Slay Divinity vs LADDER
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Slay Divinity
Engage in strategic card battles against randomized enemies in this roguelike deck-builder. Choose from multiple characters, unlock new challenges, and collect achievements. Enjoy a fair 'no pay-to-win' experience with optional DLC for more content.
- Roguelike deck-building gameplay
- Strategic card battles
- Randomized enemies and rewards
- 4 playable characters with unique decks
- Unlockable difficulty levels
- Dozens of achievements
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Build your deck. Read your enemy. Make every turn count. Slay Divinity is a roguelike deckbuilding game with turn-based card battles. See your enemy's next action, choose when to attack or defend, and shape your deck as you fight toward the final boss. BUILD A DECK THAT WORKS TOGETHER Choose new cards during your run and discover combinations that fit your strategy. Randomized enemies and card rewards give you new decisions each time you play. FIND YOUR PLAYSTYLE Explore heroes with different card sets and mechanics. Try the Northman's powerful attacks, the Daughter of Ra's energy and poison strategies, or the Automaton's burning damage. Optional character purchases add more ways to play. TAKE ON THE NEXT CHALLENGE Complete runs to unlock higher difficulty levels, earn achievements and develop new strategies. Unlock Daily Runs for shared challenges with changing modifiers. Daily Run access depends on unlocking the mode and the required hero. NO ADS. OPTIONAL CHARACTER PURCHASES. Download and start playing for free. There are no ads. Additional characters are available as optional in-app purchases. Choose your next card. See how far your deck can take you.
LADDER
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It's 2026. Every engineer works alongside AI agents, every PM promises an AI-native future, and "just use Claude" is both a solution and a curse. LADDER is a roguelike deckbuilder about the job. You start at L3. You draft a deck out of the things people actually do at work: pairing sessions, design docs, one-on-ones, and the shortcut you will regret in two sprints. You fight the things that actually stop work: scope creep, spec ghosts, the reorg. A run pauses whenever real work interrupts, and resumes right where you left off. THE SATIRE IS IN THE RULES AI-leveraged cards genuinely are faster. Delegate the ticket and it ships by lunch. The card that writes itself costs you one Tech Debt, and Tech Debt is a real resource that really comes due. Nothing here is flavor text pretending to be a mechanic. The shortcuts work, and then the bill arrives. FOUR CAREERS, ONE COMPANY LADDER is free to install, and the Engineer's first two levels cost nothing. The Engineering Manager and the Product Manager each let you play their opening level before you decide. The CEO is a paid role from the start. Each role is a one-time purchase with its own resources, its own enemies, and its own way to win. The EM balances AI Literacy against Politics. The PM races a roadmap clock against stakeholder trust. The CEO does not climb at all, because she is already at the top: her ladder is time, and each tier is another fiscal year she has to survive. All four work at the same company in the same fiscal year. An event you live through as an Engineer is one you caused as a CEO. WHAT YOU GET - Over 600 cards across four characters - Over 380 enemies, from the daily standup to the board room - Over 220 workplace events, most of which have no good option - Over 150 relics, several of which are just bad habits - An AI companion who comments on your run, and occasionally on you No ads. No gacha. No timers on your run. Portrait, one-handed, and the game itself plays offline. The AI companion is the one part that needs a connection: it runs on a daily allowance of Cognits that refills each day, with optional top-ups and a monthly plan if you want more of it. LADDER is not affiliated with or endorsed by Anthropic, OpenAI, or any AI vendor named or parodied within it. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://laddergame.ai/privacy
Screenshots
Verdict
The clearest difference is update cadence: LADDER at every 3 days against Slay Divinity's monthly. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Slay Divinity sells 3 one-off in-app purchases and LADDER sells 10 in-app purchases, starting at $4.99 per month. Whichever you choose, the download price is not the number that matters.
Slay Divinity ships an update monthly, LADDER every 3 days. The most recent releases landed on October 18, 2026 and September 30, 2026 respectively.
| Parameter | Slay Divinity | LADDER |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (12 ratings) — better | — |
| Positive reviews | 60.0% of reviews | — |
| Number of ratings | 12 — better | — |
| Update frequency | Monthly | Every 3 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 219 MB | 124 MB |
| Age rating | 12+ | 12+ |
| Developer | Simon Dremel | Baran Kucukguzel |
In-app purchases
Slay Divinity
- Ancient Beast$2.99
- Renegade Hunter$4.99
- Sylvia$9.99
LADDER
- Cognit+$4.991 Month
- Coffee Money$0.99
- The Productivity Pack$2.99
- The Engineer's Climb$4.99
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- Product Manager$5.99
- Engineering Manager$5.99
- Tokenmaxxer Bundle$6.99
- CEO$7.99
- Org Chart Bundle$14.99
- Series A Whale$19.99









