Castle Untold vs Tiny Empire
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Castle Untold
Construct and fortify your own legendary castle against relentless enemy assaults. Train diverse units from four distinct races, personalize your stronghold, and face epic bosses in an unending war. The fate of your kingdom rests on your strategic defense.
- Build and upgrade castle
- Train unique units from 4 races
- Survive endless enemy waves
- Defeat epic bosses
- Personalize your castle
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Build, name, and defend your own legendary stronghold. In Castle Untold, the war never ends. Choose your race, craft powerful units, and stand against endless waves of enemies. But the story isn’t written yet… Your castle needs a name - and a hero to protect it. Build and upgrade your castle Train unique units from 4 distinct races Survive endless waves of enemies and epic bosses Personalize your castle - name it, rule it, defend it!
Tiny Empire
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Raiders are on the road ten seconds in. Drop a tower, hold the gate, then build the town that pays for the next fight: eight eras from Stone Age huts to a starlit space colony, an army you train yourself, and a treasury that fills while you're away. Every fight is tower defense, and it all plays offline. HOLD THE GATE – Camps, campaign and Endless Siege are all tower defense: build towers along a winding lane, upgrade them mid-fight, repair the gate between waves, and unleash the Hero Strike when the boss walks in – The army you train fights beside your towers, deployed by you before each fight – Every win brings home gold, wood and food for the town RAID THE REBEL CAMPS – Four rebel camps beyond your walls, from the Rebel Outpost (5 waves) to the Warlord's Hold (8 waves, twice the loot) – Beat a camp and it regroups on a new road with a new horde – One camp a day carries a bounty: half again the loot MARCH THE CAMPAIGN – 24 campaign levels across three regions, each a longer siege than the last, from the Bandit Camp to the Ember Throne – Three-star a level to unlock its Heroic version: two more waves, a tougher horde, gems on the first clear – Win a fight and "Next: Campaign" opens the next level in one tap – Endless Siege: hold as long as you can, beat your best wave, and get paid gold and gems for the run RULE 8 ERAS – Advance from the Stone Age through Castle, Gunpowder, Discovery, Industrial and Modern into a neon-lit Information city and a starlit Space colony – Every era transforms your whole town: buildings, walls, units, even the sky – Offline earnings: your empire keeps producing while you're gone BUILD YOUR EMPIRE – Place and upgrade Gold Mines, Sawmills, Farms, Quarries, Storehouses, Barracks and your Town Hall – A living base: waving banners, chimney smoke, a shimmering moat, grazing sheep – Research tree, resource market, idle expeditions, daily quests and kingdom events – Conquest: gather, build a town and beat a rival army. Leave mid-match and pick it up where you left off COMMAND A REAL ARMY – Eight troop types to train: Soldiers, Pikemen, Archers, Cavalry, Catapults, Skirmishers, Scout Cavalry and Priests, every one of them adding to your company's strength in the Arena – Four of them take the field beside your towers: Soldiers, Pikemen, Archers and Cavalry – A leveling Commander with a skill tree CLIMB THE ARENA Five ranked battles a day against rival companies, from Raw Recruits to the Grandmaster's Host. Every win moves your rating - climb from Bronze through Silver, Gold, Platinum and Diamond to Grandmaster. Seasons close every two weeks and pay gems for the tier you finish at. COME BACK FOR MORE – A 7-day login track: log in 7 days in a row and day 7 pays a free hero summon – Chief levels, achievements, battle pass, unit veterancy – Prestige: rebirth for permanent, stacking empire bonuses PLAY IT YOUR WAY Like idle games? Set your economy running, close the app, and come back to a fuller treasury. Like tower defense? Raid a camp or jump into the campaign and route the lane your way. Like kingdom and city builders? Take your time: eight eras of buildings, walls and research are waiting. PLAYS OFFLINE No signal needed. Build, raid and defend on a plane, on the train, or anywhere the bars run out. FREE TO PLAY Tiny Empire is free to download, with optional in-app purchases and ads. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://nm-games-privacy.carrd.co
Screenshots
Verdict
The clearest difference is iOS requirement: Castle Untold at 13.0 against Tiny Empire's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Castle Untold sells 5 one-off in-app purchases and Tiny Empire sells 6 in-app purchases, starting at $4.99 per month. Whichever you choose, the download price is not the number that matters.
Castle Untold ships an update every 4 days, Tiny Empire every 5 days. The most recent releases landed on November 4, 2026 and November 5, 2026 respectively.
| Parameter | Castle Untold | Tiny Empire |
|---|---|---|
| Price | Free | Free |
| Rating | 3.3 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 4 days — better | Every 5 days |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 307 MB | 131 MB |
| Age rating | 4+ | 9+ |
| Developer | Ferdi Tatlisu | Noah Miller |
In-app purchases
Castle Untold
- 10 Diamonds$0.99
- 21 Diamonds$1.99
- 33 Diamonds$2.99
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- 43 Diamonds$3.99
- 100 Diamonds$7.99
Tiny Empire
- Empire Pass Monthly$4.991 Month
- Empire Pass Yearly$29.991 Year
- Starter Pack$1.99
- Resource Pack$1.99
- Battle Pass Premium$4.99
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- Gold Pass$4.99









