Comparison

Shockwave Games vs Glow Catch

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Shockwave Games

Engage your mind with a variety of daily brain games and puzzles. Choose from over 30 titles across genres like jigsaws and word games to keep your streak going and challenge yourself.

Highlights
  • Daily brain challenges
  • Over 30 game titles
  • Jigsaw puzzles
  • Word games
  • Classic brain games
  • Streak tracking
Read full description

Delivering a daily dose of fun to everyone, everywhere that keeps bringing you back. Our collection of daily games will challenge and exercise your brain in all kinds of ways! With over 30 different titles to choose from, and genres ranging from jigsaw puzzles, word games, and classic brain games, we're sure you'll find something to come back to day in and day out. Don't let that streak drop! https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

About

Glow Catch

Tap the glowing pods before they burn out, but avoid the forbidden color. This reflex-based game challenges your speed, color recognition, and pattern adaptation across hundreds of unique levels and changing board shapes.

Highlights
  • Tap glowing pods
  • Avoid forbidden colors
  • Dynamic board shapes
  • Multiple level types
  • Hundreds of levels
  • Endless mode
Features
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Ten pods light up. Tap the lit ones before they burn out — and never touch the one this chapter has forbidden. That is the whole rule, and it stops being easy around level nine. WHAT MAKES IT HARD Speed is the easy part. The hard part is stopping your thumb on the light you were not asked for. • Level 4 — purple arrives, and touching it costs you the run • Level 6 — two lit at once, and your eye has to split • Level 9 — colours flip mid-life, so muscle memory starts lying to you • Level 15 — rule levels: one colour is safe, every other one is a trap • Level 18 — fever bursts, where pods arrive twice as fast THE FORBIDDEN COLOUR MOVES Purple is the trap for sixty levels — long enough to stop being a rule and start being a reflex. Then the next act takes it away at the door, says so, and names another: red, then blue, then amber, then green. The last chapter of each act forbids two colours at once. Nothing marks them. The colour is the warning, and reading it is the game. If you cannot separate two of the six, one switch in settings puts a cross back on every trap. THE BOARD CHANGES SHAPE Not a grid that speeds up. Rectangle, diamond, triangle, hexagon, star, heart, ring, plus — eighteen formations, and the pod count moves with the shape, so each level is a different thing to read rather than the same one running faster. Every shape is drawn in code. The heart is an equation, not a picture. NINE KINDS OF LEVEL Catch a quota. Survive a clock. Beat one. Last with a single life. Read colour instead of reacting. Scan a full board instead of chasing one light. Play with no fuse ring at all and feel the timing instead of reading it. 300 levels in fifteen chapters and five acts, hand-tuned for the first stretch and generated after that, so the ladder does not run out. 900 stars to collect, and an endless mode that outlasts any of them. Free to play. Energy refills on its own, gold is earned by playing, and the ads you watch are ones you chose to watch. A single purchase removes the full-screen ones for good. Made by one person in Türkiye.

Screenshots

Shockwave Games3 screens
Glow Catch4 screens

Verdict

The call

The clearest difference is rating: Glow Catch at 5.0 against Shockwave Games's 3.0. Glow Catch also leads on in-app purchases (none vs 2). On price, ratings volume, update cadence and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Shockwave Games sells 2 in-app purchases, starting at $9.99 per month. Glow Catch asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Glow Catch holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 2 and 3 respectively.

UpkeepUpdate frequency

Shockwave Games ships an update every 3 weeks, Glow Catch every 11 days. The most recent releases landed on October 24, 2026 and October 10, 2026 respectively.

Scorecard2 real differences · 7 level
Shockwave Games versus Glow Catch: the parameters behind the verdict, then further details
ParameterShockwave GamesGlow Catch
PriceFreeFree
Rating3.0 (2 ratings)5.0 (3 ratings) — better
Number of ratings23 — better
Update frequencyEvery 3 weeksEvery 11 days — better
AdsNoNo
In-app purchasesYesNo — better
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPadiPhone, iPod
Requires iOS16.415.0 — better
Further details — not scored
Size59 MB185 MB
Age rating4+4+
DeveloperLittleBigSnake, IncNurcin EHLIMANOGLU

Customer experience

Shockwave Games

All ratings2 ratings
Positive50.0%
Neutral0.0%
Negative50.0%

Glow Catch

All ratings3 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

2 purchases

Shockwave Games

Subscriptions2
  • SWU Monthly$9.991 Month
  • SWU Annual$59.991 Year
None

Glow Catch

No in-app purchases

Questions

Is Shockwave Games free?
Shockwave Games is free to download, with in-app purchases available.
Is Glow Catch free?
Glow Catch is free to download, with no in-app purchases.
Which has better reviews, Shockwave Games or Glow Catch?
Glow Catch is rated higher. Shockwave Games averages 3.0 out of 5 from 2 ratings, while Glow Catch averages 5.0 from 3 ratings.
Do Shockwave Games or Glow Catch have ads?
Neither Shockwave Games nor Glow Catch shows ads.
Which is updated more often, Shockwave Games or Glow Catch?
Shockwave Games ships an update every 3 weeks, and Glow Catch every 11 days. Most recently, Shockwave Games was updated on October 24, 2026 and Glow Catch on October 10, 2026.

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