Notebook Artillery vs Save
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Notebook Artillery
Engage in strategic cannon combat with this arcade-simulation-action game. Adjust firing angle and powder to hit targets or opponents, accounting for wind and random stage layouts. Features hand-drawn art and multiple game modes.
- Adjust firing angle and powder
- Account for wind and stage layouts
- Solo target practice mode
- CPU opponent
- Local multiplayer vs mode
- Hand-drawn game art
- Unlockable stickers
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Apple called it "sketchy — in a good way." Multiple-time Game of the Day in 80+ countries. Nintendo Force gave it 8.5/10. And it started as a doodle. Once upon a time in a middle school computer lab, a student ignored every assignment for an entire semester to fire cannons at a friend. That student grew up, spent 20 years making games professionally, and eventually decided the world needed a proper love letter to that wasted time. This is it. Notebook Artillery is a hand-drawn artillery game inspired by the classic Mac game that got confiscated off school computers everywhere. Set your angle. Load your powder. Fire. Account for the wind. Try not to hit your own tower. Play your way: Solo target practice — break floating targets across randomly generated stages VS CPU — take on a computer opponent Local multiplayer — challenge someone in the same room What makes it feel different: Every frame hand-drawn in Procreate — ruled lines, coil binding, pencil textures, the whole notebook aesthetic Trees splinter. Towers explode. Cannonballs collide mid-air. Wind changes everything. Read the flag. Use your shot trails. Unlock stickers by pulling off feats — first-shot eliminations, mid-air collisions, and yes, accidentally destroying your own tower Randomly generated stages mean no two games play the same Made by one person, with audio by Kevin Samuels and Switch/console ports by PolyCrunch Games. No AI tools were used in making this game. All art hand-drawn. Developed in GameMaker Studio.
Save
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A pig, a butcher, and one very good reason to keep running. Leap over boxes, grab corn, and enlist a chicken for a little extra lift as you escape the slaughterhouse. Work your way through 74 handcrafted campaign levels, from the first jumps to tightly timed Extreme challenges. Or try Endless Run: familiar campaign obstacles arrive in new sequences, with chickens, conveyor gaps, flames, saws and tenderizers joining the chase. Collect corn, improve your personal best, and try the same run again or start a fresh one. Simple jump-and-flap controls. Challenging timing. One determined pig.
Screenshots
Verdict
The clearest difference is price: Save at Free against Notebook Artillery's $0.99. Save also leads on ads (none vs shown) and device support (5 vs 3). Notebook Artillery's advantage is iOS requirement (12.0 vs 15.0). On update cadence and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Save is free to download; Notebook Artillery costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Notebook Artillery ships an update every 2 weeks, Save every 3 weeks. The most recent releases landed on October 17, 2026 and October 12, 2026 respectively.
| Parameter | Notebook Artillery | Save |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | 4.5 (148 ratings) — better | — |
| Positive reviews | 81.6% of reviews | — |
| Number of ratings | 148 — better | — |
| Update frequency | Every 2 weeks — better | Every 3 weeks |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac, Apple TV — better |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 115 MB | 83 MB |
| Age rating | 4+ | 9+ |
| Developer | Austin Ivansmith | Tractus |
Bugs and requests
Notebook Artillery
Reported bugs
2 issues- Crashes on iOS 12 and 13 on iPad Pro
- Inconsistent animation speeds
Requested features
7 requests- Online multiplayer
- Campaign mode with objectives
- Weapon/tower upgrades
- Customization options
- Special game modes (speed run, boss battles, etc.)
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- Ability to save and continue games
- Detailed badge/achievement system
Save
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Notebook Artillery
No in-app purchases
Save
No in-app purchases









