Pause Game vs Doomfields
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pause Game
An incremental role-playing game controlled with a single button. Progress through the game by making strategic choices and managing resources. Offers a simple yet engaging experience for players who enjoy idle or clicker-style gameplay.
- One-button gameplay
- Incremental progression
- Resource management
- RPG elements
- Idle gameplay
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Pause Game is a little one-button-incremental RPG!
Doomfields
Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.
- Roguelite auto battler gameplay
- Procedurally generated dungeons
- Tactical combat
- Randomized items
- Hero team management
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Get ready for an epic adventure in an auto battler roguelike game! In this game, you'll lead a team of heroes on a journey through procedurally generated dungeons filled with dangerous enemies and valuable treasures. With a unique combination of tactical combat and randomized items, you'll need to strategize your way through each encounter
Screenshots
Verdict
The clearest difference is ads: Doomfields at none against Pause Game's shown. Doomfields also leads on review sentiment (79% vs 50%) and ratings volume (203 vs 41). On price, rating, update cadence and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pause Game sells 1 one-off in-app purchase and Doomfields sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.3 for Pause Game against 4.3 for Doomfields. Both are backed by a comparable volume of ratings — 41 and 203 respectively. Written reviews are what separate them: 50% of Pause Game's written reviews are positive against 79% of Doomfields's.
Both ship on a similar rhythm, roughly every 5 days. The most recent releases landed on July 6, 2026 and September 24, 2026 respectively.
| Parameter | Pause Game | Doomfields |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (41 ratings) — better | 4.3 (203 ratings) |
| Positive reviews | 50.0% of reviews | 78.6% of reviews — better |
| Number of ratings | 41 | 203 — better |
| Update frequency | Every 5 days | Every 5 days |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 280 MB | 164 MB |
| Age rating | 4+ | 12+ |
| Developer | Angelo Foti | Kacper Jankowski |
Customer experience
Pause Game
Doomfields
Bugs and requests
Pause Game
Not enough reviews yet to summarise bugs or requests.
Doomfields
Reported bugs
3 issues- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game
Requested features
4 requests- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls
In-app purchases
Pause Game
- Boost Pack$6.99
Doomfields
- 100 Doom coins$0.99
- 600 Doom coins$5.99
- 1400 Doom coins$9.99
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- 3200 Doom coins$17.99
- 7500 Doom coins$34.99









