Dungeons of Aether vs Meteorfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeons of Aether
Embark on a challenging turn-based dungeon crawler where strategic dice drafting determines your fate. Explore diverse biomes, uncover journal entries, and master unique hero skills in a quest for treasure or an early demise.
- Turn-based dice drafting combat
- Four unique heroes with special skills
- Story mode with steampunk town exploration
- Multiple dungeon biomes
- Challenge dungeons for roguelike difficulty
- Collectible journal entries
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Dungeons of Aether is a turn-based dungeon crawler designed by Nikita ‘ampersandbear’ Belorusov from the Aether Studios team. Rivals of Aether is known for its intense competition and twitch skills, while Dungeons of Aether allows you to take things at your own pace - but it’s still just as challenging! Every choice you make can lead you deeper into the dungeons or to an early demise. Will you carry out a treasure chest, or be carried out in a pine box? The combat in Dungeons of Aether uses a dice draft system that ensures each battle is unique while challenging the player to adapt the pool of dice each turn. Use fortune to your favor to defeat your foes, collect treasures and shift the odds in your favor... Game Features: - Meet four NEW HEROES from the world of Aether, each with their own unique skills and memorable personalities. - Play STORY MODE and travel to the steampunk town of Julesvale and brave the sprawling caverns underneath it. - Explore each DUNGEON BIOME as you dive into Julesvale Mines, the Lava Caves, the Underground Oasis and the Mineral Deposits, collecting revealing Journal Entries along the way. - Brave the CHALLENGE DUNGEONS if you are looking for true roguelike difficulty to test your skills in the randomly generated dungeons.
Meteorfall
Engage in rapid card battles by strategically playing cards and positioning allies. Build powerful combos by mixing card upgrades and impress the crowd with challenging feats to gain an edge. Assemble a dream team of heroes and explore over 200 unique cards to dominate the arena.
- Fast-paced card battles
- Mix-and-match card upgrades
- Impress crowd with feats
- Build a team of 3 heroes
- Over 200 unique cards
- Upgrade cards in Bramble Town
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Play cards, maneuver your allies, and brawl in fast-paced battles. Welcome to the Rustbowl Rumble - the great tournament in all of Meteorfall - where the likes of sozzled bearbearians and nuke-addled snotwolves battle it out for a chance to win the legendary Mask of the Uberlich. Win over legions of fans and help fill Bramble’s pockets as he seeks to rebuild his once-mighty arena. Winning the Rustbowl Rumble isn't about fighting fair - it's about winning. The crowd demands spectacle! Take advantage of Wild Cards to change the rules of the brawl, exploiting them to your advantage. - Mix-and-match multiple upgrades on a single card to build overpowered combos - Impress the crowd and power-up in battle by completing challenging feats - Build your dream team of 3 heroes (from a pool of 8), each with their own unique set of cards - Discover more than 200 cards to turn the tides of battle in your favor Between bouts in the arena, you'll take a break in Bramble Town, where you'll have an opportunity to upgrade your cards, train your heroes, or just enjoy the sights. There's not enough time between brawls to do it all, so you'll have to make critical decisions about which vendors you want to visit.
Screenshots
Verdict
The clearest difference is rating: Dungeons of Aether at 4.8 against Meteorfall's 4.3. Dungeons of Aether also leads on review sentiment (93% vs 70%) and price ($4.99 vs $6.99). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeons of Aether costs $4.99 and Meteorfall $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Dungeons of Aether holds the better App Store score, 4.8 against 4.3. Both are backed by a comparable volume of ratings — 28 and 31 respectively. Written reviews point the same way: 93% of Dungeons of Aether's written reviews are positive against 70% of Meteorfall's.
Dungeons of Aether ships an update every 8 days, Meteorfall weekly. The most recent releases landed on November 3, 2026 and November 9, 2026 respectively.
| Parameter | Dungeons of Aether | Meteorfall |
|---|---|---|
| Price | $4.99 — better | $6.99 |
| Rating | 4.8 (28 ratings) — better | 4.3 (31 ratings) |
| Positive reviews | 93.3% of reviews — better | 70.3% of reviews |
| Number of ratings | 28 | 31 — better |
| Update frequency | Every 8 days | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 189 MB | 780 MB |
| Age rating | 9+ | 9+ |
| Developer | Dan Fornace | Eric Farraro |
Customer experience
Dungeons of Aether
Meteorfall
Bugs and requests
Dungeons of Aether
Not enough reviews yet to summarise bugs or requests.
Meteorfall
Reported bugs
3 issues- Game stalls and crashes during battles
- UI elements like card previews bug out
- Misclicks due to poor UI design
Requested features
3 requests- More playable characters
- Improved tutorial and training mode
- Larger text and better UI readability
In-app purchases
Dungeons of Aether
No in-app purchases
Meteorfall
No in-app purchases
Questions
Is Dungeons of Aether free?
Is Meteorfall free?
Which has better reviews, Dungeons of Aether or Meteorfall?
Do Dungeons of Aether or Meteorfall have ads?
Which is updated more often, Dungeons of Aether or Meteorfall?
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