HINT Give me! vs Mazers
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
HINT Give me!
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The "Genki Dama! SDG-like Medical Education Game Project" develops and provides medical education and educational game applications for children with developmental disabilities (autism, Asperger's syndrome, attention-deficit/hyperactivity disorder (ADHD), learning disabilities, and tic disorders). It is a simple game application for children with disabilities. ◆The rules of "HINT Give me!" are super simple!!◆ The game is played by selecting clues according to the theme and leading the player to the correct answer! The flow of play is as follows: If you can find the answer to the question by associating the object with simple words such as "umbrella", "cake", "hat", etc., you will move on to the next question. There are two difficulty levels to choose from: "Normal" and "Difficult. In "Normal" there are 3 questions, and in "Difficult" there are 5 questions, with 5 chances to answer in "Normal" and 3 chances in "Difficult", In the case of "Hard", there are fewer chances to answer than in the case of "Normal", and the difficulty level is higher. The game is over if a correct answer is not obtained within the number of chances. Choose the difficulty level that suits you best, and try to derive the correct answer from the clues! * The game can be played offline, so you can play even if you are traveling and do not have Wi-Fi. * This game is free, but ads will be displayed. * Please pay attention to the play time.
Mazers
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Mazers is a physics-based maze game where you tilt your device to roll a ball through increasingly challenging levels. Four ways to play: - Solo: Classic maze solving. Navigate from start to finish as fast as you can. - Race: Compete head-to-head against an AI opponent. Three difficulty levels from Slow Dimwit to Golden Bullet. - Cannonball: Dodge bullets, avoid traps, hit switches, and escape through devious hand-crafted levels. - Chaser: Outrun color-coded ghosts in a Pac-Man-inspired mode. Collect jewels, grab power pills, and eat the ghosts before they eat you. Features: - 120+ built-in levels across all game modes - Tilt-based physics controls - Level editor to create and share your own Cannonball levels - Track your best times and high scores - Sound effects and haptic feedback - Works offline, no ads, no in-app purchases
Screenshots
Verdict
The clearest difference is device support: Mazers at 3 against HINT Give me!'s —. HINT Give me!'s advantage is iOS requirement (11.0 vs 15.1). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | HINT Give me! | Mazers |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 3 weeks |
| Ads | — | No |
| In-app purchases | No | No |
| Devices | — | iPhone, iPad, iPod — better |
| Requires iOS | 11.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 78 MB | 72 MB |
| Age rating | 4+ | 4+ |
| Developer | Garhi Japan K.K. | Shane O'Sullivan |
In-app purchases
HINT Give me!
No in-app purchases
Mazers
No in-app purchases









