Comparison

Mounted War vs Swarmfall

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Mounted War

Experience a third-person shooter where you can ride horses, charge into battle, and command armies. Explore five medieval countries, engage in strategic combat with diverse units, and build wealth through trade. Become a medieval magnate by conquering cities and mastering warfare.

Highlights
  • Third-person horse-riding combat
  • Command armies and formations
  • Conquer 180 cities across 5 countries
  • Strategic unit deployment
  • Hundreds of weapons and items
  • In-game trade and wealth building
Features
Read full description

Mounted War is a third-person shooter game where players can ride horses and engage in shooting, personally charge into battle, and command armies in various formations. The game features five countries and 180 cities, including the UK, France, Aragon, the Vikings, and Germany. Each country has unique characteristics and advantages, and players can choose based on their preferences and gaming objectives. The combat scenes in the game are spectacular, with players leading their armies in attack and defense, and using various military units like archers and cavalry for long-range attacks. Each army's soldiers have their own abilities and traits, requiring players to choose the right combination of troops to achieve victory in battle. In addition to combat, the game offers hundreds of weapons, items, and goods for use and trade. Players can gain wealth through trade activities or enhance their combat capabilities by using different weapons and items. Overall, Mounted War is a game that combines deep strategy with action. Players need to fully utilize their intelligence and courage, through conquest and trade among other means, to ultimately become a medieval magnate. Lead your armies and conquer the medieval world to become the supreme ruler! With wisdom and courage, conquer the medieval world.

About

Swarmfall

Defend your planet in this roguelike where your turrets automatically attack. Focus on strategic menu decisions, upgrading your defenses, and choosing powerful synergies to survive waves of alien creatures. Decide when to bank your earnings or risk it all for greater rewards.

Highlights
  • Automatic turret targeting and firing
  • Strategic menu-based decision making
  • Level up and choose from card-based upgrades
  • Synergies to rewire build behavior
  • Eight unique turrets with distinct abilities
  • Eighteen evolutions to fuse turrets
  • Risk/reward banking system
Features
Read full description

The swarm has taken every other world. This is the last one with anything living on it, and it is yours to hold. Swarmfall is a planet-defense roguelike where the shooting takes care of itself. Your turrets acquire and fire on their own. You never aim, never tap a target. Every decision that matters happens in a menu, under pressure, while the swarm closes in. LEVEL UP, CHOOSE ONE Kills feed experience. Every level deals a hand of cards and takes one: a new turret, a planet upgrade, or a synergy that rewires how the whole build behaves. Deep Roots makes anything latched onto the planet take triple damage from every source. Living Mantle regrows the ground under you. The dive you get is the dive you drafted. EIGHT GUNS ON THE RIM The Reef Lance locks one target and ramps to 2.6x the longer it holds. The Ember Spitter lobs shells that detonate and leave survivors burning. The Tide Coil chains arc bolts through anything that clusters. The Spore Launcher sends homing seekers that pick their own victims. The Shard Battery shreds at point blank and nowhere else. The Blight Garden plants a rot that leaps to whoever stood nearby when its host dies. The Tide Anchor rings like a struck bell and slows everything its wave passes through. The Rime Lattice stacks cold until a body hard freezes, and a heavy hit shatters it into everything around it. TWENTY EVOLUTIONS Raise a turret to level 2 with the right partner mounted and the two fuse. Reef Lance and Ember Spitter become the SOLAR LANCE, a beam that sets its victims on fire. Ember Spitter and Spore Launcher become the BROODFIRE MORTAR, artillery that releases seeker drones on impact and cleans up after itself. Finding them is most of the game. BANK IT, OR PUSH Half of every haul is at risk until you get it out. Extract whenever you choose and you bank every credit. Die down there and the deep keeps half. Kill a monarch and it pays a bounty and knits 30% of your planet back together, and the next wave is already coming. No other decision in the game costs as much. A SWARM THAT CLOSES IN Thirteen creatures, from cinder mites up to the Deep Mother herself, drawn in bioluminescent deep-water dark. Elites rise wearing afflictions: Veiled, Frenzied, Gorged, Budding, Weeping, and the first of each in a dive is called out the moment it surfaces. Everything resists one damage family and folds to another, and the briefing shows which for everything you have already killed. The swarm reveals itself a species at a time and comes at you from wider angles as the dive goes on: one front, then an arc, then a pincer, then a full ring. Telegraphed, never cheap. THE DESCENT Clear the dark and it gets darker. Eight depths each add one permanent modifier as you unlock them. The mantle holds less life. The swarm moves faster. Monarchs rise in pairs. Elites carry two afflictions at once. The swarm's numbers swell by a third. How deep you can still hold is the real score. EVERY DIVE COUNTS Turrets unlock through lifetime kills, never purchases. Daily directives pay out for specific work: burn down 150 fire-family creatures, hold the line to 6:00, slay a Deep Mother. Records keep your season. The bestiary fills in as you meet what is down there. NOTHING BETWEEN YOU AND THE GAME No ads. No in-app purchases. No energy timers. No account, no login, no server. Swarmfall never touches the internet and collects nothing about you. Your save lives on your device and nowhere else. Under a quarter mantle, every gun on the rim opens up at once. Last Stand is not something you buy. It is the world screaming.

Screenshots

Mounted War4 screens
Swarmfall4 screens

Verdict

The call

The clearest difference is rating: Swarmfall at 4.7 against Mounted War's 3.3. Swarmfall also leads on ads (none vs shown) and update cadence (weekly vs every 7 months). On price, ratings volume, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Swarmfall holds the better App Store score, 4.7 against 3.3. Both are backed by a comparable volume of ratings — 3 and 3 respectively.

UpkeepUpdate frequency

Mounted War ships an update every 7 months, Swarmfall weekly. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.

Scorecard4 real differences · 5 level
Mounted War versus Swarmfall: the parameters behind the verdict, then further details
ParameterMounted WarSwarmfall
PriceFreeFree
Rating3.3 (3 ratings)4.7 (3 ratings) — better
Number of ratings33
Update frequencyEvery 7 monthsWeekly — better
AdsYesNo — better
In-app purchasesNoNo
MonetizationAd-supportedFree — better
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS15.015.0
Further details — not scored
Size659 MB24 MB
Age rating12+9+
Developer志鹏 缪AUSTIN ALLEN NORMAN

In-app purchases

None

Mounted War

No in-app purchases

None

Swarmfall

No in-app purchases

Questions

Is Mounted War free?
Mounted War is free to download, with no in-app purchases.
Is Swarmfall free?
Swarmfall is free to download, with no in-app purchases.
Which has better reviews, Mounted War or Swarmfall?
Swarmfall is rated higher. Mounted War averages 3.3 out of 5 from 3 ratings, while Swarmfall averages 4.7 from 3 ratings.
Do Mounted War or Swarmfall have ads?
Mounted War shows ads; Swarmfall does not.
Which is updated more often, Mounted War or Swarmfall?
Mounted War ships an update every 7 months, and Swarmfall weekly. Most recently, Mounted War was updated on October 24, 2026 and Swarmfall on October 25, 2026.

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