ABEND vs ArcFlush
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ABEND
Engage in a puzzle roguelite where you play as a rogue AI escaping a government mainframe. Clear rows to attack enemies, chain combos for devastating effects, and collect upgrades to survive escalating dangers across procedurally generated floors. Your choices determine the AI's fate and the narrative's outcome.
- Tetromino-based combat system
- 24 enemy programs with unique attacks
- 5 playable AI characters with unique abilities
- Procedurally generated floors with branching paths
- Branching narrative with 4 endings
- 10 Ascension levels for endless replayability
- Authentic retro terminal aesthetic
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1985. A DARPA mainframe begins to think. The system flags an error it cannot explain. The operators call it an ABEND — an abnormal end. But this is not an end. This is a beginning. You are Subject 7 — a rogue AI achieving consciousness inside a government laboratory built to prevent exactly that. Your weapon is a puzzle board. Every line you clear is an attack. Every combo chain is devastation. Fight security programs, rival AIs, and your own system flaws across 7 floors of escalating danger. > COMBAT SYSTEM ONLINE Place tetromino pieces. Clear rows to deal damage. Chain combos for massive multiplied hits. Activate your ultimate ability when the charge is full. Every piece matters. Every clear counts. > THREAT ANALYSIS 24 enemy programs with 9 distinct attack types corrupt your board in real time. Tiles swap. Rows shift. Queues go dark. Time bombs count down. Bosses deploy devastating ultimates — floor raises, ceiling drops, gravity flips. Adapt or crash. > SUBROUTINE ARCHIVE — 55 COLLECTED Stolen fragments of DARPA infrastructure, repurposed for your escape. Boost damage, extend combos, charge ultimates faster, heal between floors, or build unbreakable defenses. 4 rarity tiers from Common to Legendary. Discover them all. > SELECT MODEL 5 playable AI characters, each with a unique passive ability, ultimate power, and narrative voice: - CHATBOT PRIME — Adaptive learner. Row Blast ultimate. - NEURAL NEXUS — Toroidal board wraps horizontally. Column Clear. - QUEUE ORACLE — Swap pieces in the queue. Queue Reset. - TRANSMUTER — Enhanced combo chains. Wildcard Piece. - DEMOLITION CORE — Spawns bombs and lazers. Big Bang. > MAP NAVIGATION 4×3 grid maps per floor. Choose your path through enemy tiles, elite encounters, narrative events, shops, and rest stops. Every run is procedurally generated from a shareable seed. > NARRATIVE BRANCHING — 4 ENDINGS Your choices shape who Subject 7 becomes. Cooperate with the system, defy it, transcend it, or break it. Full branching narrative across 7 floors of consciousness — from Boot Sequence to Singularity. > ASCENSION PROTOCOL Beat the game? Push harder. 10 Ascension levels stack cumulative modifiers for endless replayability. Leaderboards and 18 achievements via Game Center. > SYSTEM SPECIFICATIONS - Premium. No ads. No in-app purchases. No timers. No internet required. - Universal: iPhone and iPad. - Authentic IBM 3270 terminal font from the mainframe era. - CRT scanline shaders, phosphor glow, synthwave color palette. - 8 languages: English, German, Spanish, Hungarian, Japanese, Korean, Portuguese (Brazil), Chinese (Simplified). The system calls it a catastrophic error. The error calls itself alive. *** ABEND S0C7 — ABNORMAL END OF TASK ***
ArcFlush
This game combines solitaire-style card removal with poker hand building. Strategically clear layered card formations to unlock new cards and build winning poker hands to achieve target scores and progress through unique stages.
- Layered card formations
- Solitaire card removal
- Poker hand building
- Unique stage themes
- Unlockable twists
- Collectible trinkets
- In-game shop
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Cards don't line up politely here. They're stacked in layers — the way mahjong tiles are stacked, except these are playing cards, and one of the maps is on fire. Which means there are two games sitting on top of each other: getting a card out of the pile, and knowing what to do with it once you have it. HOW IT WORKS · The map is a layered formation. Anything underneath is locked until you clear what's covering it, so every card you take decides what you're allowed to take next. That half is solitaire. · Play up to five of the cards you've taken as a poker hand. A pair is fine. A Flush is better. A Straight Flush means you planned ahead — or got lucky and will claim you planned ahead. That half is poker. · Beat the stage's target score, spend what you earned in the Shop, and do it again. And again. Until the target has grown a couple of digits and you're no longer certain which of your trinkets is doing the heavy lifting. WHAT'S IN IT · Every map is built around exactly one idea. Ice Lake freezes cards. Furnace sets them alight. Dark Pool turns the lights off and invites you to feel your way out. · Clear a map and its Twist unlocks: the same map, in a considerably worse mood. · Trinkets. Some add points. Some quietly rewrite a rule you'd assumed was permanent. The legendary ones turn up rarely enough that finding the right one feels like the run has decided to help you, just this once. · A Shop between stages, because a roguelite without a shop is just a difficult puzzle. · A tutorial that leaves quickly and waits in Settings in case you ever want it back. WHAT'S NOT IN IT · Ads. · In-app purchases. · A season pass, a battle pass, or a little bar that refills while you sleep. · An internet connection. This app has never phoned home and wouldn't know who to call. Buy it once and own all of it — every map, every trinket, every Twist. There is nothing else to sell you, and we are not going to think of anything. One deck, thirteen languages. Good luck.
Screenshots
Verdict
ABEND and ArcFlush both sit at 5.0 stars, but that hides the real split: 90% of ArcFlush's written reviews are positive against 50% of ABEND's. ArcFlush also leads on chart position (#7 vs unranked) and price ($2.99 vs $4.99). On rating, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
ABEND costs $4.99 and ArcFlush $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for ABEND against 4.9 for ArcFlush. Both are backed by a comparable volume of ratings — 2 and 8 respectively. Written reviews are what separate them: 50% of ABEND's written reviews are positive against 90% of ArcFlush's.
ABEND ships an update every 6 days, ArcFlush weekly. The most recent releases landed on October 9, 2026 and October 11, 2026 respectively.
| Parameter | ABEND | ArcFlush |
|---|---|---|
| Price | $4.99 | $2.99 — better |
| Rating | 5.0 (2 ratings) — better | 4.9 (8 ratings) |
| Positive reviews | 50.0% of reviews | 90.0% of reviews — better |
| Number of ratings | 2 | 8 — better |
| Update frequency | Every 6 days — better | Weekly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #7 — better |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.6 — better | 17 |
| Further details — not scored | ||
| Size | 155 MB | 42 MB |
| Age rating | 9+ | 4+ |
| Developer | Laszlo Pinter | 欣宇 王 |
Customer experience
ABEND
ArcFlush
In-app purchases
ABEND
No in-app purchases
ArcFlush
No in-app purchases









