes with a wild color scheme and some rogue elements. Def worth checking out!" J P - AppRaven "Wonderful hidden gem. A highly minimalistic party-based RPG using only the 16 color palette of the ZX Spectrum. The passionate solo dev‘s inspirations for this game were the early Dragon Quest games, Breath of Fire, Final Fantasy 6, Lufia 2, Diablo 2 and the Souls series. Games are randomly created, so the world map is different each time you restart the game. To me, it really feels like an early Dragon Quest prototype, in the best way. The dev also added some quality of life things like the option for auto battle. And that‘s a good thing, because random battles surprise you a lot, and like its influences this game is grindy. Especially early on you cannot move far away from your starting town. In it waits a safe orb where you can use your XP to upgrade your character. Die in battle, and you get revived there, but without any of the hard-earned XP. But you keep all your items and money. So, dying is not too punishing. All in all, it‘s an absolutely lovely little game that is keeping me glued the longer I play. Basically the gameplay essence of a classic turn-based JRPG, minus the epic story." Silent Rocco - AppRaven

About

Conjury

Embark on a perilous journey through dark woods, battling monsters and collecting loot. This fast-paced deck-building rogue-like challenges you with strategic card battles and dynamic weapon acquisition. Master unique character abilities to escape the forest's eternal darkness.

Highlights
  • Strategic card battles
  • Dynamic weapon collection
  • Deck building mechanics
  • 6 playable characters
  • Monster combat
  • Loot collection
Features
Currently charting
Read full description

Make your way through the eternal darkness of Lumtham woods. It's a journey filled with monsters, peril and tonnes of loot. Collect cards, weapons and items as you make your way through this fast paced deck building rogue-like and escape the darkness of the forest. - Strategic battles - Every battle will present a different combination of monsters to battle with your cards. You'll need wit and cunning to survive. - Dynamic Weapons - Every adventure will present with new weapons to collect, but weapons alone are not enough. You'll need to fill your deck with the best card synergies to get the most out them. - 6 playable characters - Each character brings with it a unique set of rules that changes how the game plays and may make you re-think how to use weapons and cards you've already mastered to battle enemies.

Screenshots

Septourian4 screens
Conjury4 screens

Verdict

The call

The clearest difference is update cadence: Conjury at every 3 days against Septourian's every 2 months. Conjury also leads on chart position (#152 vs unranked) and iOS requirement (11.0 vs 14.5). Septourian's advantage is rating (5.0 vs 4.7) and price ($1.99 vs $3.99). On ratings volume, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Septourian costs $1.99 and Conjury $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Septourian holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 23 and 53 respectively. Written reviews point the same way: 100% of Septourian's written reviews are positive against 92% of Conjury's.

UpkeepUpdate frequency

Septourian ships an update every 2 months, Conjury every 3 days. The most recent releases landed on October 24, 2026 and October 27, 2026 respectively.

Scorecard6 real differences · 5 level
Septourian versus Conjury: the parameters behind the verdict, then further details
ParameterSeptourianConjury
Price$1.99 — better$3.99
Rating5.0 (23 ratings) — better4.7 (53 ratings)
Positive reviews100.0% of reviews — better91.7% of reviews
Number of ratings2353 — better
Update frequencyEvery 2 monthsEvery 3 days — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
Best chart rank—#152 — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS14.511.0 — better
Further details — not scored
Size2 MB195 MB
Age rating4+9+
DeveloperHarry LundströmDean Coulter

Customer experience

Septourian

All ratings23 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews11 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Conjury

All ratings53 ratings
Positive92.5%
Neutral3.8%
Negative3.8%
Written reviews60 reviews
Positive91.7%
Neutral1.7%
Negative6.7%

In-app purchases

None

Septourian

No in-app purchases

None

Conjury

No in-app purchases

Questions

Is Septourian free?
Septourian costs $1.99, with no in-app purchases.
Is Conjury free?
Conjury costs $3.99, with no in-app purchases.
Which has better reviews, Septourian or Conjury?
Septourian is rated higher. Septourian averages 5.0 out of 5 from 23 ratings, while Conjury averages 4.7 from 53 ratings.
Do Septourian or Conjury have ads?
Neither Septourian nor Conjury shows ads.
Which is updated more often, Septourian or Conjury?
Septourian ships an update every 2 months, and Conjury every 3 days. Most recently, Septourian was updated on October 24, 2026 and Conjury on October 27, 2026.

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