Slay Divinity vs Dungeon Scoundrel
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Slay Divinity
Engage in strategic card battles against randomized enemies in this roguelike deck-builder. Choose from multiple characters, unlock new challenges, and collect achievements. Enjoy a fair 'no pay-to-win' experience with optional DLC for more content.
- Roguelike deck-building gameplay
- Strategic card battles
- Randomized enemies and rewards
- 4 playable characters with unique decks
- Unlockable difficulty levels
- Dozens of achievements
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Build your deck. Read your enemy. Make every turn count. Slay Divinity is a roguelike deckbuilding game with turn-based card battles. See your enemy's next action, choose when to attack or defend, and shape your deck as you fight toward the final boss. BUILD A DECK THAT WORKS TOGETHER Choose new cards during your run and discover combinations that fit your strategy. Randomized enemies and card rewards give you new decisions each time you play. FIND YOUR PLAYSTYLE Explore heroes with different card sets and mechanics. Try the Northman's powerful attacks, the Daughter of Ra's energy and poison strategies, or the Automaton's burning damage. Optional character purchases add more ways to play. TAKE ON THE NEXT CHALLENGE Complete runs to unlock higher difficulty levels, earn achievements and develop new strategies. Unlock Daily Runs for shared challenges with changing modifiers. Daily Run access depends on unlocking the mode and the required hero. NO ADS. OPTIONAL CHARACTER PURCHASES. Download and start playing for free. There are no ads. Additional characters are available as optional in-app purchases. Choose your next card. See how far your deck can take you.
Dungeon Scoundrel
A tactical card-based dungeon crawler played in portrait mode. Explore a fixed deck, battle monsters, manage resources, and escape alive. Features multiple heroes with unique playstyles and strategic depth for quick, offline sessions.
- Tactical card-based dungeon crawling
- One-handed play
- Seven unlockable hero classes
- Strategic resource management
- Offline play
- Detailed stats and achievements
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A whole dungeon fits in one deck of cards. Every room deals four cards. Monsters, weapons, shields and potions land on the table, and you decide what happens next. Take the sword or leave it. Block the troll or take the hit. Drink now, or save the bottle for the fight you cannot see yet. Clear the room, leave one card behind, and the dungeon deals again. No grid. No timer. No filler. Just a table, a deck, and the next hard choice. THE JOURNEY Twelve dungeons run from the flooded sewers under the city to the dragon horde at the end of the world. Each one has its own monsters, its own story and a boss that ends it. Between runs you return to the Fallen Castle City: spend mana crystals in the Wizard Tower, take bounties from the Job Board, and read what you have killed in the Bestiary. EIGHT HEROES The Scoundrel fights dirty. The Barbarian rages. The Cleric heals what the dungeon takes. The Soundweaver plays by ear alone. Every hero brings a spell that changes how a room can be solved, and you unlock them by surviving. BUILT FOR SHORT SESSIONS Quick Play is a single run of classic rules, about ten minutes. Hero Journey is the full twelve dungeon campaign, saved between sessions. PLAYS WITHOUT SIGHT Full VoiceOver support. Every card, slot, attack and result is announced, so the whole game is playable by ear. NO STRINGS No account, no ads, no internet, no data collection. Buy it once and it runs offline.
Screenshots
Verdict
The clearest difference is price: Slay Divinity at Free against Dungeon Scoundrel's $1.99. Dungeon Scoundrel's advantage is update cadence (weekly vs monthly) and chart position (#160 vs unranked). On rating, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Slay Divinity is free to download; Dungeon Scoundrel costs $1.99 up front. Slay Divinity sells 3 one-off in-app purchases and Dungeon Scoundrel sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.3 for Slay Divinity against 4.2 for Dungeon Scoundrel. Both are backed by a comparable volume of ratings — 12 and 20 respectively. Written reviews are what separate them: 60% of Slay Divinity's written reviews are positive against 71% of Dungeon Scoundrel's.
Slay Divinity ships an update monthly, Dungeon Scoundrel weekly. The most recent releases landed on October 18, 2026 and October 23, 2026 respectively.
| Parameter | Slay Divinity | Dungeon Scoundrel |
|---|---|---|
| Price | Free — better | $1.99 |
| Rating | 4.3 (12 ratings) — better | 4.2 (20 ratings) |
| Positive reviews | 60.0% of reviews | 70.8% of reviews — better |
| Number of ratings | 12 | 20 — better |
| Update frequency | Monthly | Weekly — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free — better | Paid |
| Best chart rank | — | #160 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 219 MB | 50 MB |
| Age rating | 12+ | 9+ |
| Developer | Simon Dremel | MM&F Software LLC |
Customer experience
Slay Divinity
Dungeon Scoundrel
In-app purchases
Slay Divinity
- Ancient Beast$2.99
- Renegade Hunter$4.99
- Sylvia$9.99
Dungeon Scoundrel
- Small Coffee$0.99
- Medium Coffee$2.99
- Large Coffee$4.99
Questions
Is Slay Divinity free?
Is Dungeon Scoundrel free?
Which has better reviews, Slay Divinity or Dungeon Scoundrel?
Do Slay Divinity or Dungeon Scoundrel have ads?
Which is updated more often, Slay Divinity or Dungeon Scoundrel?
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