Notebook Artillery vs Undelivered
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Notebook Artillery
Engage in strategic cannon combat with this arcade-simulation-action game. Adjust firing angle and powder to hit targets or opponents, accounting for wind and random stage layouts. Features hand-drawn art and multiple game modes.
- Adjust firing angle and powder
- Account for wind and stage layouts
- Solo target practice mode
- CPU opponent
- Local multiplayer vs mode
- Hand-drawn game art
- Unlockable stickers
Read full descriptionHide full description
Apple called it "sketchy — in a good way." Multiple-time Game of the Day in 80+ countries. Nintendo Force gave it 8.5/10. And it started as a doodle. Once upon a time in a middle school computer lab, a student ignored every assignment for an entire semester to fire cannons at a friend. That student grew up, spent 20 years making games professionally, and eventually decided the world needed a proper love letter to that wasted time. This is it. Notebook Artillery is a hand-drawn artillery game inspired by the classic Mac game that got confiscated off school computers everywhere. Set your angle. Load your powder. Fire. Account for the wind. Try not to hit your own tower. Play your way: Solo target practice — break floating targets across randomly generated stages VS CPU — take on a computer opponent Local multiplayer — challenge someone in the same room What makes it feel different: Every frame hand-drawn in Procreate — ruled lines, coil binding, pencil textures, the whole notebook aesthetic Trees splinter. Towers explode. Cannonballs collide mid-air. Wind changes everything. Read the flag. Use your shot trails. Unlock stickers by pulling off feats — first-shot eliminations, mid-air collisions, and yes, accidentally destroying your own tower Randomly generated stages mean no two games play the same Made by one person, with audio by Kevin Samuels and Switch/console ports by PolyCrunch Games. No AI tools were used in making this game. All art hand-drawn. Developed in GameMaker Studio.
Undelivered
Read full descriptionHide full description
One parcel. One wheel. One door at the end of the street. Undelivered is a balance game about getting a parcel there in one piece. Your courier rides a single wheel with the box on top, and every tap moves the wheel. Tap the side the parcel is tipping toward to catch it. Lean forward to pick up speed, let it tip back to slow down, and try to stop right on the doorstep. It feels tricky at first. Then it clicks, and you start reading the street a few steps ahead. What you'll find: • 75 handmade deliveries across five worlds: city streets, the Moon, a storm, the deep sea and a sorting depot • Seven kinds of parcel, each with its own quirks: heavy, liquid, fragile and more • Ferries, lifts, trams, wind, water and plenty of other things in your way • Short runs and instant retries, so a fall never costs you much • Optional stamps for careful, quick and clean deliveries Undelivered plays fully offline and doesn't need an account. The whole game is free. Banner ads appear in the menus and on the delivery receipt, never while you're playing. The one-time Supporter Pack removes them and helps keep the game going. Privacy Policy: https://marmikshah.com/privacy Terms of Use: https://marmikshah.com/terms
Screenshots
Verdict
The clearest difference is price: Undelivered at Free against Notebook Artillery's $0.99. Undelivered also leads on update cadence (every 6 days vs every 2 weeks). Notebook Artillery's advantage is in-app purchases (none vs 1) and chart position (#144 vs unranked). On ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Undelivered is free to download; Notebook Artillery costs $0.99 up front. Undelivered sells 1 one-off in-app purchase. Notebook Artillery asks for nothing beyond the download.
Notebook Artillery ships an update every 2 weeks, Undelivered every 6 days. The most recent releases landed on October 25, 2026 and October 24, 2026 respectively.
| Parameter | Notebook Artillery | Undelivered |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | 4.5 (148 ratings) — better | — |
| Positive reviews | 81.6% of reviews | — |
| Number of ratings | 148 — better | — |
| Update frequency | Every 2 weeks | Every 6 days — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free with in-app purchases | — |
| Best chart rank | #144 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 115 MB | 42 MB |
| Age rating | 4+ | 4+ |
| Developer | Austin Ivansmith | Marmik Shah |
Bugs and requests
Notebook Artillery
Reported bugs
2 issues- Crashes on iOS 12 and 13 on iPad Pro
- Inconsistent animation speeds
Requested features
7 requests- Online multiplayer
- Campaign mode with objectives
- Weapon/tower upgrades
- Customization options
- Special game modes (speed run, boss battles, etc.)
Show 2 moreShow fewer
- Ability to save and continue games
- Detailed badge/achievement system
Undelivered
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Notebook Artillery
No in-app purchases
Undelivered
- Supporter Pack$1.99
Questions
Is Notebook Artillery free?
Is Undelivered free?
Do Notebook Artillery or Undelivered have ads?
Which is updated more often, Notebook Artillery or Undelivered?
Other comparisons















