Solitaire* vs Roll Cube
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Solitaire*
A classic puzzle game where the goal is to remove all but one peg from the board. Players achieve this by strategically jumping one peg over another into an empty space, removing the jumped peg.
- Single peg elimination gameplay
- Strategic jumping mechanics
- Classic puzzle experience
- Minimalist design
- Challenging brain teaser
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Leave only one peg on the board by jumping over other pegs to remove them.
Roll Cube
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Roll Cube is a rolling-block puzzle in three dimensions. A cube sits on a grid of tiles. Swipe, and it tips over one edge onto the next tile - and every tip turns its faces. Reaching the goal tile is only half the puzzle. The goal shows a die face, and that face has to be pointing at the sky when the cube arrives. Because the orientation changes with every move, the route and the landing face have to be planned together. Take the short way and you may land wrong side up; go one tile around and everything falls into place. HOW TO PLAY - Swipe up, down, left or right to tip the cube one tile - Missing tiles and the board edge are out of bounds - Finish on the goal with the required face pointing up - Undo and restart are always one tap away ENDLESS BY DESIGN Every board is built by rolling a cube backwards from the finish, so a solution exists before you ever see the puzzle. There is no last level. Boards grow, holes appear, and the routes get longer. ABOUT PAR Every level shows its par - the true length of the shortest solution, found by search rather than guesswork. Reaching the goal is the puzzle; matching par is the challenge. FEATURES - Endless generated levels, every one solvable - Par on every board, computed by search - A 3D board rendered live, no level packs to download - Undo, restart, and your best level remembered - Home screen widget with your progress - No sign-up, no account, one handed, any time No timers, no lives, no pressure. Just you, a cube, and the next tile.
Screenshots
Verdict
The clearest difference is ads: Solitaire* at none against Roll Cube's shown. Solitaire* also leads on iOS requirement (14.0 vs 17.0). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Solitaire* ships an update every 2 weeks, Roll Cube every 3 weeks. The most recent releases landed on October 3, 2026 and October 16, 2026 respectively.
| Parameter | Solitaire* | Roll Cube |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 2 weeks — better | Every 3 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 14.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 1 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Alexander Berson | MIZOU, CO., LTD. |
In-app purchases
Solitaire*
No in-app purchases
Roll Cube
No in-app purchases
Questions
Is Solitaire* free?
Is Roll Cube free?
Do Solitaire* or Roll Cube have ads?
Which is updated more often, Solitaire* or Roll Cube?
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