Tiny Empire: Castle Defense

Tiny Empire: Castle Defense

Build up & defend the gate

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Free
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Details

  • Released
  • Updated
  • July 21, 2026
  • October 10, 2026

Features

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About

Raiders are on the road ten seconds in. Drop a tower, hold the gate, then build the town that pays for the next fight: eight eras from Stone Age huts to a starlit space colony, an army you train yourself, and a treasury that fills while you're away. Every fight is tower defense, and it all plays offline. HOLD THE GATE – Camps, campaign and Endless Siege are all tower defense: build towers along a winding lane, upgrade them mid-fight, repair the gate between waves, and unleash the Hero Strike when the boss walks in – The army you train fights beside your towers, deployed by you before each fight – Every win brings home gold, wood and food for the town RAID THE REBEL CAMPS – Four rebel camps beyond your walls, from the Rebel Outpost (5 waves) to the Warlord's Hold (8 waves, twice the loot) – Beat a camp and it regroups on a new road with a new horde – One camp a day carries a bounty: half again the loot MARCH THE CAMPAIGN – 24 campaign levels across three regions, each a longer siege than the last, from the Bandit Camp to the Ember Throne – Three-star a level to unlock its Heroic version: two more waves, a tougher horde, gems on the first clear – Win a fight and "Next: Campaign" opens the next level in one tap – Endless Siege: hold as long as you can, beat your best wave, and get paid gold and gems for the run RULE 8 ERAS – Advance from the Stone Age through Castle, Gunpowder, Discovery, Industrial and Modern into a neon-lit Information city and a starlit Space colony – Every era transforms your whole town: buildings, walls, units, even the sky – Offline earnings: your empire keeps producing while you're gone BUILD YOUR EMPIRE – Place and upgrade Gold Mines, Sawmills, Farms, Quarries, Storehouses, Barracks and your Town Hall – A living base: waving banners, chimney smoke, a shimmering moat, grazing sheep – Research tree, resource market, idle expeditions, daily quests and kingdom events – Conquest: gather, build a town and beat a rival army. Leave mid-match and pick it up where you left off COMMAND A REAL ARMY – Eight troop types to train: Soldiers, Pikemen, Archers, Cavalry, Catapults, Skirmishers, Scout Cavalry and Priests, every one of them adding to your company's strength in the Arena – Four of them take the field beside your towers: Soldiers, Pikemen, Archers and Cavalry – A leveling Commander with a skill tree CLIMB THE ARENA Five ranked battles a day against rival companies, from Raw Recruits to the Grandmaster's Host. Every win moves your rating - climb from Bronze through Silver, Gold, Platinum and Diamond to Grandmaster. Seasons close every two weeks and pay gems for the tier you finish at. COME BACK FOR MORE – A 7-day login track: log in 7 days in a row and day 7 pays a free hero summon – Chief levels, achievements, battle pass, unit veterancy – Prestige: rebirth for permanent, stacking empire bonuses PLAY IT YOUR WAY Like idle games? Set your economy running, close the app, and come back to a fuller treasury. Like tower defense? Raid a camp or jump into the campaign and route the lane your way. Like kingdom and city builders? Take your time: eight eras of buildings, walls and research are waiting. PLAYS OFFLINE No signal needed. Build, raid and defend on a plane, on the train, or anywhere the bars run out. FREE TO PLAY Tiny Empire is free to download, with optional in-app purchases and ads. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://nm-games-privacy.carrd.co
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What's New in Tiny Empire

1.1.18

October 10, 2026

• A Next Goal card tells you what to do next, with one tap to do it • A clearer town screen: buttons no longer cover each other, and the camera keeps your town in view • New icons, rounded buttons and a new game font • Build menu cards show what each building costs and why you'd build it • How to play: a short guide in the Menu • Better-looking townsfolk, troops, birds, rocks and sheep

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