Comparison

Meteorfall vs Anthaul

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Meteorfall

Engage in rapid card battles by strategically playing cards and positioning allies. Build powerful combos by mixing card upgrades and impress the crowd with challenging feats to gain an edge. Assemble a dream team of heroes and explore over 200 unique cards to dominate the arena.

Highlights
  • Fast-paced card battles
  • Mix-and-match card upgrades
  • Impress crowd with feats
  • Build a team of 3 heroes
  • Over 200 unique cards
  • Upgrade cards in Bramble Town
Features
Currently charting
Read full description

Play cards, maneuver your allies, and brawl in fast-paced battles. Welcome to the Rustbowl Rumble - the great tournament in all of Meteorfall - where the likes of sozzled bearbearians and nuke-addled snotwolves battle it out for a chance to win the legendary Mask of the Uberlich. Win over legions of fans and help fill Bramble’s pockets as he seeks to rebuild his once-mighty arena. Winning the Rustbowl Rumble isn't about fighting fair - it's about winning. The crowd demands spectacle! Take advantage of Wild Cards to change the rules of the brawl, exploiting them to your advantage. - Mix-and-match multiple upgrades on a single card to build overpowered combos - Impress the crowd and power-up in battle by completing challenging feats - Build your dream team of 3 heroes (from a pool of 8), each with their own unique set of cards - Discover more than 200 cards to turn the tides of battle in your favor Between bouts in the arena, you'll take a break in Bramble Town, where you'll have an opportunity to upgrade your cards, train your heroes, or just enjoy the sights. There's not enough time between brawls to do it all, so you'll have to make critical decisions about which vendors you want to visit.

About

Anthaul

Build and manage an ant colony deckbuilder. Strategically tap ants into trails to forage for food, clear targets, and upgrade your colony. Unlock new queens, mutations, and face challenging bosses across five unique colonies.

Highlights
  • Ant colony deckbuilding gameplay
  • Strategic ant placement and foraging
  • Unlock and crown powerful queens
  • Mutate ants for unique abilities
  • Five distinct colonies with difficulty levels
  • Daily runs and endless mode
Read full description

Your deck is an ant colony. Tap up to five ants into a trail and send it out to forage. Every ant adds its carry, patterns multiply it with pheromone, and the food pours into the round's target. Clear the target within four trails, spend your pay in the Nest, and keep your colony fed through a season of eight rounds. EVERY ANT IS A CARD Workers carry the most. Scouts add pheromone. Nurses recount the ant tapped just before them. Soldiers keep the Anteater, the Rival Colony and Pesticide at bay. Winged ants are wild. Line them up into Pairs, Squads, Convoys, Columns and three more patterns, then choose: FORAGE with the trail you have, or SWAP ants back for new ones. The COLONY screen shows exactly what's left to draw, so every swap is an informed choice. CROWN QUEENS, BREAK THE MATH The Nest is your shop between rounds. Crown up to four queens from the 21 who turn up on its shelf: some boost a caste, some grow stronger every round, and the good ones feed each other. After round two the Royal Cell opens, offering one of seven red queens at a time, and red queens multiply instead of add, in crown order. Line up the right ones and a single trail can haul ten times the target. That's an OVERHAUL! SHAPE YOUR COLONY Stamp Marks to level up a pattern. Send the Colony Doctor to retire the ants you don't need or clone the ones you do. Tear open an egg sac and pick a hatchling, hire Workers, or mutate a Worker at random: Gold ants bring food every time they haul, Armored ants can't be eaten, Glass ants carry double until they shatter, and Pheromone-soaked ants add pheromone every play. FIVE COLONIES, SIX DIFFICULTIES Garden, Leafcutter, Fire, Army and Honeypot each want a different trail, from Fire's Soldier-heavy ranks to Army's sixty ants. Start with Garden or Fire and open the rest as you clear rounds and win. Win with a colony to open its next difficulty, from Fair Weather to Long Winter, each one adding a new hardship. BOSSES The Anteater eats your highest-carry ant. Rain shrinks your hand. The Rival Colony halves your pheromone. Pesticide grounds your Winged and quiets your Scouts. The Flood raises the final target. A DAILY RUN Every day brings a new daily run: the same colony and the same opening hand for everyone who plays it. Come back tomorrow for another. KEEP HAULING Win the season and play on. Targets climb faster every round, a boss comes every third round, and the first miss ends it. How big can your biggest haul get? FEATURES - A roguelike deckbuilder where your deck is a living colony: 5 castes, 7 patterns, 4 mutations - 28 queens to crown, including 7 red queens that multiply - 5 colonies, each with 6 difficulty levels - 5 season bosses, plus the Mudslide in Keep Hauling - A new daily run every day, the same opening hand for everyone - Endless Keep Hauling after a won season - Cute chibi ants on cel-shaded foil trading cards - Every trail's math on screen, and a log of the run - Sound on every pick, pattern and total, and haptics on iPhone - Normal, Fast or Instant scoring; tap to skip - Saves after every move: quit anytime and continue later - Plays fully offline, in portrait, on iPhone and iPad - No account, no ads, no in-app purchases, no tracking

Screenshots

Meteorfall4 screens
Anthaul4 screens

Verdict

The call

The clearest difference is rating: Anthaul at 5.0 against Meteorfall's 4.3. Anthaul also leads on price ($2.99 vs $6.99). Meteorfall's advantage is ratings volume (31 vs 1) and chart position (#135 vs unranked). On ads, in-app purchases, monetization model and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Meteorfall costs $6.99 and Anthaul $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Anthaul holds the better App Store score, 5.0 against 4.3. That said, the two scores are not equally well evidenced: Meteorfall has 31 ratings behind it against 1, so its average is the more settled of the two.

Scorecard5 real differences · 6 level
Meteorfall versus Anthaul: the parameters behind the verdict, then further details
ParameterMeteorfallAnthaul
Price$6.99$2.99 — better
Rating4.3 (31 ratings)5.0 (1 ratings) — better
Positive reviews69.4% of reviews—
Number of ratings31 — better1
Update frequencyWeekly—
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
Best chart rank#135 — better—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS13.0 — better15.0
Further details — not scored
Size780 MB74 MB
Age rating9+9+
DeveloperEric FarraroAnthony Craig

Bugs and requests

Meteorfall

Reported bugs

3 issues
  • Game stalls and crashes during battles
  • UI elements like card previews bug out
  • Misclicks due to poor UI design

Requested features

3 requests
  • More playable characters
  • Improved tutorial and training mode
  • Larger text and better UI readability

Anthaul

Not enough reviews yet to summarise bugs or requests.

In-app purchases

None

Meteorfall

No in-app purchases

None

Anthaul

No in-app purchases

Questions

Is Meteorfall free?
Meteorfall costs $6.99, with no in-app purchases.
Is Anthaul free?
Anthaul costs $2.99, with no in-app purchases.
Which has better reviews, Meteorfall or Anthaul?
Anthaul is rated higher. Meteorfall averages 4.3 out of 5 from 31 ratings, while Anthaul averages 5.0 from 1 ratings.
Do Meteorfall or Anthaul have ads?
Neither Meteorfall nor Anthaul shows ads.

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