Dicefolk vs Creature Clash
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dicefolk
Assemble a team of mythical beasts and lead them to victory using a unique dice-based combat system. Recruit and evolve your creatures to create the ultimate Chimera Summoner.
- Recruit mythical beasts
- Create custom teams
- Unique dice mechanics
- Command creatures to victory
- Evolve your team
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As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Creature Clash
Collect, battle, and evolve creatures in this strategic card battler. Explore a corrupted world, build powerful decks, and uncover ancient lore. Features deep collection mechanics and no pay-to-win gameplay.
- Creature collection and evolution
- Strategic card-based combat
- Adventure through elemental chapters
- Build powerful custom decks
- Uncover lore through Echoes
- Proving Grounds daily challenges
- Trade creatures with friends
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HATCH. BATTLE. EVOLVE. Hatch 16 creature families across 4 elements, evolve them through 3 stages -- 48 unique creatures in all. Build powerful card decks. Adventure through 5 elemental chapters of a corrupted world. No pay-to-win. Pure strategy. Creature Clash is a creature collector with a story to live -- Pokemon-style collection depth, strategic card combat, and an ancient narrator who watches your journey, designed from the ground up for mobile. ADVENTURE THROUGH A CORRUPTED WORLD - Travel chapter by chapter through a fractured mountain kingdom - Face battles, elite encounters, and named creatures with their own stories - Earn gold and evolution stones as you push deeper - Defeat is a setback, not a reset -- your creatures keep their bonds and their growth STRATEGIC CARD COMBAT - Every creature brings unique cards to your hand - Chain attacks to build Momentum for devastating combos - Apply Marks to exploit enemy weaknesses - Master the elemental triangle: Fire beats Nature, Nature beats Water, Water beats Fire -- with Stone as a neutral wildcard COLLECT, RESCUE, AND EVOLVE - Hatch creatures from elemental eggs -- Stone, Nature, Water, and Fire - Raise 16 families (4 per element), evolving each through 3 stages - Rescue corrupted creatures and bring them home - Hunt for rare Shiny variants with alternate art UNCOVER THE ECHOES - Discover scroll fragments hidden throughout each chapter - Piece together the story of the mountain, the dragon, and the voice that watches you - Complete a chapter to awaken Stage 3 evolution for that element - Replay fragments with voiced narration in the Echoes tab 5 ELEMENTAL CHAPTERS TO LIVE THROUGH - Stone Path: Where every Trainer begins - Verdant Forest: Thorned enemies and poisonous blooms - Tidewater Depths: Defensive masters of the deep - Magma Caverns: Relentless fire and magma - Crystal Summit: The ultimate test of strategy MORE TO DISCOVER - Proving Grounds: Daily arenas with unique battle rules - Trainer Stones: Equippable relics that modify your combat style - Trade creatures and items with friends - Compete on World Boss leaderboards No pay-to-win. Just strategy. Creature Clash is free to play with optional in-app purchases. Terms of Use: https://creatureclashgame.com/terms Privacy Policy: https://creatureclashgame.com/privacy
Screenshots
Verdict
The clearest difference is rating: Creature Clash at 4.8 against Dicefolk's 4.2. Creature Clash also leads on update cadence (every 5 days vs fortnightly). Dicefolk's advantage is review sentiment (77% vs 67%) and ratings volume (53 vs 13). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dicefolk sells 2 one-off in-app purchases and Creature Clash sells 9 in-app purchases, starting at $4.99 per month. Whichever you choose, the download price is not the number that matters.
Creature Clash holds the better App Store score, 4.8 against 4.2. Both are backed by a comparable volume of ratings — 53 and 13 respectively. Written reviews complicate that: 77% of Dicefolk's written reviews are positive against 67% of Creature Clash's, so the app with the better star average is not the one people write more warmly about.
Dicefolk ships an update fortnightly, Creature Clash every 5 days. The most recent releases landed on October 23, 2026 and October 24, 2026 respectively.
| Parameter | Dicefolk | Creature Clash |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (53 ratings) | 4.8 (13 ratings) — better |
| Positive reviews | 77.1% of reviews — better | 66.7% of reviews |
| Number of ratings | 53 — better | 13 |
| Update frequency | Fortnightly | Every 5 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 400 MB | 200 MB |
| Age rating | 9+ | 12+ |
| Developer | Good Shepherd Entertainment | CYBERWARD |
Customer experience
Dicefolk
Creature Clash
Bugs and requests
Dicefolk
Reported bugs
1 issue- Crashes on launch after update
Requested features
1 request- Dark mode option
Creature Clash
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dicefolk
- Full Game Unlock$4.99
- Full Game$4.99
Creature Clash
- Champion's Pass3 Days trial$4.991 Month
- Quick Energy$0.99
- Mystery Egg$0.99
- Shiny Charm$0.99
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- Value Energy Pack$1.99
- Choose Your Element Egg$1.99
- Rare Egg$2.99
- Mega Energy Pack$4.99
- Founder's Pack$9.99








