Card Crawl 2 vs Dawnfolk
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Card Crawl 2
A solitaire dungeon crawler card game where you battle tavern dwellers, defeat monsters, and collect gold. Unlock powerful spells, equipment, and heroes in strategic card battles with new core mechanics and multiple game modes.
- Strategic solitaire-style card battles
- Collect new spell cards and equipment
- Unlock hero cards with unique abilities
- Offline and online game modes
- Weekly Tavern Crawl competition
- Cloud saves and Game Center support
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Card Crawl 2 is a solitaire dungeon crawler card game. Grab your deck and dive into exciting new game modes, battling your favorite tavern dwellers. Defeat tricky monsters, collect gold, and unlock powerful spell cards, new equipment, and a cast of new and familiar hero cards. About the Game Card Crawl 2 is the official sequel to the beloved original. Once again, you’ll face Hoerni and his friends in clever solitaire-style card battles. This time, a brand-new core mechanic is introduced. Instead of just 4 dungeon cards, you now play with up to 16 cards stacked across 4 columns. Sort, equip, and sell cards to outwit every monster in the deck. Harness plenty of new spell cards and, for the first time, add equipment items to your runs, which add a whole new layer of strategy. Grow your collection and take on a variety of offline and online game modes that will test your skills with each of the newly added hero types. Features -> Fresh twist on Card Crawl’s core gameplay -> Strategic solitaire-style card battles -> Collect and master new spell cards and equipment -> Unlock hero cards with unique abilities -> Play across new and familiar game modes -> Compete with others in the Weekly Tavern Crawl -> Unlock achievements, new cards, and tavern art -> Cloud saves and Game Center support Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Dawnfolk
Lead a kingdom lost to shadows, using a mythical fiery companion to push back darkness. Explore, build cities, manage resources, and survive dangers in a minimalist strategy and city-building experience. Discover new systems and shape your people's fate through interactive storytelling.
- Minimalist city building
- Exploration of medieval fantasy world
- Resource management
- Interactive story with player choices
- Skill-based minigames
- Multiple game modes
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In a world of darkness, you are the ruler of a kingdom lost to shadows. On a quest to save your people, you discover Lueur—a mythical, fiery companion who will light your way. Created by solo developer Darenn Keller, Dawnfolk blends minimalist strategy, exploration, and city-building into a relaxing yet deeply rewarding experience. Decades ago, obsidian monoliths fell from the sky, bringing a creeping darkness that consumed the land. Now, with the power of Lueur, you can push back the shadows and reclaim your realm. But what kind of ruler will you be? Explore an uncharted medieval fantasy world, manage resources, build cities, and survive against many dangers. Minigames add a unique challenge to supporting your people. The better you perform, the more resources you gain—helping your community weather the darkness. Every choice matters as you explore different strategies and play styles. Grow your settlement from a handful of tents into a thriving city in less than an hour, with no need for long tutorials or complex systems. Designed to feel familiar yet fresh, the game focuses on exploration and experimentation—where discovery is part of the journey. Your choices will shape the fate of your people. Will you succeed in bringing light back to the world? Features - A Comfy Game: A strategy experience designed for relaxed play, wherever you are. - Easy to learn: No long tutorials or complex menus—jump in and start building. - Short sessions: Grow from nothing to a thriving city in under an hour. - Mixing Macro and Micro: Blend city-building with mini-games inspired by farming sims and RPGs. Earn bonus resources through skill-based challenges that break up city management. - Game Modes: Multiple ways to play, including real-time, turn-based, and adjustable difficulty. - Incentivized Discovery: Explore, experiment, and uncover systems at your own pace—the game won’t tell you everything. - Minimalist Design: Focused mechanics that deliver depth without unnecessary complexity. - Interactive Story: Your buildings shape evolving stories. Your choices determine outcomes and directly impact your city—will you rule with kindness or pragmatism?
Screenshots
Verdict
The clearest difference is ads: Dawnfolk at none against Card Crawl 2's shown. Dawnfolk also leads on monetization model (free vs free with in-app purchases) and review sentiment (75% vs 52%). Card Crawl 2's advantage is rating (4.5 vs 4.1) and ratings volume (420 vs 51). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Card Crawl 2 sells 7 in-app purchases, starting at $0.99 per month and Dawnfolk sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Card Crawl 2 holds the better App Store score, 4.5 against 4.1. That said, the two scores are not equally well evidenced: Card Crawl 2 has 420 ratings behind it against 51, so its average is the more settled of the two. Written reviews complicate that: 52% of Card Crawl 2's written reviews are positive against 75% of Dawnfolk's, so the app with the better star average is not the one people write more warmly about.
Card Crawl 2 ships an update weekly, Dawnfolk every 5 days. Both last shipped on November 5, 2026.
| Parameter | Card Crawl 2 | Dawnfolk |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (420 ratings) — better | 4.1 (51 ratings) |
| Positive reviews | 51.8% of reviews | 75.5% of reviews — better |
| Number of ratings | 420 — better | 51 |
| Update frequency | Weekly | Every 5 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 592 MB | 323 MB |
| Age rating | 12+ | 4+ |
| Developer | Arnold Rauers | Short Circuit Studio |
Customer experience
Card Crawl 2
Dawnfolk
In-app purchases
Card Crawl 2
- Tavern Dweller Pass$0.991 Month
- Hero Set Purchase$0.99
- Chest Pack$0.99
- Pouchy Upgrade 1$1.99
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- Starter Pack$4.99
- Pouchy Upgrade 2$5.99
- Booster Pack$8.99
Dawnfolk
- Dawnfolk$7.99









