Haptics vs CuePulse for Swift
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Haptics
This tool allows developers and designers to test and refine haptic feedback on iOS, iPadOS, and Apple Watch devices. Visualize feedback intensity in real-time and access code snippets for easy implementation.
- Test Impact, Notification, and Selection haptics
- Adjust intensity and patterns
- Real-time visual feedback graphs
- Device-specific testing for iOS, iPadOS, Apple Watch
- Sample code snippets for implementation
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Haptic is the ultimate tool for developers and designers to test and optimize haptic feedback on iOS devices. Key Features: Wide Range of Haptic Types: Test Impact, Notification, and Selection haptics across a variety of intensities and patterns. Experiment with different styles to find the perfect feedback for each interaction in your app. Real-Time Visual Feedback: Visualize haptic intensity through dynamic, real-time graphs and charts, helping you understand and adjust the feedback’s feel with clarity. Device-Specific Testing: Test haptics not only for iOS devices but also for iPadOS and Apple Watch, enabling a consistent and responsive haptic experience across multiple platforms. Easy Code Snippets: Quickly access sample code snippets for each haptic type, making it simpler to implement or adjust haptic features in your app's codebase. Haptics Feedback ensures your app delivers a refined and enjoyable experience for users, enhancing every touchpoint and bringing your designs to life with tactile precision.
CuePulse for Swift
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CuePulse lets iPhone app developers and designers compare sounds and haptics for common interface actions. Tap any cue to hear it. Turn on Haptics to feel the matching pattern on a supported iPhone. Use Play all cues to compare the full collection. Each cue includes Swift code for sound, haptic, and both together. Tap Copy and paste the example into an app that uses the CuePulse Swift package. The app includes fourteen cues for confirmations, errors, toggles, loading, navigation, and other common actions. The sounds are created on the device by the CuePulse package. CuePulse does not require an account. It has no ads or analytics and collects no personal data. CuePulse is based on the original Cuelume sound palette by Daniel Belyi. Both projects use the MIT License.
Screenshots
Verdict
The clearest difference is in-app purchases: CuePulse for Swift at none against Haptics's 2. Haptics's advantage is device support (3 vs 1). On price, ads and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Haptics sells 2 one-off in-app purchases. CuePulse for Swift asks for nothing beyond the download.
| Parameter | Haptics | CuePulse for Swift |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 3 months | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | — |
| Devices | iPhone, iPad, Apple Watch — better | iPhone |
| Requires iOS | 16.0 | 16.0 |
| Further details — not scored | ||
| Size | 17 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Ivan Obodianskyi | Michael Danko |
In-app purchases
Haptics
- Test Haptic Tool Unlimited$1.99
- Test Haptic Vibration Tool$4.99
CuePulse for Swift
No in-app purchases









