Super Space Trip vs Flying Vector
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Super Space Trip
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In Super Space Trip, You taps and holds for the little spaceship to fly up, releases to go down and glides through the obstacles. Fly through the rings to score. Collect coins to unlock new spaceships. With a simple, interesting gameplay and a calm, this will be a excellent for you to relax!
Flying Vector
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A vector-drawn world somewhere between an 80s arcade cabinet and a spacey daydream. No engine: just wind, altitude, and speed, traded for one another. Flying stays calm, gliding, almost meditative โ but gates matter: they're what keeps the clock alive, and the terrain sharpens as the flight goes on. Pitching down turns altitude into speed; pulling up does the reverse. Fall below stall speed and lift lets go. To climb back up: thermals and ridge lift โ the terrain isn't scenery, it's the resource. Stick centered holds your best glide angle โ you settle into it and float, without ever stalling. Flying through gates earns points and flight time. Watch out for pylons โ hit one and you're gone. Every craft for the session โ silhouette, wingspan, handling โ is generated at takeoff. Never the same glider twice. CONTROLS: TOUCH, TILT โ OR ANOTHER DEVICE AS A REMOTE Touch stick or tilt steering, your choice โ a game controller is picked up automatically if you connect one. This iPhone or iPad can also pilot a session running on a Mac, or on another iPad, remotely: the game plays on the big screen, the controls stay in your hand. SEVEN WORLDS, ONE FLIGHT Plain, City, Canyon, Forest, Cave, Space, Combat. Each one keeps the same unhurried, vector-drawn breathing while introducing its own rule: slaloming between towers, ridge-soaring along a cliff face, a canopy ceiling with the first moving threats, gunfire to open a path between floor and ceiling, a weightless world with no up or down. All of them are endless and procedurally generated โ including the ones in the pack. Combat isn't for sale. It's earned: six stars, one per world crossed in a single flight, to unlock it. It's the only world that breaks the calm โ a duel, you shoot, and you get shot at. THE PLAIN IS FREE, FOREVER The full game โ flight, gates, terrain, generated craft โ with nothing to unlock. HORIZONS opens the next five worlds (City, Canyon, Forest, Cave, Space) in one purchase. No subscription, no ads, no in-app currency. iOS and macOS, one purchase for both.
Screenshots
Verdict
The clearest difference is in-app purchases: Super Space Trip at none against Flying Vector's 1. Super Space Trip also leads on iOS requirement (13.0 vs 16.7). Flying Vector's advantage is ads (none vs shown). On price and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Flying Vector sells 1 one-off in-app purchase. Super Space Trip asks for nothing beyond the download.
| Parameter | Super Space Trip | Flying Vector |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 7 months | โ |
| Ads | Yes | No โ better |
| In-app purchases | No โ better | Yes |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 13.0 โ better | 16.7 |
| Further details โ not scored | ||
| Size | 91 MB | 2 MB |
| Age rating | 4+ | 9+ |
| Developer | Sixto Figueroa Uribe | DIRECT GRAPHIC S.A.S. |
In-app purchases
Super Space Trip
No in-app purchases
Flying Vector
- HORIZONS$4.99
Questions
Is Super Space Trip free?
Is Flying Vector free?
Do Super Space Trip or Flying Vector have ads?
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