Samurai Conqueror vs BUILD EMPIRE
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Samurai Conqueror
Engage in historical strategy across Japan's past, from the Kofun to Meiji periods. Lead factions, manage domestic affairs, and wage wars to conquer territories and unite the nation. Relive and rewrite pivotal historical events.
- Historical setting spanning Kofun to Meiji eras
- Faction development and domestic affairs
- Command-based conquest gameplay
- Recruit legendary historical figures
- Unlock and influence historical events
- Unite Japan through warfare
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Rewrite history across Japan’s past. Samurai Conqueror is a historical strategy game set in Japan from the Kofun period to the Meiji era. Strengthen your faction through domestic affairs and seize enemy territory through war in a straightforward, command-based conquest game. The game takes place on a timeline of Japanese history. Lead one of Japan’s historical factions, recruit legendary figures, develop your realm, wage wars, and unlock historical events as you strive to unite all of Japanese history. Relive and rewrite history through decisive events such as the Taika Reform, the Genpei War, the Ōnin War, the Battle of Sekigahara, and the Meiji Restoration.
BUILD EMPIRE
Build a global construction empire from a small local firm. Win bids, manage projects, and grow your company to become the world's number one. Enjoy deep management elements and watch your creations come to life.
- Win construction bids
- Manage company growth
- Develop departments and hire staff
- Undertake diverse projects
- Compete in global rankings
- Turn-based gameplay
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From a small local builder to the largest contractor in the world. BUILD EMPIRE is a turn-based management simulation about running a general contractor. Win work in the bid room, run the sites, grow the company, and climb to No.1 in the world rankings. ■ How it plays 1. Bid - price the job and win the contract 2. Build - advance the month, progress the work, collect payment 3. Manage - grow departments, hire people, raise finance 4. Rank up - build a track record, clear the stage requirements, reach the top ■ Features - Fully turn-based. Nothing moves until you press "Next month". No timers, no waiting. - Projects from detached houses to skyscrapers, airports and maglev lines, up to national megaprojects and space-scale works - Every project type has its own rendering, so you can see what you are about to build - Sites change as the work progresses: cleared ground, excavation, foundations, steel frame, cladding, completion. Bridges, tunnels and offshore wind each build in their own way. - Bidding tactics driven by technical score, standing, sales strength and your relationship with the client - Choose how your people work. Closing the site two days a week costs money and time, but morale and retention rise, and you avoid the overtime breaches that end in debarment from public bidding. - Payroll is not just salary. The employer's share of health, pension, unemployment and workers' compensation insurance falls due every month, and the workers' comp rate rises after an accident and falls when you invest in safety, exactly as the merit system works - Department levels, hiring and staff traits, bank finance, investment projects, M&A and overseas expansion - Everything you finish stays in the city on the home screen, built as itself - your own skyline takes shape. - Name your own developments and hold them: rent comes in every month, for as long as you own them. - A completion report every month. The real test is how far you beat your planned profit. - World rankings by revenue, profit and technical score ■ For players who - New to this? Five cards explain what you can do when you start, and the home screen tells you your next step. - Enjoy management sims with real numbers behind them - Are interested in construction and city building - Want a game they can move forward one month at a time ■ Pricing Free to play all the way through, with a banner ad. The one-time Premium (deep management) purchase removes ads and opens up: - Subcontractors - build your trade base, sign exclusive partners, negotiate rates and payment terms - Superintendents - grow them on site, post a job ad to hire in, and reassign them all in one go - Pay and benefits - set monthly pay and bonus months per grade, then design nine benefit programmes (company housing, rent subsidy, away postings, site allowance, licence support, family allowance, occupational health, an employee share plan and retirement pay) as unit price x people covered. How many people qualify moves with your offices and the age of the firm - Shares and listing - hold client shares and float the company to raise capital beyond the banks. Your own share price moves with operating margin and the market, and a cheap-looking company invites a takeover bid No subscription. One payment, yours for good. Build your empire.
Screenshots
Verdict
The clearest difference is review sentiment: BUILD EMPIRE at 94% against Samurai Conqueror's 50%. Samurai Conqueror's advantage is ads (none vs shown) and update cadence (every 2 days vs every 5 days). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Samurai Conqueror sells 3 one-off in-app purchases and BUILD EMPIRE sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Samurai Conqueror ships an update every 2 days, BUILD EMPIRE every 5 days. Both last shipped on October 18, 2026.
| Parameter | Samurai Conqueror | BUILD EMPIRE |
|---|---|---|
| Price | Free | Free |
| Positive reviews | 50.0% of reviews | 93.5% of reviews — better |
| Update frequency | Every 2 days — better | Every 5 days |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 275 MB | 50 MB |
| Age rating | 12+ | 4+ |
| Developer | TAKAMOTO MIURA | koichi hashimoto |
Customer experience
Samurai Conqueror
BUILD EMPIRE
In-app purchases
Samurai Conqueror
- Standard Pack$3.99
- Upgrade to Complete$5.99
- Complete Pack$10.99
BUILD EMPIRE
- プレミアム(やり込みモード)$9.99








