Plantologic vs Aurora Hills
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Plantologic
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Plantologic is more than just a mobile game; it represents a significant advance in accessibility in the games industry. Where many settle for subtitles as an accessible feature, we dared to go further. The first thing you'll notice is that Plantologic is a non-verbal game. This not only broadens accessibility for people with hearing impairments, but also breaks down language barriers, making the game globally accessible. On the visual side, we employed a rich palette of colors and detailed illustrations to create an immersive environment. Each visual element has been carefully thought out to tell a story, providing clues and enriching the game's narrative. On the tactile side, we used dynamic haptic feedback to create a truly immersive experience. Everything from solving puzzles to moments of tension in the narrative is enhanced by carefully calibrated tactile sensations. One of our most innovative features is the implementation of the concept of 'Negative Space' in both narrative and design. This not only gives the game depth, but also encourages replayability, allowing players to explore their own theories and interpretations. In short, Plantologic isn't just a game; it's an experience designed to be as inclusive as possible. With innovative visual design and well-crafted tactile mechanics, we are expanding the horizons of what it means to create a truly accessible game.
Aurora Hills
Embark on a chilling point-and-click puzzle adventure as a park ranger investigating disappearances in a remote mountain community. Uncover dark secrets and solve intricate puzzles to find a missing colleague before nightfall.
- Point-and-click puzzle gameplay
- Investigate mysterious disappearances
- Explore remote national park
- Solve challenging puzzles
- Atmospheric soundtrack and sound effects
- Hint system for difficult riddles
- Color blind mode
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The morning of October 6, 1981, began like any other: waking up from a restless sleep, preparing for the day ahead of you and driving to the ranger station where you've worked for the past 11 years. Aurora Hills was once a tranquil community nestled within the mountains of Appalachia, but a series of disappearances have all but shattered the serene atmosphere. Only a feeling of desolation permeates the surrounding as you drive through the now dilapidated small town. Jen wasn't at the ranger station when you arrived that morning. Being the only other park ranger, she likes to get an early start to the day and by the time you arrived, she had driven to one of the many closed off hiking trails to start searching for the missing people. Following her trail of notes, you make your way off the main trail to meet up with her to explore the remote parts of the national park. When you find her camp however, your worst fears are realized: The site's been ransacked, her equipment strewn across the campsite, her tent's been torn up, and Jen is nowhere to be seen. There's no time to turn back now, it's already midday and the sun sets early this time of year. The only thing worse than wandering into the forest alone is braving it at night. You can't abandon Jen now, not when the trail is so fresh. Now you have no choice but to venture deeper into the uncharted parts of the national park, the parts mythologized into local urban legends by frightened townsfolk. You'd better leave soon, you may never get a better chance to uncover the dark history of Aurora Hills... Developed by the creators of Meridian 157, Aurora Hills: Chapter 2 is the second part in a series of point and click puzzle adventure games. Based in the year 1981 in a small West Virginian community, Aurora Hills follows the journey of Ethan Hill, a park ranger tasked with investigating strange disappearances from the region. Explore the rolling hills of West Virginia, find clues of the whereabouts of the missing people and solve intriguing puzzles to solve the mystery of Aurora Hills! Features: • Custom soundtrack and sound effects designed for a creepy in-game atmosphere • Challenging and clever puzzles • A logical hint system for some of the most difficult riddles • Available in 9 languages, including English, French, Russian, German, Chinese (Simplified), Spanish, Portuguese, Italian and Japanese! • New colour blind mode available for people who might have trouble with colour based puzzles • Has a hard mode, for those who want to enjoy even more challenging puzzles! Follow us to receive all the latest news! Facebook: https://www.facebook.com/NovaSoftInteractive/ Twitter: https://twitter.com/novasoftint Instagram: https://www.instagram.com/novasoftint/ YouTube: https://www.youtube.com/c/NovaSoftInteractive
Screenshots
Verdict
The clearest difference is price: Plantologic at $0.99 against Aurora Hills's $3.99. Aurora Hills's advantage is chart position (#77 vs unranked) and iOS requirement (13.0 vs 15.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Plantologic costs $0.99 and Aurora Hills $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Plantologic | Aurora Hills |
|---|---|---|
| Price | $0.99 — better | $3.99 |
| Rating | — | 4.9 (674 ratings) — better |
| Positive reviews | — | 94.6% of reviews |
| Number of ratings | — | 674 — better |
| Update frequency | — | Every 4 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Paid |
| Best chart rank | — | #77 — better |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 10 MB | 837 MB |
| Age rating | 17+ | 9+ |
| Developer | Gustavo Munhoz Correa | NovaSoft Interactive Ltd |
In-app purchases
Plantologic
No in-app purchases
Aurora Hills
No in-app purchases









