Comparison

Spider Hand AR vs RevLab

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Spider Hand AR

Experience augmented reality by shooting spider silk that reacts to your finger movements. Create intricate web patterns in your environment by adopting specific hand poses. The app offers a unique way to interact with AR, but prolonged use may consume significant memory.

Highlights
  • Shoot spider silk in AR space
  • Silk reacts to finger movements
  • Create spider web patterns
  • Hand pose detection for web shooting
  • Hand tracking visualization settings
Features
Read full description

Shoot spider silk in AR space! The silk reacts to your fingers and shoots out into the AR space! • How To 1.Launch Camera Press the \"Start\" button to launch the camera. 2.Make the pose and shoot web lines Point your camera at your hand. Extend your index and pinky fingers while bending your middle and ring fingers. When you make this pose, a web line will shoot out. 3.Create spider webs Hold the pose for one second to create a spider web pattern. • Cautions - If the web doesn't shoot, check hand detection by enabling hand tracking visualization in settings. - Avoid prolonged AR use as it consumes significant memory. - Be aware of your surroundings

About

RevLab

Features
Read full description

RevLab runs the engine for real. It computes the crank, pistons, valves, combustion and exhaust gas flow in real time, and that one simulation drives the engine sound, the haptics, the gauge needles and the 3D engine. There is no animation made just for the screen: the needle moves for the same reason the sound changes. ■ SOUND THAT IS COMPUTED Cylinder count, firing order, crank geometry and exhaust manifold shape the sound. The uneven burble of a crossplane V8, the high, clean scream of a flatplane V8, the rumble of a flat-four on unequal-length headers, the odd 144° beat of an inline five, the overlapping power strokes of a V12. Starter cranking, idle, the rev limiter, lift-off and stalling all come out of the simulation. Listen from five positions: rear, front, driver's seat, engine bay and a measurement mic. ■ 11 ENGINES, 2 TO 16 CYLINDERS 45° V-twin; inline three, four, five and six; flat-four; crossplane and flatplane V8; V10; V12; V16. Check displacement, bore × stroke, compression, firing order, firing interval and redline in the Garage, then put the engine on stage. Every number on a card is computed from the engine data the simulator actually runs. Each engine arrives in a car and gearbox that suit it, and Setup changes them any time. ■ DRIVE IT YOURSELF A 3D gated shifter and three pedals: clutch, brake and throttle. Dump the clutch too early and the engine stalls. Shift without it and the gears grind. Multi-touch heel-and-toe works. • Gearboxes: 6- and 5-speed manual (H-pattern), 7-speed DCT, 8-speed automatic, 6-speed sequential • Auto clutch: OFF (fully manual), LAUNCH, SHIFT or GUARD. Touch the pedal and it is yours again • COMFORT, ECO and SPORT drive modes change the throttle map and shift points for real, and the cluster theme follows • The daily sedan's 8-speed automatic shifts with P, R, N and D push buttons ■ GAUGE CLUSTERS A 2000s sport cluster with stepper-motor needles, a 2020s OLED digital cluster, an LED-backlit analog cluster where light shines through the numerals, and a 12.3-inch TFT digital cluster. Every needle and digit reads the same engine state as the sound. ■ LOOK INSIDE • F1 Combustion: a cylinder cutaway shows compression, ignition, combustion and exhaust with the gas temperature, plus the pressure–crank-angle trace and cycle numbers such as peak pressure and IMEP • F4 Exhaust: watch pressure waves travel through the header • STROBE: like a timing light, it captures every cycle at the same crank angle, so the engine moves in slow motion even at 7,000 rpm. One amber spine ties every trace and the 3D crank to the same angle ■ DARK STUDIO A PBR 3D engine under softboxes in a dark studio, with a glossy reflective floor. Pistons, crank and valves move at the simulated angles, and the exhaust headers carry heat tint computed from simulated temperatures. ■ FEEL IT (iPhone) Core Haptics delivers engine vibration, clutch bite, gear engagement and grinds, the limiter, start-up and stalls at the moment you hear them. Pick the haptics level in Settings; the default is a calm one that only marks shifts and the rev limiter. ■ FREE AND REVLAB PRO Free: three engines (inline four, inline six and crossplane V8), every gearbox and clutch mode, every gauge cluster, focus views and STROBE, and haptics. Sound quality and controls are never locked. RevLab Pro (one-time purchase, not a subscription, Family Sharing) unlocks eight more engines (V-twin, inline three, inline five, flat-four, flatplane V8, V10, V12, V16) and the front listening position. ■ ALSO • English and Korean • iPhone and iPad, portrait and landscape • Left- or right-hand-drive layout, metric or imperial units • Display levels: Driver, Engineer, Lab • No account, works without an internet connection Made for people who love engines. Turn the key.

Screenshots

Spider Hand AR3 screens
RevLab4 screens

Verdict

The call

The clearest difference is in-app purchases: Spider Hand AR at none against RevLab's 1. On price, ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. RevLab sells 1 one-off in-app purchase. Spider Hand AR asks for nothing beyond the download.

Scorecard1 real difference · 9 level
Spider Hand AR versus RevLab: the parameters behind the verdict, then further details
ParameterSpider Hand ARRevLab
PriceFreeFree
Rating4.7 (75 ratings) — better—
Positive reviews75.0% of reviews—
Number of ratings75 — better—
Update frequencyMonthly—
AdsYesYes
In-app purchasesNo — betterYes
MonetizationAd-supported—
DevicesiPhone, iPadiPhone, iPad
Requires iOS17.617.0 — better
Further details — not scored
Size40 MB118 MB
Age rating4+4+
Developertakeshi ogawaJehyung Lee

In-app purchases

None

Spider Hand AR

No in-app purchases

1 purchases

RevLab

One-time1
  • RevLab Pro$4.99

Questions

Is Spider Hand AR free?
Spider Hand AR is free to download, with no in-app purchases.
Is RevLab free?
RevLab is free to download, with in-app purchases available.
Do Spider Hand AR or RevLab have ads?
Both Spider Hand AR and RevLab show ads.

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