Slay Divinity vs Dungeon Scoundrel
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Slay Divinity
Engage in strategic card battles against randomized enemies in this roguelike deck-builder. Choose from multiple characters, unlock new challenges, and collect achievements. Enjoy a fair 'no pay-to-win' experience with optional DLC for more content.
- Roguelike deck-building gameplay
- Strategic card battles
- Randomized enemies and rewards
- 4 playable characters with unique decks
- Unlockable difficulty levels
- Dozens of achievements
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Slay Divinity is a roguelike deck-builder. Face your enemies in thrilling card battles and refine your deck over the run! Enemies and card rewards are randomized, meaning every run is different. Do you have the skills to survive? - 4 playable characters with different card sets - Unlock more difficulty levels by completing runs - Collect dozens of achievements - No gold or gems, no pay to win, no ads - Play for free and only pay for DLC if you want more content
Dungeon Scoundrel
A tactical card-based dungeon crawler played in portrait mode. Explore a fixed deck, battle monsters, manage resources, and escape alive. Features multiple heroes with unique playstyles and strategic depth for quick, offline sessions.
- Tactical card-based dungeon crawling
- One-handed play
- Seven unlockable hero classes
- Strategic resource management
- Offline play
- Detailed stats and achievements
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DESCRIPTION Enter the dungeon. Survive the deck. Become a legend. Dungeon Scoundrel is a tactical card based dungeon crawler where every decision matters. Explore a fixed 55 card dungeon deck in portrait orientation, battling monsters, collecting loot, and managing scarce resources to escape alive. Built for one handed play and focused sessions, Dungeon Scoundrel is easy to learn, cleanly presented, and deeply strategic, rewarding smart planning over luck. SIMPLE TO LEARN, DEEP TO MASTER Drag and drop cards to fight, equip, and heal using an intuitive, clutter free interface. Each room presents four cards. Defeat the monsters, grab the gear, and leave exactly one card behind to advance. Every choice has consequences. One bad decision can end a run, but a smart one can make you unstoppable. Track your progress with detailed stats, including monsters slain, runs completed, and more. Your greatest feats are now immortalized through quests and achievements that recognize mastery, risk taking, and clever play. SEVEN HEROES, SEVEN PLAYSTYLES Unlock powerful classes as you conquer the dungeon, each with a unique spell and class specific weapon style: • Scoundrel, whose dirty tricks weaken all monsters and favors daggers • Rogue, who can vanish and flee without harm • Barbarian, whose rage empowers devastating axe attacks • Paladin, whose protection strengthens shields • Cleric, whose blessing amplifies healing potions • Sorcerer, whose fireball scorches entire rooms • Wizard, who can transmute any card into a weapon Each victory unlocks the next class. Master their abilities and adapt your strategy to survive. STRATEGIC DEPTH • Equip weapons and shields across two hand slots • Save a critical card in your pocket for emergencies • Time your class spell for maximum impact • Manage the escalating cost of fleeing rooms • Balance offense, defense, and healing Hard Mode has been reworked and intensified, offering a brutal challenge for veteran players. A revamped scoring system now rewards difficulty, remaining items, and leftover health, so efficiency and mastery matter as much as survival. DUNGEON DECK COMPOSITION • 26 Monsters, from lowly rats to legendary dragons • 9 Weapons, from simple daggers to mythic artifacts • 9 Shields, from bucklers to divine bastions • 9 Potions, from basic salves to sacred ambrosia • 1 Class Spell • 1 Legendary Artifact The dungeon deck is fixed, ensuring every run is fair, learnable, and deeply strategic. PERFECT FOR QUICK SESSIONS Each run lasts 5 to 15 minutes and plays entirely offline. No ads. No timers. No energy systems. No in app purchases. Compete against yourself or others using Game Center leaderboards to track your best runs and compare scores with friends. ACCESSIBILITY AND OPTIONS • Easy, Medium, and Hard difficulty modes • 100 percent VoiceOver support, fully playable for vision impaired players • High contrast, readable visuals • New main screen and refined UI for clarity and flow FEATURES • Intuitive drag and drop controls • Portrait first, one handed gameplay • Clean, focused interface • Atmospheric visuals and sound • Stats, achievements, and leaderboards • Universal app for iPhone and iPad The dungeon awaits. Will you escape, or become another skeleton on the floor?
Screenshots
Verdict
The clearest difference is price: Slay Divinity at Free against Dungeon Scoundrel's $1.99. Slay Divinity also leads on rating (4.3 vs 4.1) and iOS requirement (15.0 vs 18.6). Dungeon Scoundrel's advantage is update cadence (weekly vs monthly) and chart position (#144 vs unranked). On ratings volume, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Slay Divinity is free to download; Dungeon Scoundrel costs $1.99 up front. Slay Divinity sells 3 one-off in-app purchases and Dungeon Scoundrel sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Slay Divinity holds the better App Store score, 4.3 against 4.1. Both are backed by a comparable volume of ratings — 12 and 17 respectively. Written reviews complicate that: 60% of Slay Divinity's written reviews are positive against 71% of Dungeon Scoundrel's, so the app with the better star average is not the one people write more warmly about.
Slay Divinity ships an update monthly, Dungeon Scoundrel weekly. The most recent releases landed on September 14, 2026 and September 23, 2026 respectively.
| Parameter | Slay Divinity | Dungeon Scoundrel |
|---|---|---|
| Price | Free — better | $1.99 |
| Rating | 4.3 (12 ratings) — better | 4.1 (17 ratings) |
| Positive reviews | 60.0% of reviews | 70.8% of reviews — better |
| Number of ratings | 12 | 17 — better |
| Update frequency | Monthly | Weekly — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free — better | Paid |
| Best chart rank | — | #144 — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 203 MB | 210 MB |
| Age rating | 12+ | 9+ |
| Developer | Simon Dremel | MM&F Software LLC |
Customer experience
Slay Divinity
Dungeon Scoundrel
In-app purchases
Slay Divinity
- Ancient Beast$2.99
- Renegade Hunter$4.99
- Sylvia$9.99
Dungeon Scoundrel
- Small Coffee$0.99
- Medium Coffee$2.99
- Large Coffee$4.99





