SixD vs CuePulse for Swift
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
SixD
Learn and create with SwiftUI through an intuitive interface. Explore components, design graphically, and get native SwiftUI code. Browse SF Symbols with natural language search.
- SwiftUI component exploration
- Native graphical design interface
- Copy SwiftUI code directly
- Interactive UI design foundations
- Natural language SF Symbols search
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SixD (SwiftUI x Design) is the most intuitive and beautiful way to learn and create with SwiftUI. SwiftUI Lab • Explore SwiftUI components • Design in a native graphical interface • Copy the SwiftUI code: what you see is what you get Interactive Guide • Learn UI design foundations through an interactive experience SF Symbols • Browse SF Symbols and search with natural descriptions • No more "square.and.arrow.up," just search "share" Designed and developed by Haolun Yang. Awarded by Apple WWDC23 Swift Student Challenge.
CuePulse for Swift
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CuePulse lets iPhone app developers and designers compare sounds and haptics for common interface actions. Tap any cue to hear it. Turn on Haptics to feel the matching pattern on a supported iPhone. Use Play all cues to compare the full collection. Each cue includes Swift code for sound, haptic, and both together. Tap Copy and paste the example into an app that uses the CuePulse Swift package. The app includes fourteen cues for confirmations, errors, toggles, loading, navigation, and other common actions. The sounds are created on the device by the CuePulse package. CuePulse does not require an account. It has no ads or analytics and collects no personal data. CuePulse is based on the original Cuelume sound palette by Daniel Belyi. Both projects use the MIT License.
Screenshots
Verdict
The clearest difference is device support: SixD at 4 against CuePulse for Swift's 1. CuePulse for Swift's advantage is iOS requirement (16.0 vs 26.0). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | SixD | CuePulse for Swift |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (29 ratings) — better | — |
| Positive reviews | 90.0% of reviews | — |
| Number of ratings | 29 — better | — |
| Update frequency | Every 3 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, Mac, Vision Pro — better | iPhone |
| Requires iOS | 26.0 | 16.0 — better |
| Further details — not scored | ||
| Size | 143 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Haolun Yang | Michael Danko |
In-app purchases
SixD
No in-app purchases
CuePulse for Swift
No in-app purchases









