DATA vs Iron Descent
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
DATA
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Welcome to the year 2095! Let me get you up to speed. There’s good news and bad news. The good news is: Some things never change. People still flock to the bustling metropolises for the chance to make something of themselves, Neo-Chicago deep-dish is still the most delicious meal known to man. And betting on the Bulls is still the best short-term investment known to man. Some things have changed though. The cars hover. The guns are laser pistols. AI can finally draw fingers. And when I said that people make something of themselves, they’re mostly making themselves into cybernetically enhanced criminals. Or selling their souls to the giant corporations that run pretty much everything now. We’ll call those guys corpos. And I know that’s not worse than criminal but … it kind of feels worse. It’s not all bad though. The hottest new tech on the streets is called “Daylight”. You know solar panels? It’s like that. Except like a million times stronger. And people have been building some pretty amazing things with it. Mecha robots. Supercomputers. Crazy new cybernetic augments. But you’ve gotta make hay while the sun shines because when night falls, all that stuff goes offline and we’re living in 2092 again. One thing’s for sure. There’s no shortage of adventure for corpos *or* criminals... Or hackers, vidjocks, ripperdocs, triggerheads, brutes or storytellers. It’s time for you to go find your own adventures and make your own stories. Who are you going to be?
Iron Descent
Embark on a roguelike dungeon crawl where each playthrough offers a unique, procedurally generated labyrinth. Choose from distinct hero classes, battle diverse enemies, and gather loot to survive increasingly dangerous depths. Return to town between runs to upgrade and prepare for the ultimate challenge.
- Procedurally generated dungeons
- Three distinct hero classes
- Loot and gear system
- Hub town with shops and quests
- Offline play
- Retro visuals and soundtrack
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Iron Descent is a classic roguelike dungeon crawler for your pocket. Every run drops you into a freshly generated labyrinth where one wrong step can end everything. Choose your hero. Descend into the dark. See how deep you can go. **CHOOSE YOUR CLASS** Three heroes, three ways to play: • Warrior - heavy armor, heavy hits. Wade into the fray and outlast anything. • Rogue - fast, deadly, and dripping with poison. Dual-wield your way through the horde. • Mage - bend the dungeon to your will with a spell book of destruction, restoring mana with every kill. **DESCEND 10 DEADLY FLOORS** The dungeon is never the same twice. Rooms, corridors, traps, and treasure are procedurally generated every run, so no two descents play alike. Explore by torchlight, reveal the map one tile at a time, and never trust an empty room. **FIGHT - OR DIE** Orcs, trolls, goblins, rats, and worse prowl the depths, each with its own behavior. Some hunt you the moment they catch your scent; others lie in wait. That chest in the corner? It might have teeth. Face down the Orc Warlord at the dungeon's midpoint and the Demon Lord waiting at the very bottom. **LOOT, GEAR, AND GLORY** Crack open chests, gather gold, and equip weapons, armor, and rings suited to your class. Sip potions, read scrolls, and pray at shrines for a blessing - or a curse. Every upgrade is another step toward surviving the descent. **RETURN TO TOWN** Between runs, regroup in town. Shop for fresh gear, pay the healer to patch your wounds, and take on quests from the board for extra gold and glory. Then it's back down into the dark. **CLAIM THE DARK CRYSTAL** Deep beneath the earth lies the Dark Crystal. Reach it, seize it, and carry it back to town alive to claim victory. Few will make it. Will you? **FEATURES** • Three distinct classes with unique playstyles • 10 procedurally generated floors - endless replayability • Two epic boss battles • Traps, mimics, shrines, and hidden loot • A hub town with a shop, healer, and quest board • Striking retro dungeon visuals and an atmospheric original soundtrack • Save and continue your run anytime • Fully playable offline Grab a torch. Draw your blade. The descent begins.
Screenshots
Verdict
The clearest difference is in-app purchases: Iron Descent at none against DATA's 1. Iron Descent also leads on update cadence (every 3 weeks vs every 3 months). DATA's advantage is ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. DATA sells 1 one-off in-app purchase. Iron Descent asks for nothing beyond the download.
DATA ships an update every 3 months, Iron Descent every 3 weeks. The most recent releases landed on October 8, 2026 and October 9, 2026 respectively.
| Parameter | DATA | Iron Descent |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (2 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 2 — better |
| Update frequency | Every 3 months | Every 3 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.1 — better | 16.4 |
| Further details — not scored | ||
| Size | 59 MB | 53 MB |
| Age rating | 12+ | 12+ |
| Developer | ONE SHAKA MEDIA LLC | Pastime Foundry, LLC |
In-app purchases
DATA
- Trait: Dog Whisperer$1.99
Iron Descent
No in-app purchases








