The Artman vs Second Unit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The Artman
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Welcome to Hollywood 2056! Step into the shoes of Artman, a visionary artist and movie producer in a dystopian cyberpunk future where creativity is on the brink of extinction. You'll navigate the intricate world of movie-making, struggling against the relentless tide of AI-generated content to bring back the soul of cinema. Guide your protagonist through 15 stages of film production, from concept to the silver screen. Watch as your creations spark discussions on an in-game social network, with every blogger video, magazine review, and festival award boosting your influence in the global film industry. For the business-minded, the game offers a vast array of investment opportunities, from VR cinema theaters across America to cutting-edge robotics factories and augmentation labs, redefining the limits of human potential. Beyond your direct influence, the game world is alive with powerful forces – corporations pushing for technocratic dominance, hacker collectives, ultraradical syndicates, and shadowy mafias – all woven seamlessly into the rich, narrative fabric of this cyberpunk universe. _________________________________ Game Features: - 48 unique scenarios - More than 120,000 words - 9 story endings - Fully voiced main heroes and secondary characters - 3 cities with story missions - 15 stages of filmmaking - Stock Exchange - Game development based on released movies - Impact on the fate of all mankind _________________________________ Awards: - Behance Editor Choice in the “Game Design” gallery _________________________________ Roadmap: - Atlantis City ( Patch 1.1 ): A minor update introducing Atlantis City, an Art Deco-inspired underwater city on the world map. Here, players will discover new ways to interact with films they've already released. - Business Empire ( Patch 1.2 ): This update introduces an alternative path, featuring a fully integrated stock market and the opportunity to create a business monopoly across all global regions. - Shadow Activity ( Patch 1.3 ): A small update adds new points of interest to the world map, expanding the player's ability to influence the current state of affairs in both the corporate and social spheres. - Big City Life ( Patch 2.0 ): The largest update, introducing RPG elements to the game. Players will be able explore three sprawling megacities, each filled with engaging story-driven missions.
Second Unit
Manage a film studio from humble beginnings to a major player in this single-player simulation. Navigate the complexities of production, marketing, and release while balancing critical acclaim and commercial success. Make strategic decisions over five in-game years to achieve one of six possible endings.
- Film studio management
- Multi-stage production pipeline
- Detailed critic and audience scoring
- Release calendar strategy
- Franchise building
- Talent and institution management
- Offline play
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Second Unit is a single-player film studio management simulation. You start with a rented office, a modest credit line, and nobody returning your calls — and you have five in-game years to turn that into something. When the run ends, you're a major, absorbed by one, or in liquidation. THE PARALLEL PIPELINE Run two to five pictures through a seven-stage production pipeline at once — development, greenlight, pre-production, shooting, post, marketing, release. Slate capacity and cash runway are the only limits. There's no energy bar to wait out. TWO SCORES, NO BLACK BOX Every finished picture gets a critic score and an audience score, and the Post-Release Report itemizes exactly what earned each point. Nothing about how a film's quality is decided is hidden from you. THE RELEASE CALENDAR Six rival studios each hunt a different season, and they've been claiming the good weeks for years before you got there. Every release date is a decision made against a board that's already half full. PRESTIGE VS. CLOUT Chasing critical prestige costs you commercial clout, and vice versa — where the two land after five years decides which of six possible endings your studio reaches. FRANCHISES, TALENT, AND INSTITUTIONS Build a franchise off a hit and manage the upkeep and audience fatigue that come with it. Cast real talent with real availability windows. Keep the trades, the guilds, and the exhibitor circuit on your side — or don't. FULLY OFFLINE Second Unit runs entirely on your device. No account, no server, and no internet connection required to play. Idle progress is computed honestly from real elapsed time, never a background timer. Every studio, film, talent, and award depicted is entirely fictional, generated by the game. Any resemblance to real people, studios, or works is coincidental. Optional one-time purchases in the Front Office add content packs and a full unlock — never anything that makes your studio better at making pictures.
Screenshots
Verdict
The clearest difference is in-app purchases: The Artman at none against Second Unit's 6. The Artman also leads on ads (none vs shown) and iOS requirement (13.0 vs 15.0). Second Unit's advantage is update cadence (weekly vs every 2 months). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Second Unit sells 6 one-off in-app purchases. The Artman asks for nothing beyond the download.
The Artman ships an update every 2 months, Second Unit weekly. The most recent releases landed on September 12, 2026 and September 18, 2026 respectively.
| Parameter | The Artman | Second Unit |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Every 2 months | Weekly — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 1.3 GB | 12 MB |
| Age rating | 17+ | 4+ |
| Developer | Valentyn Dmytriiev | Mehmet Efe Aytas |
In-app purchases
The Artman
No in-app purchases
Second Unit
- Franchise Pack$1.99
- Grindhouse Pack$1.99
- Awards Pack$1.99
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- International Pack$1.99
- All Access$3.99
- Full Unlock$5.99
Questions
Is The Artman free?
Is Second Unit free?
Do The Artman or Second Unit have ads?
Which is updated more often, The Artman or Second Unit?
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