Lucky Mayor vs Sword Sonata
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lucky Mayor
Lead a city as its mayor in this roguelike simulation. Recruit citizens, foster business growth, and build an industrial chain to satisfy population needs. Strategically develop your city into a prosperous metropolis and earn the admiration of its people.
- Roguelike mayor simulation
- Citizen recruitment
- Business prosperity promotion
- Industrial chain development
- City transformation
- Strategic decision-making
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In this roguelike mayor simulation game, you will become the leader of a city, taking on the role of mayor. Your task is to recruit citizens, promote business prosperity, and build a comprehensive industrial chain to meet the diverse needs of the population. Through wise planning and decision-making, transform your city into a thriving supercity that citizens take pride in, and become their admired leader!
Sword Sonata
Engage in fast-paced, turn-based roguelike combat by strategically planning skill actions. Collect new abilities, upgrade existing ones, and gather items to overcome dungeon challenges and defeat bosses. Experience high replayability with diverse actions, characters, and randomized rewards.
- Turn-based combat
- Action planning and arrangement
- Roguelike dungeon crawling
- Skill acquisition and upgrades
- Item collection
- Multiple characters and actions
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This is a fast-paced roguelike dungeon-crawling turn-based game where you plan your battles by arranging skill actions and defeating enemies. Throughout your adventure, you'll acquire new actions, upgrade skills, and collect items. The gameplay is simple and easy to understand. It involves controlling a character on a horizontally scrolling one-dimensional axis, maneuvering to defeat enemies. Actions include movement, turning, and arranging actions such as sword attacks, which deal damage to enemies within one square ahead, or dashes that allow you to dash towards enemies. By arranging actions in this rhythmic order, for example, scheduling a dash followed by a sword attack when your character is at a distance from the enemy, executing this sequence will make your character dash to the enemy and then use a sword attack to defeat it. I genuinely hope you'll try out this game and experience what I've described. Currently, I've designed a total of 37 different types of actions with unique characteristics, as well as 4 different characters, each with their own unique skills and equipped with 2 specific actions. In the process of roguelike dungeon-crawling, you'll also acquire more actions and upgrades for these actions. Now, let's talk about the roguelike gameplay. The game features over 50 levels, and the goal is to clear through to the final boss and defeat them. Each time you complete a level, you'll randomly receive a reward, which could be an action or an upgrade to an action. As you continuously challenge yourself, you'll discover actions that better suit you or the character you're using, as well as upgrade options that are more suitable for each action, until your experience is enough to help you clear the game. This is what makes the game so replayable. In terms of content richness, the game also includes 10 types of items that can be used in combat, including health potions, and a "Frostbolt" that freezes all enemies. These items provide additional assistance in completing the game challenges. Additionally, the game features 27 passive skills, which will have an impact on you during each challenge. Well, that's a brief introduction to my game. I hope you'll give it a try and enjoy playing it.
Screenshots
Verdict
The clearest difference is update cadence: Lucky Mayor at weekly against Sword Sonata's every 3 months. Sword Sonata's advantage is review sentiment (75% vs 60%) and price ($1.99 vs $3.99). On rating, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Lucky Mayor costs $3.99 and Sword Sonata $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.3 for Lucky Mayor against 4.3 for Sword Sonata. Both are backed by a comparable volume of ratings — 9 and 15 respectively. Written reviews are what separate them: 60% of Lucky Mayor's written reviews are positive against 75% of Sword Sonata's.
Lucky Mayor ships an update weekly, Sword Sonata every 3 months. The most recent releases landed on October 12, 2026 and October 8, 2026 respectively.
| Parameter | Lucky Mayor | Sword Sonata |
|---|---|---|
| Price | $3.99 | $1.99 — better |
| Rating | 4.3 (9 ratings) | 4.3 (15 ratings) |
| Positive reviews | 60.0% of reviews | 75.0% of reviews — better |
| Number of ratings | 9 | 15 — better |
| Update frequency | Weekly — better | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 132 MB | 35 MB |
| Age rating | 12+ | 9+ |
| Developer | feng hu | Jampot Software co., ltd |
Customer experience
Lucky Mayor
Sword Sonata
In-app purchases
Lucky Mayor
No in-app purchases
Sword Sonata
No in-app purchases








