Tiny Construction vs Paintblade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Construction
Build and operate your own construction crane from various parts, each with unique physics. Take your crane to construction sites to move loads, earn money, unlock new parts, and complete challenging missions with diverse mechanics.
- Craft construction cranes from spare parts
- Realistic physics model for crane parts
- Dozens of missions with varied mechanics
- Adventure puzzles and load-moving challenges
- Unlock new parts and crafting opportunities
- Detailed pixel art world
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You have the opportunity to craft your own Construction Crane from spare parts, each of which has its own unique physical model of behaviour. Having assembled the Crane, take it to the adventure at construction site and try to move all the loads. Earn money, discover new parts and crafting opportunities, get achievements, open new missions with their own unique mechanics! Features: - Dozens of parts for crafting - A well-thought-out physical model of both the crane parts themselves and the supporting springs, cables and ropes - Dozens of missions with a variety of mechanics and adventure puzzles - Maximum detailed pixel art world
Paintblade
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Throw knives at a swinging target. Every hit paints a picture: twelve to finish, and five knife styles to collect. A cannon on a rail throws straight up. Above it, a target bar swings left and right, carrying small coloured zones you have to pin. In between, blocker bars slide across the lane, and a knife that hits one rides off the side of the screen, gone. So every throw is a prediction of two moving things at once: will my lane still be clear, and will the zone be over it when the knife arrives? Knives are limited. Every level is on a clock. TWELVE PICTURES TO PAINT - Every ten levels is a chapter, and every chapter is a pixel picture on the floor under your cannon. - Every zone you pin throws its paint onto it. You paint what you hit. - From a duck in sunglasses to a cat in a taco. The ones you have not reached stay secret. - Finish one and it takes over the screen, then joins your gallery. SPARKS AND KNIFE STYLES - Earn sparks for every pin, every level and every finished picture. - Collect five knife styles with them: ember, jade, midnight, frost and gold. - Out of knives or out of time? Spend sparks, or watch an optional ad, to keep going on the same level with more knives or more time. LEVELS AND STARS - Every level you clear is yours for good. Fail one and you go again from that level, never from the start. - Earn up to three stars on every level: three for not wasting a single knife. - Later levels bring more zones, narrower zones, a faster swing, longer blockers, fewer knives and less clock. HOW TO PLAY - Drag to place the cannon, lift your thumb to throw. One hand, the whole game. - Throw early. Lift before the zone reaches your lane, so the knife and the zone arrive together. - Wait for a gap in the blockers. - Three short lessons teach the throw before level 1. A lane, a swing, and how well you read it. Plays offline. Throw your first knife.
Screenshots
Verdict
The clearest difference is in-app purchases: Paintblade at none against Tiny Construction's 3. Tiny Construction's advantage is iOS requirement (13.0 vs 15.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tiny Construction sells 3 one-off in-app purchases. Paintblade asks for nothing beyond the download.
Tiny Construction ships an update weekly, Paintblade every 2 weeks. The most recent releases landed on October 22, 2026 and October 24, 2026 respectively.
| Parameter | Tiny Construction | Paintblade |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (3 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Weekly — better | Every 2 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 106 MB | 70 MB |
| Age rating | 4+ | 4+ |
| Developer | Alexey Bolotov | DevCraft |
In-app purchases
Tiny Construction
- 100$0.99
- 1000$3.99
- 10 000$9.99
Paintblade
No in-app purchases









