clockworks bullet hell vs Block Passing
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
clockworks bullet hell
Engage in intense boss battles in this steampunk shooter. Strategically destroy dangerous turrets first to survive waves of 160 unique enemies. Unlock 12 different machines with unique abilities and item types as you progress through stages.
- Boss-only stages
- 160 enemy types
- Strategic turret destruction
- 12 unlockable machines
- Unique attack methods
- Varying durability and speed
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【 Only boss stage shooter game 】 The stages consist only of boss battles, so you can play in a few minutes of spare time. There are 160 types of enemies so you won’t get bored. 【 Strategic shooter game 】 The key to the strategy is to “destroy the most dangerous turrets first”. Look for turrets that are making heavy attacks and quickly reduce their attack power by destroying them first. 【 12 types of your machines 】 If you clear all 160 stages, a new machines will be unlocked. There are 12 types of machines in total, and they differ in attack methods, durability, movement speed, and number of items. Also, the types of items available are all different.
Block Passing
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A pollen avoidance game that uses physical calculations to prevent pollen from entering the nose. -— Rules -— - The game is over when a certain amount of pollen enters the nose. - Move the cursor to push the pollen out of the screen to score points. - Successfully pushing pollen out of the screen in succession results in a combo, adding to the score. - Squirting nasal fluid can protect the nose from approaching pollen. -— Features -— - A fresh and pleasant interaction experience with pollen. With simple operability and the adoption of realistic physics calculations, you can experience an unprecedented sensation of blowing away a swarm of pollen with the wind. - The pleasure of combos As the game progresses, it becomes easier to create combos. The larger the combo, the bigger the effect. - Flat design-based graphic expression The adoption of flat design has achieved easy-to-understand graphics. The amount of pollen exposure can be understood by the state of the character on the left side of the screen. -— SNS -— X: https://twitter.com/Tomii172848332 instagram: https://www.instagram.com/chiiiikt/
Screenshots
Verdict
The clearest difference is update cadence: Block Passing at daily against clockworks bullet hell's every 6 weeks. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
clockworks bullet hell ships an update every 6 weeks, Block Passing daily. The most recent releases landed on September 23, 2026 and September 20, 2026 respectively.
| Parameter | clockworks bullet hell | Block Passing |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (5 ratings) — better | — |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 5 — better | — |
| Update frequency | Every 6 weeks | Daily — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 55 MB | 81 MB |
| Age rating | 4+ | 9+ |
| Developer | makoto yanagisawa | Tomoya Uchiike |
In-app purchases
clockworks bullet hell
No in-app purchases
Block Passing
No in-app purchases
Questions
Is clockworks bullet hell free?
Is Block Passing free?
Do clockworks bullet hell or Block Passing have ads?
Which is updated more often, clockworks bullet hell or Block Passing?
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