Ring Rush vs Pulse
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Ring Rush
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Ring Rush is a fast-paced reflex game that tests your precision and timing. Your goal is simple: tap to align your ring with the main ring. Sounds easy? Think again! Quick Sessions: Perfect for short breaks or extended play sessions. Dynamic Sound Effects: Immerse yourself with satisfying sounds and haptic feedback. Unlockable Content: Achieve high scores to unlock new ring colors.
Pulse
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Can you feel time without counting? Pulse is a minimalist timing game that challenges your internal sense of rhythm and intuition. Hold a button, release at the perfect moment, and see how close you really were - down to the millisecond. Core gameplay This is not about speed or reflexes. It is about feel. You are given a target time. You hold. You release. And the time is revealed. Game modes Zen Mode Calm, focused, and guided. Subtle haptic feedback pulses every second to help you build a natural rhythm. Chaos Mode Unpredictable and intense. Random haptics break the rhythm, forcing you to rely purely on instinct. Why you will love it • Minimal, distraction-free design • Precision feedback down to the millisecond • Two distinct modes: calm and chaotic • Haptic-driven gameplay • No accounts, no clutter, just focus Whether you are chasing perfect precision or simply testing your intuition, Pulse turns time itself into the challenge.
Screenshots
Verdict
The clearest difference is iOS requirement: Pulse at 15.1 against Ring Rush's 17.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Ring Rush | Pulse |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 17.0 | 15.1 — better |
| Further details — not scored | ||
| Size | 4 MB | 45 MB |
| Age rating | 4+ | 4+ |
| Developer | Charles Chiejina | Daniel Fry |
In-app purchases
Ring Rush
No in-app purchases
Pulse
No in-app purchases









