Play ひらがな vs Math Game
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Play ひらがな
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【アプリ概要】 ・字の形及び発音を覚えることを助ける為のミニ学習ゲームを用意しています。リセットボタン押下で切り替えて楽しめます。 (1)パズル (2)迷路 (3)線つなぎ (4)文字探し ・筆順アニメーションは筆画ごとに優しく子供を書き終わりまで誘導します。書き間違えた時に筆画を書き直すように自動で子供に伝えます。 ・ひらがなを書いている途中に、ひらがなを音声で読み上げます。 ・bookのスタイルのように書いた文字が保存されるので、 照会確認した上で子供に文字指導を行うことは可能です。 ・字の良し悪しをシンプルな音で子供に教えます。字を書いて消して繰り返し使用可能です。 ・イメージを膨らませる為の画像が含まれています。記憶への定着は強くなります。
Math Game
This app offers a fun, 60-second arithmetic game designed to improve mental math skills. It features engaging gameplay with progressive difficulty, collectible animal buddies, and daily goals to motivate consistent practice. The design is research-backed to enhance learning through retrieval, spaced practice, and immediate feedback.
- 60-second arithmetic rounds
- Progressive difficulty
- Collectible animal buddies
- Daily goals and streaks
- Research-backed learning methods
- Instant feedback on answers
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Spark the motivation to learn. Enjoy learning. Get good at math without even noticing. Math Game is a 60-second arithmetic game. Tap an operation and the round starts: three lives, questions that get harder as you go, no menus, no settings. Children think they are clearing levels and collecting buddies. Every round is mental-math practice. 【60 seconds is exactly as long as a child is willing to give】 • Before homework, before bed, while waiting for the bus • Points for every correct answer, double for streaks, and a last-10-seconds alarm that makes you push for one more • The results screen lists every miss with the correct answer, so a mistake is learned once 【15 animal buddies grow stronger with you】 • Cat, dog, bunny, bear and panda are there from day one; penguin, fox, koala, frog, lamb and more unlock through total correct answers, streaks and world rank • Each buddy has 12 stickers that light up the more rounds you play together; at the end of a round your buddy cheers or roots for you • Your Math Card tracks total correct answers and climbs from Rookie to Rare, Epic, Legend and Mythic 【A small goal every day, rewards for streaks】 • One small goal on the home screen: play a few rounds, get a number correct, or try your weakest operation. The goal is always just a little more than usual • Streak days 2, 3, 7, 14, 30 and 100 bring stickers, buddies and badges • The weekly board resets every Monday and adds up every round you play, so playing more always counts; the high-score board keeps your single best round against the whole world 【Why math gets better while you play: the research behind the design】 • Retrieval practice (the testing effect): actively recalling an answer builds memory far better than re-reading (Roediger & Karpicke, 2006, Psychological Science). Every question is a retrieval. • Spaced practice: many short sessions beat one long one for long-term retention (Cepeda et al., 2006, Psychological Bulletin meta-analysis). One 60-second round, a little every day. • Arithmetic fluency: speed and fluency of basic fact retrieval predict later mathematics achievement (Geary, 2011, Developmental Psychology); timed practice with immediate feedback is an effective way to build it (Codding, Burns & Lukito, 2011 meta-analysis). • Immediate feedback: feedback is among the strongest influences on learning (Hattie & Timperley, 2007, Review of Educational Research). Right or wrong shows instantly, and every miss is reviewed with its correct answer. • Games and motivation: game elements have a moderate positive effect on learning outcomes (Bai, Hew & Huang, 2020, Educational Research Review meta-analysis). Buddies, stickers and streaks handle "one more round"; the questions handle "getting fluent". • Difficulty that grows with you: questions level up automatically so the challenge stays right where it is doable but takes a little effort. 【Parents can relax】 • No login, no account: open and play; the game remembers the device • No ads, no in-app purchases, no chat • Photo avatars are visible only to you; others on the leaderboard see a built-in animal icon. Every row can be reported or blocked • Made for grades 1–6, and for anyone who wants faster mental math One round a day, until your child says "one more".
Screenshots
Verdict
The clearest difference is in-app purchases: Math Game at none against Play ひらがな's 1. Math Game also leads on device support. On price and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Play ひらがな sells 1 one-off in-app purchase. Math Game asks for nothing beyond the download.
| Parameter | Play ひらがな | Math Game |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | — | Every 3 days |
| Ads | — | No |
| In-app purchases | Yes | No — better |
| Monetization | — | Free |
| Devices | — | iPhone, iPad, iPod — better |
| Requires iOS | 15.5 | 15.0 — better |
| Further details — not scored | ||
| Size | 21 MB | 89 MB |
| Age rating | 4+ | 4+ |
| Developer | QISHENG ZENG | Menrong Jiang |
In-app purchases
Play ひらがな
- Play ひらがな$0.99
Math Game
No in-app purchases









