Pixel.Panic vs Shadow Jump
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel.Panic
Embark on a fast-paced precision platforming adventure as Celex Wallacin, a determined slime. Navigate challenging levels with precise controls and quick reflexes.
- Precision platforming gameplay
- Play as a slime character
- Fast-paced action
- Challenging levels
- Intuitive controls
Read full descriptionHide full description
Play as lil slime guy Celex Wallacin in this fast paced precision platformer :D
Shadow Jump
Read full descriptionHide full description
Two runners. Two worlds. One chance to keep them both alive. Step into Shadow Jump, an endless runner where your attention is split between light and shadow. Guide one runner through a glowing sunset village while the other races upside down below. Obstacles arrive independently in each world, and one missed jump ends the run. Find your rhythm, time each leap, and keep both runners moving as the pace climbs. Witness earthquakes that flip the worlds, light and shadow trade places, and the challenge gets even faster. There’s more to discover with every run: • Meet the giants: Encounter 20 pairs of enormous visitors, from robots and flying fleets to sky whales, phoenixes, and dragons. Discover both members of a pair to unlock their Trophy Room emblem. • Make both runners your own: Mix and match 36 hats and suits. Earn wardrobe points through play to unlock items, or choose optional paid cosmetic sets. Dress each runner separately or give them matching looks. • Choose your controls: Play with left/right touch areas, top/bottom touch areas, or dedicated jump buttons. Jump with either runner independently or both together. • Chase your next record: Beat your personal best, celebrate a new high score, and share your result. • Explore light and shadow: Enjoy richly painted scenery, lively character animation, and a sweeping landscape view. Every obstacle cleared brings another point. Every run is another chance to go farther. How long can you keep both worlds running? Contains ads and optional cosmetic in-app purchases.
Screenshots
Verdict
The clearest difference is iOS requirement: Pixel.Panic at 10.0 against Shadow Jump's 17.6. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Pixel.Panic | Shadow Jump |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | — | Every 6 days |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 10.0 — better | 17.6 |
| Further details — not scored | ||
| Size | 63 MB | 107 MB |
| Age rating | 4+ | 4+ |
| Developer | Andre Corona | Kevin Stewart |
In-app purchases
Pixel.Panic
No in-app purchases
Shadow Jump
No in-app purchases









