ぼくの最強のこうげき vs 一連城
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ぼくの最強のこうげき
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ぼくが考えたぼくの最強の攻撃 これでザコ敵を イッソウ してやる!!! 素材提供 魔王魂 様
一連城
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伝説のゲーム「一連城」がついに登場!画面を連続タップして勝負に挑み、連勝を続けるゲームです。シンプルだけどクセになります。 "時は戦国。鉄壁の城「一連城」に攻め入る、一人の武将がいた。天下統一を目指し、勝ち続けること。それを彼は「連勝」と名付けた・・・" 城の最上階までたどり着いた武将を待っていたのは、衝撃の展開・・・!?
Screenshots
Verdict
The clearest difference is update cadence: 一連城 at daily against ぼくの最強のこうげき's every 2 weeks. ぼくの最強のこうげき's advantage is iOS requirement (8.0 vs 13.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
ぼくの最強のこうげき ships an update every 2 weeks, 一連城 daily. The most recent releases landed on September 20, 2026 and September 25, 2026 respectively.
| Parameter | ぼくの最強のこうげき | 一連城 |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 2 weeks | Daily — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 8.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 4 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | HOUJOU TATSUYA | Ryusuke Kanda |
In-app purchases
ぼくの最強のこうげき
No in-app purchases
一連城
No in-app purchases









