Linking Boy vs InkDive
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Linking Boy
Experience fast and feature-rich emulation for Game Boy Advance, Game Boy Color, and Game Boy games. Enjoy multiplayer Link cable emulation, unlock achievements with RetroAchievements, and customize your gameplay with speed control, cheats, and enhanced visual options.
- Fast GBA/GBC/GB emulation
- Link cable multiplayer
- RetroAchievements support
- Speed control (fast-forward/slow-down)
- Cheat support
- Customizable virtual controls
- Save states
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Linkboy is the successor to the popular My Boy! emulator, offering fastest GBA/GBC/GB emulation with unique features like Link and RetroAchievements. KEY FEATURES • Optimized performance — smooth, efficient emulation with minimal battery use • High compatibility — runs nearly all games flawlessly • Link cable emulation — play up to 4 players via local network or on the same device • RetroAchievements support — unlock achievements while you play • Speed control — fast-forward up to 100× or slow down for detailed play. • Cheat support — codes for multiple systems • Cartridge features emulation — gyroscope, light sensor, rumble • Controller & keyboard support — flexible many-to-many button mappings • Customizable virtual controls — move, resize, and configure buttons freely • Save states — multiple slots, save and load anytime • Visual enhancements — combine multiple GPU shaders for a new look • Manage game folders — easily add, remove, or organize your game collection • Modern UI — clean design with Material You styling DISCLAIMER This app is not affiliated with, authorized, endorsed, or licensed in any way by Nintendo, its affiliates, or subsidiaries. No games are included. Screenshots feature either public domain titles or copyrighted works owned by their respective rights holders. IGRS Rating: 3+ — by the Indonesia Game Rating System (IGRS).
InkDive
Navigate a submarine deeper into the ocean while managing your ink supply. Evade increasingly dangerous predators, collect resources for survival, and test your nerve in this challenging, ad-free arcade game.
- Simple one-touch controls
- Progressive predator difficulty
- Ink as a time mechanic
- Collect resources for shields
- Multiple deep-sea zones
- Game Center leaderboards
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No Ads! The deeper you go, the hungrier it gets. You are alone in a submarine with a draining ink tank and something enormous behind you. Touch and hold to rise. Let go and you sink. That is the entire control scheme — everything after that is nerve. THE TANK IS THE CLOCK Ink is fuel, and it drains the whole time you run. Collect it and you keep your lead. Miss it and the gauge empties — and the hunter closes in. At the bottom of the tank it is right at your hull with its mouth open, and you have four seconds to reach one more canister before it takes you. SEVEN HUNTERS, EACH WORSE THAN THE LAST It begins with a pufferfish spitting rings of air. Get far enough and something bigger eats it — and inherits the chase. Viperfish. Anglerfish. Shark. Predator. The deep sea fish that fires clouds of ink. And at the end of the line, the Megalodon. Every species hunts differently: its own projectile, its own rhythm, its own patience. The later ones never fall far behind. SEVEN ZONES OF THE DEEP Sunlight Zone. Twilight Zone. Midnight Zone. The Abyss. The Trench. Leviathan's Domain. The Maw. Every handover plays out in close-up — the new hunter arrives with its jaws wide and swallows the old one whole. WHAT YOU ACTUALLY DO · Rise and sink through incoming fire — spines, bones, skulls, parasites, drifting ink · Grab ink to refuel and push the hunter back into the dark · Grab a shell for a shield that absorbs exactly one hit · Read the warning that arrives a second before every shot · Push your distance, one metre at a time BUILT TO BE PICKED UP One thumb. Portrait. No tutorial, no loading between attempts, no waiting. A run lasts exactly as long as your nerve does, and the next one is one tap away. Game Center leaderboard, plus depth achievements at 1,000, 2,500, 5,000 and 10,000 metres. How deep can you get before it catches you?
Screenshots
Verdict
The clearest difference is price: Linking Boy at Free against InkDive's $2.99. Linking Boy also leads on device support (3 vs 1). InkDive's advantage is in-app purchases (none vs 1) and update cadence (weekly vs monthly). On ads and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Linking Boy is free to download; InkDive costs $2.99 up front. Linking Boy sells 1 one-off in-app purchase. InkDive asks for nothing beyond the download.
Linking Boy ships an update monthly, InkDive weekly. The most recent releases landed on October 27, 2026 and October 12, 2026 respectively.
| Parameter | Linking Boy | InkDive |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 4.2 (43 ratings) — better | — |
| Positive reviews | 78.3% of reviews | 100.0% of reviews — better |
| Number of ratings | 43 — better | — |
| Update frequency | Monthly | Weekly — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 52 MB | 223 MB |
| Age rating | 4+ | 9+ |
| Developer | Pixel Respawn LLC | DATOBO |
Customer experience
Linking Boy
InkDive
In-app purchases
Linking Boy
- Premium Features$5.99
InkDive
No in-app purchases







