Doomfields vs Reorg
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Doomfields
Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.
- Roguelite auto battler gameplay
- Procedurally generated dungeons
- Tactical combat
- Randomized items
- Hero team management
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Get ready for an epic adventure in an auto battler roguelike game! In this game, you'll lead a team of heroes on a journey through procedurally generated dungeons filled with dangerous enemies and valuable treasures. With a unique combination of tactical combat and randomized items, you'll need to strategize your way through each encounter
Reorg
Survive a twenty-minute office nightmare where you move with one thumb and everything fires automatically. Face office-themed bosses and unique challenges as you progress through a career ladder. This finished game offers a unique take on the genre, focusing on what you lose as much as what you gain.
- Survivors-like gameplay
- Office-themed setting
- Unique 'Reorg' mechanic
- Career progression system
- Multiple bosses and environments
- Evolving weapons and perks
- Corporate hold music soundtrack
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You are the last one on the floor. Reorg is a twenty-minute survivors-like set in an office after everyone else has gone home. You move with one thumb and everything you carry fires on its own. Interns tailgate in behind you, meeting invites split into three when you kill them, reply-all chains grow every time you break one, and the printer just sits there and takes up the room. Stay alive until the night ends. THE REORG Partway through every run the game stops and asks you to give something up. A weapon, an upgrade, or a level off the thing you have been building all run. You can push back and keep it all, but it costs health you do not get back. Nothing is free. There are seven different Reorgs, and the one you get decides whether the back half of the run is a rout or a scramble. Most games in this genre only ever hand you more. This one takes things away. THE BUILDING Two floors, and they are not reskins of each other. The office at night is lamplight and monitor glow over dark carpet. The server room underneath it is close to black, lit in cyan and red, with a long aisle of racks leading to a core that hums. You unlock it by earning it. Six bosses run the night. Standup closes a ring around wherever you were standing. Performance Review audits you from range. The Q4 Deadline is a wall. The Org Chart rearranges the floor into lanes. All-Hands brings everyone. At the end, the Reorg itself, in three phases, taking a weapon between each one. THE LADDER You start as the Intern, because everyone does. Survive long enough and you get promoted: IT, then Sales, then Manager, and HR is in there somewhere too. Five characters, each with their own starting weapon. It is a career, not a shop. You unlock people by playing, not by grinding a currency. Eight weapons, seven of which evolve when you pair them with the right perk. A stapler that stops caring about armor. Coffee that turns into cold brew and keeps growing. A reply-all chain that never ends. THE HOLD MUSIC The soundtrack is corporate hold music, and it does not stay on hold. Early in a run it sounds the way it does on the phone, thin and far away. As the night gets worse the filter comes off and the song walks into the room with you. No ads. No in-app purchases. No account or login. Finished, not a live service. Plays offline, in portrait, in the time it takes to ride four stops. Clock in.
Screenshots
Verdict
The clearest difference is rating: Reorg at 5.0 against Doomfields's 4.3. Reorg also leads on in-app purchases (none vs 5) and review sentiment (100% vs 79%). Doomfields's advantage is ratings volume (208 vs 3). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Doomfields sells 5 one-off in-app purchases. Reorg asks for nothing beyond the download.
Reorg holds the better App Store score, 5.0 against 4.3. That said, the two scores are not equally well evidenced: Doomfields has 208 ratings behind it against 3, so its average is the more settled of the two. Written reviews point the same way: 79% of Doomfields's written reviews are positive against 100% of Reorg's.
Doomfields ships an update every 6 days, Reorg every 2 days. The most recent releases landed on October 11, 2026 and September 25, 2026 respectively.
| Parameter | Doomfields | Reorg |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (208 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 78.6% of reviews | 100.0% of reviews — better |
| Number of ratings | 208 — better | 3 |
| Update frequency | Every 6 days | Every 2 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 163 MB | 856 MB |
| Age rating | 12+ | 12+ |
| Developer | Kacper Jankowski | Andrew Leeds |
Customer experience
Doomfields
Reorg
Bugs and requests
Doomfields
Reported bugs
3 issues- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game
Requested features
4 requests- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls
Reorg
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Doomfields
- 100 Doom coins$0.99
- 600 Doom coins$5.99
- 1400 Doom coins$9.99
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- 3200 Doom coins$17.99
- 7500 Doom coins$34.99
Reorg
No in-app purchases









