Dungeon Scoundrel vs Dark Frequency
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Scoundrel
A tactical card-based dungeon crawler played in portrait mode. Explore a fixed deck, battle monsters, manage resources, and escape alive. Features multiple heroes with unique playstyles and strategic depth for quick, offline sessions.
- Tactical card-based dungeon crawling
- One-handed play
- Seven unlockable hero classes
- Strategic resource management
- Offline play
- Detailed stats and achievements
Read full descriptionHide full description
A whole dungeon fits in one deck of cards. Every room deals four cards. Monsters, weapons, shields and potions land on the table, and you decide what happens next. Take the sword or leave it. Block the troll or take the hit. Drink now, or save the bottle for the fight you cannot see yet. Clear the room, leave one card behind, and the dungeon deals again. No grid. No timer. No filler. Just a table, a deck, and the next hard choice. THE JOURNEY Twelve dungeons run from the flooded sewers under the city to the dragon horde at the end of the world. Each one has its own monsters, its own story and a boss that ends it. Between runs you return to the Fallen Castle City: spend mana crystals in the Wizard Tower, take bounties from the Job Board, and read what you have killed in the Bestiary. EIGHT HEROES The Scoundrel fights dirty. The Barbarian rages. The Cleric heals what the dungeon takes. The Soundweaver plays by ear alone. Every hero brings a spell that changes how a room can be solved, and you unlock them by surviving. BUILT FOR SHORT SESSIONS Quick Play is a single run of classic rules, about ten minutes. Hero Journey is the full twelve dungeon campaign, saved between sessions. PLAYS WITHOUT SIGHT Full VoiceOver support. Every card, slot, attack and result is announced, so the whole game is playable by ear. NO STRINGS No account, no ads, no internet, no data collection. Buy it once and it runs offline.
Dark Frequency
Battle corrupted beasts with a celestial hammer in a dark, mythic world. This roguelite action survival game features endless waves of enemies, stackable upgrades, and permanent progression. Every run offers a unique challenge, making you stronger with each death.
- Roguelite action survival gameplay
- Intense hammer combat mechanics
- Endless waves of enemies
- Stackable upgrade system
- Permanent progression with Sigils
- Unique Boons for altered gameplay
Read full descriptionHide full description
The Forge has shattered. The Glass-Beasts have risen. And you are the only thing standing between the world and eternal darkness. You are Crucible-Born, a being of molten glass and beast-soul, hammered into existence by The Ancient One. Armed with a celestial hammer, you must fight through endless trials of corrupted Glass-Beasts, reclaim the scattered Shards, and rekindle the Forge before the world goes cold forever. Every run is different. Every death makes you stronger. Forge your own path through a brutal roguelite system where no two runs play the same. Between waves, choose powerful upgrades that shape how you fight. Stack abilities, build synergies, and discover combinations that turn you from a lone survivor into an unstoppable force of the Forge. Fight with purpose. Strike with weight. Swing your hammer in fast, punishing arcs or charge a ground-shattering slam that sends shockwaves through entire enemy groups. Movement, timing, and positioning matter, dodge through enemy lines, dash to safety, and learn the rhythms of each beast before they overwhelm you. Grow beyond a single run. Spend your earned Shards on permanent Sigils that carry power across every future run. Unlock Boons, game-changing abilities that fundamentally alter how you play. Each session leaves you stronger, more prepared for the next. You will experience Endless waves of Glass-Beasts with scaling difficulty Upgrade system with stackable abilities and unique Boons Permanent progression through Sigils that grow with every run Intense hammer combat A dark, mythic world dripping in forge fire and shattered glass. The Forge remembers every trial.
Screenshots
Verdict
The clearest difference is price: Dark Frequency at Free against Dungeon Scoundrel's $1.99. Dark Frequency also leads on rating (5.0 vs 4.2) and review sentiment (100% vs 71%). Dungeon Scoundrel's advantage is ratings volume (20 vs 1) and chart position (#160 vs unranked). On update cadence, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dark Frequency is free to download; Dungeon Scoundrel costs $1.99 up front. Dungeon Scoundrel sells 3 one-off in-app purchases and Dark Frequency sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Dark Frequency holds the better App Store score, 5.0 against 4.2. That said, the two scores are not equally well evidenced: Dungeon Scoundrel has 20 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 71% of Dungeon Scoundrel's written reviews are positive against 100% of Dark Frequency's.
Dungeon Scoundrel ships an update weekly, Dark Frequency every 6 days. The most recent releases landed on October 23, 2026 and October 20, 2026 respectively.
| Parameter | Dungeon Scoundrel | Dark Frequency |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 4.2 (20 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 70.8% of reviews | 100.0% of reviews — better |
| Number of ratings | 20 — better | 1 |
| Update frequency | Weekly | Every 6 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Paid | Free with in-app purchases — better |
| Best chart rank | #160 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 50 MB | 214 MB |
| Age rating | 9+ | 12+ |
| Developer | MM&F Software LLC | Unmbox Studios |
Customer experience
Dungeon Scoundrel
Dark Frequency
In-app purchases
Dungeon Scoundrel
- Small Coffee$0.99
- Medium Coffee$2.99
- Large Coffee$4.99
Dark Frequency
- Ember Purse$1.99
- Content Extension Pack$3.99
- Forge Reserve$4.99
Show 1 moreShow fewer
- Shards Vault$7.99
Questions
Is Dungeon Scoundrel free?
Is Dark Frequency free?
Which has better reviews, Dungeon Scoundrel or Dark Frequency?
Do Dungeon Scoundrel or Dark Frequency have ads?
Which is updated more often, Dungeon Scoundrel or Dark Frequency?
Other comparisons















